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Age: Past middle

Hair: Black

Eyes: Brown

N Female Human [Variant] Sage Druid 3 (Circle of the Land [Desert])

Str 13 (+1), Dex 8 (-1), Con 13 (+1), Int 14 (+2), Wis 16 (+3), Cha 10 (+0)

Proficiency: +2

Armor Class: 12

Hit Points: 21

Armor: Light armor, medium armor, shields (druids will not wear armor or use shields made of metal)

Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears

Tools: Herbalism kit, Cook's utensils

Saving Throws: Intelligence +4, Wisdom +5

Skills: Animal Handling +5, Insight +5, Medicine +5, Perception +5, Survival +7 (Expertise), Nature +4, Arcana +4, History +4

Languages: Common, Primordial, Sylvan, Druidic, Elvish, Orc

Feats: Prodigy (XGE)

Features: Druidic, Spellcasting, Wild Shape, Druid Circle (Circle of the Land [Bonus Cantrip, Natural Recovery, Circle Spells])

Spellcasting: Cntr: 2+1; 1st: 4; 2nd: 2; 8 minutes prep; Save DC: 13; Spell attack: +5

Cantrips: mending, produce flame, druidcraft

Typical Prepared Spells: 1st: cure wounds, entangle, purify food and drink, speak with animals; 2nd: protection from poison, hold person

Circle Spells: blur (2nd, self), silence (2nd)

Wild Shape: Max CR: 1/4; no flying or swimming; 1 hour; 2/rest


  • Cr 0: Badger, Cat, Fox, Goat, Hyena, Jackal, Lizard, Rat, Scorpion, Spider, Tortoise, Weasel
  • CR 1/8: Camel, Small Dog, Mule, Pony, Ostrich
  • CR 1/4: Antelope, Boar, Draft Horse, Giant Lizard, Panther, Poisonous Snake, Giant Wolf Spider, Riding Horse, Wolf

Equipment: club, wooden shield, leather armor, an explorer’s pack, a druidic focus, 50 gp

Combat: +3 attack (melee); +1 attack (ranged); club 1d4+1 B