Editing Her Majestys Looking-Glass

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These are stunts that exceed the bounds of normal skills and stunts - and normal human possibility. They can confer superhuman abilities, like extraordinary strength, enhanced sensory perception, or incredible toughness. Some Mega-Stunts, like ordinary stunts, will have a Fate Point cost. Moreover, unlike stunts, a single Mega-Stunt can provide more than one benefit, although these must be closely linked.
 
These are stunts that exceed the bounds of normal skills and stunts - and normal human possibility. They can confer superhuman abilities, like extraordinary strength, enhanced sensory perception, or incredible toughness. Some Mega-Stunts, like ordinary stunts, will have a Fate Point cost. Moreover, unlike stunts, a single Mega-Stunt can provide more than one benefit, although these must be closely linked.
  
However, you can’t take a Mega-Stunt unless unless you have permission. To have permission, your character needs an appropriate High Concept aspect, as mediated by their Archetype. Both High Concept and Archetype must suggest the sorts of benefits that Mega-Stunts can provide. In turn, your character’s Mega-Stunts must be logical extensions of the High Concept and Archetype.
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However, you can’t take a Mega-Stunt unless unless you have permission. To have permission, your character needs an appropriate High Concept aspect, as mediated by their archetype. Both High Concept and Archetype must suggest the sorts of benefits that mega-stunts can provide. In turn, your character’s mega-stunts must be logical extensions of the high concept and archetype.
  
 
Each Mega-Stunt takes up one stunt slot, regardless of how many benefits that Mega-Stunt provides.
 
Each Mega-Stunt takes up one stunt slot, regardless of how many benefits that Mega-Stunt provides.

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