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'''SUSPENDED ANIMATION:''' by sitting motionless in a deep trance, the character enters a death-like state. They remain aware of their surroundings, but no longer need to breathe, eat, drink or sleep. This effect can be maintained for as many days as the number rolled. There is no direct effect for Critical Successes (beyond a higher total result). They cannot take any actions without abandoning the spell. It takes a VERY HARD Medicine check to tell that they are not actually dead.
 
'''SUSPENDED ANIMATION:''' by sitting motionless in a deep trance, the character enters a death-like state. They remain aware of their surroundings, but no longer need to breathe, eat, drink or sleep. This effect can be maintained for as many days as the number rolled. There is no direct effect for Critical Successes (beyond a higher total result). They cannot take any actions without abandoning the spell. It takes a VERY HARD Medicine check to tell that they are not actually dead.
  
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'''GREATER FOCUS:''' by entering a trance-like state, the caster acquires a +2 bonus to a single skill of choice, but a -2 penalty to any other rolls. This trance lasts for up to a single scene and requires light concentration to maintain. It can be abandoned at any point. Each Critical Success adds a further +1 bonus.
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'''GREATER FOCUS:''' by entering a trance-like state, the caster acquires a +1 bonus to a single stat of choice, but a -2 penalty to any other rolls. This trance lasts for up to a single scene and requires light concentration to maintain. It can be abandoned at any point. Each Critical Success adds a further +1 bonus.
  
 
===Example Large Magicks===
 
===Example Large Magicks===

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