Editing Incarnation of the Black Goat: Weapons
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*Frag grenade: +6 area Attack | *Frag grenade: +6 area Attack | ||
*Launcher grenade: +6 area Attack; standard weapon-fired grenade | *Launcher grenade: +6 area Attack; standard weapon-fired grenade | ||
+ | *Ion grenade: +6 area Attack as ion gun | ||
*Gas grenade: CA creates Gas-Filled Zone aspect (properties vary) | *Gas grenade: CA creates Gas-Filled Zone aspect (properties vary) | ||
*Concussion grenade: +6 area Attack; Consequences Concussed | *Concussion grenade: +6 area Attack; Consequences Concussed | ||
*Incendiary grenade: +6 area Flame Attack; CA creates Zone On Fire aspect | *Incendiary grenade: +6 area Flame Attack; CA creates Zone On Fire aspect | ||
*Smoke grenade: CA creates Smokescreen aspect; compel against Attacks, invoke for Stealth | *Smoke grenade: CA creates Smokescreen aspect; compel against Attacks, invoke for Stealth | ||
+ | *Thermal Detonator: +10 area Attack, -1 to throw | ||
== '''Weapon Types''' == | == '''Weapon Types''' == |