Ira Fletchett (School of Hard Knocks)

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Ira Fletchett

OOC Information

Player: MootKilla

AIM: MellophoneLass

Best Playing times: 2:30-8:0o P.M, Eastern U.S



Alias(es): The Watcher (Super Hero), Vörðr (Super-Villian)

Real Name: Ira Fletchett

Age (comparable to Earth Years): 17

Concept: Budding Supervillian


All information is about her natural/original/most used features

  • Apparent Age: Young Adult '
  • Gender: Female
  • Eye Color: Light Blue
  • Hair Color: Black with some dark red locks near the front of her face
    • Hair Length: Mid-back
  • Height: 5'0
  • Weight: 120
  • Notable Appearance Traits
    • Small and lean
    • Many humans would call her natural features catlike or "exotic"
    • Her natural appearance is nearly identical to base humans, so she has no need for a disguise while on planet
    • The People of Dathmir have eyes that glow naturally, though it can be suppressed, when in stressful or exciting situations she tends to forget herself and her eyes exude a pale but visible aura.
    • Inherently beautiful
    • Cold, distant, a little feral

News Clippings

Teen Criminal to be Sent to EARTH to star in Reality Show: Favoritism? Punishment? -The Quarterly Moon

Today we have been informed that the teen delinquent Ira, who once went by the handle Accuser in her criminal days, has just been released into the custody of the state. Many will remember this is the same young woman who was convicted of the robbery of the Daily Sentinel Bank and is heavily implicated in the Dumorn Disappearance. It has been announced in a s tunning move from the Warden of the Prison that young Ira is being sent to the planet Earth to join the cast of a reality television show aimed at the rehabilitation of Teenagers with discipline problems. It has been well documented that this teenager is part of the small number of those born with the ability to manipulate both matter separate from themselves and of their own bodies. Is it really wise to be sending her away from the one world where her powers are even partially understood? Many of the worlds most powerful and influential people have used these abilities for both profit and philanthropy, and it has already been shown that this girl is headed down the path that some of the greatest Dathomin criminals in recorded history, using her shape shifting powers for her own benefit. It remains to be seen if this move will help rehabilitate the girl or give her a larger untested training ground on which to cultivate her criminal ways? More On Page Seven-

Ira Fletchett to Stand Trial in the Disappearance of the Well Known Hero Dumorne!

  • The following is an excerpt from the ten page interview that can be found in its entirety on the Exo-net at -3#.11.23

The Moon: So, Ira, we can call you Ira right?

Ira: No, no you may not, I'd prefer it if you didn't call me anything at all, but I really don't have much say in this do I? [She frowns mightily]

M: Well okay, Ms. Fletchett, you stand accused of aiding and abetting the conspirators who orchestrated the the murder or possible abduction of the well known "superhero" Dumorne, this is true?

I: It is.

M: Well how does that make you feel? Its well known now that Dumorne was striving valiantly to bring you back from the dark path we all know you now follow (For more information on a bright girls fall from glory see article 77.1.2)

I: [She leans back her chains rattling, they are of Parastiel, one of the strongest metals known, and should keep her from escaping the prison and terrorizing us all again, she glares at me]

M: Is it also true that he felt he shared a connection to you due to the unique nature of your birth that allows you to change your own shape, an ability he shared with you.

I: Whatever he felt was in his own damn head, I just want you to go away now, I hate talking to imbeciles. [she waves haltingly at the guard wo stands by the door, he ignores her and she swears at him in a language I do not know]

M: Well I cant do that, the people need to know about you, Ira.

I: Fuck the people they'll only hear what they want to hear anyway, but sure just for shits and giggles I'll tell you the whole thing.

M: [I lean forward excited, her she is, the most well known criminal today on all of Dathomir, is going to tell it all]

-Continued online!

Dathmir and its people


Dathmir Culture


Character Sheet

Val  Char   Cost
15  STR5
15  DEX10
15  CON5
20  BODY10
13  INT3
15  EGO5
20  PRE10
9  OCV30
8  DCV25
3  OMCV0
3  DMCV0
15/21  PD13
15/21  ED13
4  SPD20
10  REC6
50  END6
44  STUN12
12m  RUN0
4m  SWIM0
4m  LEAP0

Characteristics Cost: 173

Cost   Power END
58   Personal Matter Manipulation: Shape Shift (Sight, Hearing and Touch Groups, any shape), Cellular, Imitation, Instant Change, Makeover, Costs END Only To Change Shape (+1/4) (72 Active Points); Unified Power (-1/4)  6
30   Severe Transform 2d6, Improved Results Group (+1) (60 Active Points); No Range (-1/2), Concentration (1/2 DCV; -1/4), Unified Power (-1/4)  6

Powers Cost: 88

Cost   Martial Arts Maneuver
4   Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, 9d6 Strike, Must Follow Block 
4   Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort 
4   Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 50 STR vs. Grabs 
4   Killing Strike: 1/2 Phase, -2 OCV, +0 DCV, HKA 3d6 
5   Defensive Strike: 1/2 Phase, +1 OCV, +3 DCV, 7d6 Strike 
5   Disarming Throw: 1/2 Phase, +0 OCV, +0 DCV, Grab Weapon, 40 STR to take weapon away; Target Falls 
16   +4 HTH Damage Class(es) 

Martial Arts Cost: 42

Cost   Skill
3   Criminology 12- 
3   Acting 13- 
3   Streetwise 13- 
3   Disguise 12- 
3   Mechanics 12- 
3   Charm 13- 
3   Language: English (completely fluent) 
5   Cramming  
32   +4 with HTH Combat 
3   Mimicry 12- 
3   Breakfall 12- 
3   Interrogation 13- 

Skills Cost: 67

Cost   Talent
9   +3/+3d6 Striking Appearance (vs. all characters) 
3   Lightsleep 
5   Eidetic Memory 
1   Ambidexterity (-2 Off Hand penalty) 
12   Combat Luck (6 PD/6 ED) 

Talents Cost: 30

Total Character Cost: 400

Val   Disadvantages
20   Physical Complication: Flawed Knowledge of Earth Culture: Character is an alien whose knowledge of Earth culture comes solely from reality TV (Very Frequently; Slightly Impairing) 
15   Hunted: Various fans of the shows, local people you get in trouble with, your probation officers, the show cameras and real superheroes keeping an eye on you. Frequently (As Pow; NCI; Mildly Punish) 
15   Rivalry: Professional and Romantic (; Rival is As Powerful; Rival is a Player Character; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry) 
5   Psychological Complication: (Uncommon; Moderate) [Notes: Imp of the Perverse] 
5   Negative Reputation: Genetic Abberation, Infrequently (Extreme; Known Only To A Small Group) 
15   Hunted: Intergalactic Bounty Hunters and Public Minded Citizens of the Universe. Infrequently (As Pow; PC has a Public ID or is otherwise very easy to find; Harshly Punish) 

Disadvantage Points: 75

Base Points: 400

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0