Difference between revisions of "Husbaleve: Shaman"

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(Created page with "- Main Page; The Liberation of Husbaleve '''Description:''' Mystics have have dedicated themselves to the reverence of their way of life and the teachings of their ances...")
 
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- Main Page; [[The Liberation of Husbaleve]]
 
- Main Page; [[The Liberation of Husbaleve]]
  
'''Description:'''  Mystics have have dedicated themselves to the reverence of their way of life and the teachings of their ancestors.  They are aided by a direct link to the Blue Moon and each is granted access to single shard of sacred Moonstone upon attaining Acolyte status.
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'''Description:'''  Shaman have have dedicated themselves to the honoring their ancestors and through them the Great Mother, the Red Moon.
  
'''Restrictions:'''  Mystics may use any weapon or armor.  However, they can never do more than 1d6 damage with a weapon.
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'''Restrictions:'''  Shaman may use any weapon or armor.  However, they can never do more than 1d6 damage with a weapon.
  
 
'''Prime Requiste:'''  Their prime requisite ability is Wisdom.
 
'''Prime Requiste:'''  Their prime requisite ability is Wisdom.
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   1st Level:
 
   1st Level:
 
       '''[[Cure Light Wounds]]'''
 
       '''[[Cure Light Wounds]]'''
       '''[[Detect Evil]]'''
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      '''[[Dancing Lights]]'''
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       '''[[Detect Spirits]]'''
 
       '''[[Detect Magic]]'''
 
       '''[[Detect Magic]]'''
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      '''[[Faerie Fire]]'''
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      '''[[Find Familiar]]'''
 
       '''[[Light]]'''
 
       '''[[Light]]'''
       '''[[Protection from Evil]]'''
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       '''[[Magic Aura]]'''
      '''[[Purify Food and Water]]'''
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      '''[[Remove Fear]]'''
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      '''[[Resist Cold]]'''
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     2nd Level:
 
     2nd Level:

Revision as of 17:29, 19 October 2020

- Main Page; The Liberation of Husbaleve

Description: Shaman have have dedicated themselves to the honoring their ancestors and through them the Great Mother, the Red Moon.

Restrictions: Shaman may use any weapon or armor. However, they can never do more than 1d6 damage with a weapon.

Prime Requiste: Their prime requisite ability is Wisdom.

Levels Title Experience Points Hit Points Combat Bonus Spells
1 Acolyte 0 4 +1 - - - - -
2 Adept 1500 8 +1 1 - - - -
3 Priest 3000 12 +1 2 - - - -
4 Vicar 6000 16 +1 2 1 - - -
5 Curate 12000 20 +3 2 2 - - -
6 Eldar 25000 24 +3 2 2 1 1 -
7 Bishop 50000 28 +3 2 2 1 1 1
8 Lama 100000 32 +3 3 3 2 2 1
9 Matriarch/Patriarch 200000 36 +6 3 3 3 2 2
10 Matriarch/Patriarch 300000 37 +6 4 4 3 3 2
11 Matriarch/Patriarch 400000 38 +6 4 4 4 3 3
12 Matriarch/Patriarch 500000 39 +6 5 5 4 4 3
13 Matriarch/Patriarch 600000 40 +8 5 5 5 4 4
14 Matriarch/Patriarch 700000 41 +8 6 5 5 5 4
15 Matriarch/Patriarch 800000 42 +8 6 6 6 5 5

Spells

  1st Level:
      Cure Light Wounds
      Dancing Lights
      Detect Spirits
      Detect Magic
      Faerie Fire
      Find Familiar
      Light
      Magic Aura




   2nd Level:
      Bless
      Calm Emotions
      Darkness
      Find Traps
      Know Alignment
      Hold Person
      Silence 15' radius
      Speak with Animals
   3rd Level:
      Continual Light
      Cure Disease
      Invisibility Purge
      Locate Object
      Obscure Object
      Remove Curse
      Striking
    4th Level:
      Create Water
      Cure Serious Wounds
      Neutralize Poison
      Protection from Evil 10' radius
      Sending
      Speak with Plants
      Sticks to Snakes
     5th Level:
      Commune
      Create Food
      Dispel Evil
      Insect Plague
      Quest
      Raise Dead
    


- Main Page; The Liberation of Husbaleve