Difference between revisions of "Ivartha Orandesdaughter"

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Revision as of 14:26, 19 January 2022

- Main Page; Between the Wars


A Character Sheet

Background and Story

Character Details

  • Name: Ivartha Orandesdaughter
  • Occupation: Healer
  • Tribe: Colymar
  • Clan: Hiording
  • Cult: Chalana Arroy
  • Race: Human Heortling
  • Gender: Female
  • Standard of Living: Free
  • Base Income 80 L
  • Ransom 500 L
  • Reputation: 15%
    • 5% base
    • +5% for Free occupation
    • +1% Grandfather died with great glory at Battle of Grizzly Peak
    • +1% Mother died with great glory at Battle of Boldhome

Characteristics

Str: 12, Con: 12, Siz: 11, Dex: 13:, Int: 17, Pow: 13, Cha: 17.

  • Magic Points: 13
  • Hit Points: 12
  • Healing Rate: 2
  • Damage Bonus: 0
  • Spirit Combat Damage: 1D6+1
  • Maximum Encumbrace: 12
  • Dexterity Strike Rank: 2
  • Size Strike Rank: 2
  • Rune Points: 5

Rune Affinities & Passions

Elemental Runes

  • Air 50%
  • Fire/Sky 20%
  • Darkness 0%
  • Water 0%
  • Earth 70%
  • Moon 0%

Power/Form Runes

  • Harmony 75% | Disorder 25%
  • Stasis 35% | Movement 65%
  • Illusion 35% | Truth 65%
  • Fertility 75% | Death 25%
  • Man 60% | Beast 40%


Passions

  • Devotion (Chalana Arroy) 60%
  • Hate (Lunar Empire) 60%
  • Honour 70%
  • Love (Family) 70%
  • Loyalty (Hiording Clan) 70%
  • Loyalty (Feathered Horse Queen) 60%
  • Loyalty (Temple: House of Peace) 60%
  • Loyalty (Colymar Tribe) 60%
  • Loyalty (Queen Leika) 60%

Skill Groups

  • Agility: +5%
Boat (05) 10%
Climb (40) 45%
Dodge (DEX×2) 31%
Drive Chariot (05) 10%
Jump (DEX×3) 44%
Ride (any) (05) 16%
Swim (15) 20%
  • Communication: +15%
Act (05) 20%
Art (05) 20%
Bargain (05) 20%
Charm (15) 30%
Dance (10) 30%
Disguise (05) 20%
Fast Talk (05) 20%
Intimidate (15) 30%
Intrigue (05) 20%
Orate (10) 40%
Sing (10) 60%
Speak Heortling (50) 65%
Speak Tradetalk (0) 25%
  • Knowledge: +10%
Alchemy (0) 25%
Animal Lore (05) 15%
Battle (10) 20%
Bureaucracy (0) 00%
Celestial Lore (05) 15%
Cult Lore (Chalana Arroy) (05) 33%
Customs (Heortling) (25) 35%
Elder Race Lore (any) (05) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 90%
Game (15) 25%
Herd (05) 25%
Homeland Lore (Sartar) (30) 40%
Library Use (0) 0%
Manage Household (10) 20%
Mineral Lore (05) 15%
Peaceful Cut (10) 20%
Plant Lore (05) 45%
Read/Write (language) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (05) 51%
Treat Poison (05) 29%
  • Magic: +10%
Meditate (0) 15%
Prepare Corpse (10) 20%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (10) 20%
Understand Herd Beast (0) 0%
Worship (Chalana Arroy) (05) 35%
  • Manipulation:+15%
Conceal (05) 20%
Craft (specific craft) (10) 25%
Devise (05) 30%
Play Instrument (any) (05) 20%
Sleight (05) 20%
  • Perception: +10%
Insight (Human) (20) 40%
Insight (Other) (0) 0%
Listen (25) 35%
Scan (25) 38%
Search (25) 35%
Track (05) 15%
  • Stealth: +15%
Hide (10) 25%
Move Quietly (10) 26%

Magical Abilities

  • Spirit Magic:
    • Befuddle (2)
    • Heal 2
    • Mobility (1)


  • Divine Magic:
    • Comfort Song
    • Harmony
    • Heal Body
    • Summon Healing Spirit
    • Shield

Hit Points and Armour

Location Name Armour types A.P. H.P. Enc. Hit Location
Right Leg No armour - 4 - 01-04
Left Leg No armour - 4 - 05-08
Abdomen No armour - 4 - 09-11
Chest No armour - 5 - 12
Right Arm No armour - 3 - 13-15
Left Arm No armour - 3 - 16-18
Head No armour - 4 - 19-20
  • Total Hit Points: 12 HP
  • Total Armor ENC: 0

High Llama: Levru

  • Strength 36
  • Constitution 11
  • Size 34
  • Power 10
  • Dexterity 8
This is a small (well, by High Llama standards), clumsy llama with poor endurance. Maybe it's not fully grown yet.
  • Hit Points: 16
  • Magic Points: 10
  • Armour: 2-point hide
  • Move: 12
  • Base SR: 4
Location Armour/HP
  • 01-02 Right Hind Leg 2/6
  • 03-04 Left Hind Leg 2/6
  • 05-07 Hindquarter 2/7
  • 08-10 Forequarter 2/7
  • 11-13 Right Foreleg 2/6
  • 14-16 Left Foreleg 2/6
  • 17-20 Head 2/6
  • Bite 25% 1D8 SR 8
  • Kick 50% 1D8+3D6 SR 8
  • Rear & Plunge* 2% 2D8+3D6 SR 8

A high llama can bite and kick one or two foes at the same time or can rear and plunge against one foe.


Equipment

  • Weapons:
    • None
  • Armour:
    • None
  • Other:
    • Tunic, sandals, loincloth, warm cloak (hide or woven-grass), headgear/hat/cap, belt knife, fire-making gear, and a water skin. Healer’s kit (with lotions, ointments, salves, herbs, soaps, razor, tweezers, bandages), 40 L in coin, miscellaneous items worth 100 L.
    • High llama, saddle & tack, silver horse charm, an extra pair of winter boots, spare winter clothes, miscellaneous personal effects like kohl, a drinking cup and the like.


  • Valuables:
    • Family Heirloom:
A bronze or ceramic votive image of your god that adds +10% to the Worship (Chalana Arroy) skill. It's a small bronze statue, small enough to be packed away and carried, depicting Chalana Arroy playing her harp (I bet some ancestor robbed it from somewhere).
Ivartha has been given the income from a hide of land by her clan. I don't think she gets any of that income at the start of play, which is fine. I looked at the list of possible tenants in the GM screen and, if you're going to have the same ones around now, I like the idea of Caleb and Abrela:
"Good farmers, competent fighters. Caleb was outlawed for seven years for murder, but survived and returned to find his wife and son waiting for him, three children.

Caleb the Black: Brooding, former outlaw, loyal to family. Skills: Farm, Herd, Shortsword, Medium Shield. Abrela: Hardworking, determined, skilled woodsman. Skills: Farm, Herd, Battle Axe."

    • Leika's ring and a White Lady's Tear.

Family History

Grandfather: Roganvarth Spear Eater (Merchant)
1582 - Fought at Battle of Grizzly Peak and died with great glory defending the king and queen.
Grandmother: Brathe Catfinder (Thief)
1597 - A normal year.
Mother: Orande The Constant (Crafter)
1602 - Died with great glory in the Battle of Boldhome.
Father: Hendrick Roganvarthsson (Thief)
1603-4 - Survived despite widespread conflict and feuds.
1605 - A normal year.
1613 - A normal year.


Siblings
Miltros Orandesson - my oldest brother. A philosopher. Alive and unmarried.
Karos Orandesson - my older brother. A healer. Alive and married to Brathe The Green Goose (an assistant shaman). (Me and my siblings are just determined to be anything but bandits, right?)
Ivartha was born on Waterday, Harmony week, Earth Season 1597.

Notes

Ivartha is not tall (she's 5'6") or notably muscular, but she does have the iron calf and thigh muscles of someone who walks or rides everywhere. She's brown-skinned, with dark brown wavy hair that begins to curl at around shoulder length, and grey eyes. She usually leaves her hair loose but plaits it to keep it out of the way when she needs to.
She wears a white sleeveless knee-length linen tunic, embroidered with a band of Fertility and Harmony runes in white thread on a band of green around the hem. Round bronze clasps fasten the tunic at the shoulders, one showing a Harmony rune and the other depicting the serene face of Chalana Arroy. It's tightened with a long green sash at her waist, which she folds over to form a pocket to keep small items in.
At home or around the village, she usually goes barefoot but for longer journeys or when the weather isn't kind, wears canvas sandals which strap up around her lower legs.
In hot weather, she wears a broad-brimmed straw hat decorated with a band of white cloth.
In cold weather, she'll swap the tunic for a warmer one made of wool and wear wool socks (yes, with sandals) or felt boots.
To keep rain and cold off she has a white wool cloak. It has a very prominent set of Harmony-Fertility-Harmony runes on both front and back in blue. She fastens this at the right shoulder with a round clasp embossed with the swan symbol of the Hiording clan.
She carries a canvas bag at her hip with the strap slung across the opposite shoulder. The bag is decorated with beadwork showing an image of Chalana Arroy holding her hand up in blessing. She keeps her medical supplies - bandages, salves, remedies, tools, etc. - and her votive figure of Chalana Arroy in it. She has a small knife and the keys to her home fastened to her sash.
The only jewellery she wears is a curiously shiny stone with a hole in the middle, worn smooth in a river, as a necklace on a ribbon around her neck, and a delicate silver chain around her right ankle with small charm dangling from it depicting a leaping horse and rider. The latter was passed down to her from her mother, who told her it's Grazelander work passed down from her grandfather.
Ivartha's tattoos show her clan allegiance and her rune affinities:
  • The Hiording swan is tattooed on her right upper arm, with bold plain stripes around her arm both above and below it.
  • The three vertical stripes of the Harmony rune are tattooed on her chin.
  • A band of Harmony-Fertility-Harmony runes are tattooed around her left forearm.
  • A Fertility rune is tattooed on the back of her right hand.
  • An Earth rune is tattooed on her stomach, just below her navel.
  • A snake is tattooed on her lower right leg, twining around as if climbing up it. It looks as if it's climbing towards an Air rune which is tattooed on her knee.
Her Spirit Magic foci are:
  • Befuddle - the curiously shiny stone.
  • Heal - the Harmony rune tattooed on her hand.
  • Mobility - the leaping horse charm around her ankle.
Ivartha's high llama, Levru, is sandy brown in colour, slightly lighter in shade on her neck and front legs. Ivartha dyes Harmony-Fertility-Harmony runes along Levru's flanks. She's notably curious, looking at everything with her head tipped to one side. She seems to like being around sheep.
Ivartha lets Levru carry most of her heavy items, like a bedroll or spare clothes. She's fastened a rope to the saddle with a loop at the bottom to help her climb up, which can be a challenge if Levru doesn't cooperate by lying down.



- Main Page; Between the Wars