- Main Page; The Liberation of Husbaleve
This district is all that remains under the control of humanity and the original Husbaleve counsel control. It has held fast for several decades as the humanoids have turned on themselves and balkanized the remainder of the city. The seawall has been reinforced as a protective wall so that this area has been stable and relatively safe for some years.
A few years prior the Arnguay River, the city's primary source of fresh water, was polluted and became undrinkable. This appears to have not been done by those who occupy the city as they are unable to drink the water either. Some time before that, the keep that sets on Oroware Isle, in the bay, was lost. It is now occupied by undead who block passage of ships into the harbor.
The lack of access to the Kerrol Sea for supplies, and the lack of a gate to farmland to the north, along with the lack of fresh water has left this last holdout in a crisis. Something must be done, or the city will not survive another year.
= Places of Interest
The great city of Husbaleve lies on the western cost of the Kerrol Sea. It was once a great trading city, but several generations back invading creatures from the mountains to the west descended on the city. Humanity fought a slow, grinding holding action against the monsters, having only retained the warehouse and docks below the seawall. For a couple of generations, humanity has set up and lived in this area as the monsters turned their interests on each other. The guilds and great families of the city (with imported wealth) have nurtured and developed their best and brightest with the hopes of retaking their city. Your characters are that hope.