Editing Infinity: Quantronic Heat: Lottie

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| Hidden Armour 2, TO-Camo, Kinematica
 
| Hidden Armour 2, TO-Camo, Kinematica
 
|}
 
|}
 
=Talents=
 
 
===Analysis===
 
 
* '''Pattern Recognition'''
 
You may re-roll 1d20 when making an Analysis test.
 
 
===Stealth===
 
 
* '''Scout'''
 
You may re-roll 1d20 when making a Stealth test.
 
 
* '''Quantronic Static'''
 
While hacking, any momentum spent to add dice to a Stealth test adds 2d20 instead of 1d20.
 
 
===Hacking===
 
 
* '''Hacker'''
 
When making an Infowar attack, you may re-roll damage dice equal to the number of Hacking talents obtained (4).
 
 
* '''Tricks of the Trade'''
 
You may re-roll 1d20 when making a Hacking test.
 
 
* '''Phisher'''
 
When making a Fake ID, the resulting ID gains +1 to its rating.
 
 
* '''Piggyback'''
 
When initiating a remote hack, you gain a special pool of 4 momentum which can be spent on tests made to access your target, and also when gaining or improving the quality of authentication.
 
  
 
=Hacking=
 
=Hacking=
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* '''GADGET-1 Fairy Dust:''' when activated the user makes a Simple (D0) Hacking test. All allies within Long range gain +1CD Interference Soak per Momentum spent (to a maximum of 5).
 
* '''GADGET-1 Fairy Dust:''' when activated the user makes a Simple (D0) Hacking test. All allies within Long range gain +1CD Interference Soak per Momentum spent (to a maximum of 5).
 
* '''GADGET-1 Lockpicker:''' when hacking a non-mobile target within Reach in a combat zone, Hacking tests are made at -1 difficulty.
 
* '''GADGET-1 Lockpicker:''' when hacking a non-mobile target within Reach in a combat zone, Hacking tests are made at -1 difficulty.
 +
 +
=Talents=
 +
 +
===Analysis===
 +
 +
* '''Pattern Recognition'''
 +
You may re-roll 1d20 when making an Analysis test.
 +
 +
===Stealth===
 +
 +
* '''Scout'''
 +
You may re-roll 1d20 when making a Stealth test.
 +
 +
* '''Quantronic Static'''
 +
While hacking, any momentum spent to add dice to a Stealth test adds 2d20 instead of 1d20.
 +
 +
===Hacking===
 +
 +
* '''Hacker'''
 +
When making an Infowar attack, you may re-roll damage dice equal to the number of Hacking talents obtained (4).
 +
 +
* '''Tricks of the Trade'''
 +
You may re-roll 1d20 when making a Hacking test.
 +
 +
* '''Phisher'''
 +
When making a Fake ID, the resulting ID gains +1 to its rating.
 +
 +
* '''Piggyback'''
 +
When initiating a remote hack, you gain a special pool of 4 momentum which can be spent on tests made to access your target, and also when gaining or improving the quality of authentication.
  
 
=Host=
 
=Host=

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