Difference between revisions of "Jan Hansen"

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[b]Jan Hansen[/b]
+
'''Jan Hansen'''
Player: Palmtree
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Player: Palmtree  
Background: Re-Instantiated
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Background: Re-Instantiated  
Faction: Argonaut
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Faction: Argonaut  
Morph: Synth
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Morph: Synth  
Gender Id: Male
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Gender Id: Male  
Actual Age: 46
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Actual Age: 46  
Current Moxie:
+
Current Moxie:  
Rez Points:
+
Rez Points:  
Motivations:
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Motivations:  
+Synth Equality
+
+Synth Equality  
+Technoprogressivism
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+Technoprogressivism  
+Personal Development
+
+Personal Development  
+
 
[b]Ego[/b]
+
'''Ego'''
COG = [b]30[/b] (25 base, 5 from Morph)
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COG = 30 (25 base, 5 from Morph)  
COO = [b]20[/b] (20 base)
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COO = 20 (20 base)  
INT = [b]10[/b] (10 base)
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INT = 10 (10 base)  
REF = [b]25[/b] (15 base, 10 from Morph)
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REF = 25 (15 base, 10 from Morph)  
SAV = [b]10[/b] (10 base)
+
SAV = 10 (10 base)  
SOM = [b]20[/b] (15 base, 5 from Morph)
+
SOM = 20 (15 base, 5 from Morph)  
WIL = [b]20[/b] (20 base)
+
WIL = 20 (20 base)  
+
 
[b]Stats[/b]
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'''Stats'''
TT = [b]8[/b]
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TT = 8  
LUC = [b]40[/b]
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LUC = 40  
IR = [b]80[/b]
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IR = 80  
WT = [b]10[/b]
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WT = 10  
DUR = [b]50[/b]
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DUR = 50  
DR = [b]100[/b]
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DR = 100  
MOX = [b]5[/b]
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MOX = 5  
INIT = [b]70[/b]
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INIT = 70  
SPD = [b]2[/b]
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SPD = 2  
DB = [b]4[/b]
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DB = 4  
+
 
[b]Armor[/b]
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'''Armor'''
Energy = [b]14[/b]
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Energy = 14  
Kinetic = [b]12[/b]
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Kinetic = 12  
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[b]Reputation[/b]
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'''Reputation'''
@-rep = [b]40[/b]
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@-rep = 40  
c-rep = [b]10[/b]
+
c-rep = 10  
e-rep = [b]20[/b]
+
e-rep = 20  
f-rep = [b]0[/b]
+
f-rep = 0  
g-rep = [b]0[/b]
+
g-rep = 0  
i-rep = [b]20[/b]
+
i-rep = 20  
r-rep = [b]60[/b]
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r-rep = 60  
+
 
+
 
+
 
+
 
[b]Ego Traits:[/b]
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'''Ego Traits:'''
Right At Home, Morphing Disorder (Level 1)
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Right At Home (Synth), Morphing Disorder (Level 1)  
+
 
[b]Morph Traits:[/b]
+
 
+
'''Implants:'''
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Enhanced Vision, Eelware, Electrical Sense, T-Ray Emitter, Reflex Booster, Medichines,  
[b]Psi Sleights:[/b]
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Wrist-Mounted Tools, Fractal Digits, Hidden Compartment, Structural Enhancement, Synthetic Mask,  
+
Weapon Mount (concealed), Lidar, Nanoscopic Vision  
+
 
[b]Implants:[/b]
+
'''Gear:'''
Enhanced Vision, Eelware, Electrical Sense, T-Ray Emitter, Reflex Booster, Medichines, Wrist-Mounted Tools, Fractal Digits, Hidden Compartment, Structural Enhancement, Synthetic Mask, Weapon Mount (concealed), Lidar, Nanoscopic Vision
+
Synthmorph Combat Armor (light), Heavy Pistol (w/ Smartlink)  
+
Credits = 5250  
[b]Gear:[/b]
+
 
Synthmorph Combat Armor (light), Heavy Pistol (w/ Smartlink)
+
 
Credits = [b]5250[/b]
+
'''Skills'''
+
 
+
Academics: Cyberengineering (COG) = 65 (60 base, 5)  
[b]Skills[/b]
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Academics: Robotics (COG) = 70 (65 base, 5)  
+
Academics: Nanotechnology (COG) = 55 (50 base, 5)  
Academics: Cyberengineering (COG) = [b]65[/b] (60 base, 5)
+
Animal Handling (SAV) = 10 (10 base)  
Academics: Robotics (COG) = [b]70[/b] (65 base, 5)
+
Art: Industrial Design (INT) = 50 (50 base)  
Academics: Nanotechnology (COG) = [b]55[/b] (50 base, 5)
+
Beam Weapons (COO) = 40 (40 base)  
Animal Handling (SAV) = [b]10[/b] (10 base)
+
Blades (SOM) = 20 (15 base, 5)  
Art: Industrial Design (INT) = [b]50[/b] (50 base)
+
Climbing (SOM) = 20 (15 base, 5)  
Beam Weapons (COO) = [b]40[/b] (40 base)
+
Clubs (SOM) = 20 (15 base, 5)  
Blades (SOM) = [b]20[/b] (15 base, 5)
+
Control (WIL*) = 20 (20 base)  
Climbing (SOM) = [b]20[/b] (15 base, 5)
+
Deception (SAV) = 10 (10 base)  
Clubs (SOM) = [b]20[/b] (15 base, 5)
+
Demolitions (COG*) = 30 (25 base, 5)  
Control (WIL*) = [b]20[/b] (20 base)
+
Disguise (INT) = 10 (10 base)  
Deception (SAV) = [b]10[/b] (10 base)
+
Flight (SOM) = 20 (15 base, 5)  
Demolitions (COG*) = [b]30[/b] (25 base, 5)
+
Fray (REF) = 70 (60 base, 10)  
Disguise (INT) = [b]10[/b] (10 base)
+
Freefall (REF) = 35 (25 base, 10)  
Flight (SOM) = [b]20[/b] (15 base, 5)
+
Freerunning (SOM) = 30 (25 base, 5)  
Fray (REF) = [b]70[/b] (60 base, 10)
+
Gunnery (INT) = 10 (10 base)  
Freefall (REF) = [b]35[/b] (25 base, 10)
+
Hardware: Robotics (COG) = 70 (65 base, 5)  
Freerunning (SOM) = [b]30[/b] (25 base, 5)
+
Hardware: Cybernetics (COG) = 65 (60 base, 5)  
Gunnery (INT) = [b]10[/b] (10 base)
+
Impersonation (SAV) = 10 (10 base)  
Hardware: Robotics (COG) = [b]70[/b] (65 base, 5)
+
Infiltration (COO) = 20 (20 base)  
Hardware: Cybernetics (COG) = [b]65[/b] (60 base, 5)
+
Infosec (COG*) = 65 (60 base, 5)  
Impersonation (SAV) = [b]10[/b] (10 base)
+
Interest: Combat Sports (COG) = 65 (60 base, 5)  
Infiltration (COO) = [b]20[/b] (20 base)
+
Interest: Pre-Fall Technology (COG) = 65 (60 base, 5)  
Infosec (COG*) = [b]65[/b] (60 base, 5)
+
Interfacing (COG) = 55 (50 base, 5)  
Interest: Combat Sports (COG) = [b]65[/b] (60 base, 5)
+
Intimidation (SAV) = 10 (10 base)  
Interest: Pre-Fall Technology (COG) = [b]65[/b] (60 base, 5)
+
Investigation (INT) = 10 (10 base)  
Interfacing (COG) = [b]55[/b] (50 base, 5)
+
Kinesics (SAV) = 10 (10 base)  
Intimidation (SAV) = [b]10[/b] (10 base)
+
Kinetic Weapons (COO) = 60 (60 base)  
Investigation (INT) = [b]10[/b] (10 base)
+
Language: Swedish (INT) = 80 (80 base)  
Kinesics (SAV) = [b]10[/b] (10 base)
+
Language: Spanish (INT) = 60 (60 base)  
Kinetic Weapons (COO) = [b]60[/b] (60 base)
+
Medicine: Implant Surgery (COG) = 65 (60 base, 5)  
Language: Swedish (INT) = [b]80[/b] (80 base)
+
Navigation (INT) = 10 (10 base)  
Language: Spanish (INT) = [b]60[/b] (60 base)
+
Networking: Autonomists (SAV) = 40 (40 base)  
Medicine: Implant Surgery (COG) = [b]65[/b] (60 base, 5)
+
Networking: Criminals (SAV) = 10 (10 base)  
Navigation (INT) = [b]10[/b] (10 base)
+
Networking: Ecologists (SAV) = 10 (10 base)  
Networking: Autonomists (SAV) = [b]40[/b] (40 base)
+
Networking: Firewall (SAV) = 10 (10 base)  
Networking: Criminals (SAV) = [b]10[/b] (10 base)
+
Networking: Hypercorps (SAV) = 20 (20 base)  
Networking: Ecologists (SAV) = [b]10[/b] (10 base)
+
Networking: Media (SAV) = 10 (10 base)  
Networking: Firewall (SAV) = [b]10[/b] (10 base)
+
Networking: Scientists (SAV) = 50 (50 base)  
Networking: Hypercorps (SAV) = [b]20[/b] (20 base)
+
Palming (COO) = 30 (30 base)  
Networking: Media (SAV) = [b]10[/b] (10 base)
+
Perception (INT) = 40 (40 base)  
Networking: Scientists (SAV) = [b]50[/b] (50 base)
+
Persuasion (SAV) = 30 (30 base)  
Palming (COO) = [b]30[/b] (30 base)
+
Pilot: Aircraft (REF) = 25 (15 base, 10)  
Perception (INT) = [b]40[/b] (40 base)
+
Pilot: Anthroform (REF) = 25 (15 base, 10)  
Persuasion (SAV) = [b]30[/b] (30 base)
+
Pilot: Exotic Vehicle (REF) = 25 (15 base, 10)  
Pilot: Aircraft (REF) = [b]25[/b] (15 base, 10)
+
Pilot: Groundcraft (REF) = 45 (35 base, 10)  
Pilot: Anthroform (REF) = [b]25[/b] (15 base, 10)
+
Pilot: Spacecraft (REF) = 25 (15 base, 10)  
Pilot: Exotic Vehicle (REF) = [b]25[/b] (15 base, 10)
+
Pilot: Watercraft (REF) = 25 (15 base, 10)  
Pilot: Groundcraft (REF) = [b]45[/b] (35 base, 10)
+
Profession: Synth Designer (COG) = 70 (65 base, 5)  
Pilot: Spacecraft (REF) = [b]25[/b] (15 base, 10)
+
Profession: Implant Technician (COG) = 50 (45 base, 5)  
Pilot: Watercraft (REF) = [b]25[/b] (15 base, 10)
+
Programming (COG*) = 30 (25 base, 5)  
Profession: Synth Designer (COG) = [b]70[/b] (65 base, 5)
+
Protocol (SAV) = 10 (10 base)  
Profession: Implant Technician (COG) = [b]50[/b] (45 base, 5)
+
Psi Assault (WIL*) = 20 (20 base)  
Programming (COG*) = [b]30[/b] (25 base, 5)
+
Psychosurgery (INT) = 10 (10 base)  
Protocol (SAV) = [b]10[/b] (10 base)
+
Research (COG) = 65 (60 base, 5)  
Psi Assault (WIL*) = [b]20[/b] (20 base)
+
Scrounging (INT) = 10 (10 base)  
Psychosurgery (INT) = [b]10[/b] (10 base)
+
Seeker Weapons (COO) = 20 (20 base)  
Research (COG) = [b]65[/b] (60 base, 5)
+
Sense (INT*) = 10 (10 base)  
Scrounging (INT) = [b]10[/b] (10 base)
+
Spray Weapons (COO) = 20 (20 base)  
Seeker Weapons (COO) = [b]20[/b] (20 base)
+
Swimming (SOM) = 20 (15 base, 5)  
Sense (INT*) = [b]10[/b] (10 base)
+
Thrown Weapons (COO) = 20 (20 base)  
Spray Weapons (COO) = [b]20[/b] (20 base)
+
Unarmed Combat (SOM) = 50 (45 base, 5)
Swimming (SOM) = [b]20[/b] (15 base, 5)
 
Thrown Weapons (COO) = [b]20[/b] (20 base)
 
Unarmed Combat (SOM) = [b]50[/b] (45 base, 5)
 

Revision as of 09:20, 3 November 2009

Jan Hansen Player: Palmtree Background: Re-Instantiated Faction: Argonaut Morph: Synth Gender Id: Male Actual Age: 46 Current Moxie: Rez Points: Motivations: +Synth Equality +Technoprogressivism +Personal Development

Ego COG = 30 (25 base, 5 from Morph) COO = 20 (20 base) INT = 10 (10 base) REF = 25 (15 base, 10 from Morph) SAV = 10 (10 base) SOM = 20 (15 base, 5 from Morph) WIL = 20 (20 base)

Stats TT = 8 LUC = 40 IR = 80 WT = 10 DUR = 50 DR = 100 MOX = 5 INIT = 70 SPD = 2 DB = 4

Armor Energy = 14 Kinetic = 12

Reputation @-rep = 40 c-rep = 10 e-rep = 20 f-rep = 0 g-rep = 0 i-rep = 20 r-rep = 60



Ego Traits: Right At Home (Synth), Morphing Disorder (Level 1)


Implants: Enhanced Vision, Eelware, Electrical Sense, T-Ray Emitter, Reflex Booster, Medichines, Wrist-Mounted Tools, Fractal Digits, Hidden Compartment, Structural Enhancement, Synthetic Mask, Weapon Mount (concealed), Lidar, Nanoscopic Vision

Gear: Synthmorph Combat Armor (light), Heavy Pistol (w/ Smartlink) Credits = 5250


Skills

Academics: Cyberengineering (COG) = 65 (60 base, 5) Academics: Robotics (COG) = 70 (65 base, 5) Academics: Nanotechnology (COG) = 55 (50 base, 5) Animal Handling (SAV) = 10 (10 base) Art: Industrial Design (INT) = 50 (50 base) Beam Weapons (COO) = 40 (40 base) Blades (SOM) = 20 (15 base, 5) Climbing (SOM) = 20 (15 base, 5) Clubs (SOM) = 20 (15 base, 5) Control (WIL*) = 20 (20 base) Deception (SAV) = 10 (10 base) Demolitions (COG*) = 30 (25 base, 5) Disguise (INT) = 10 (10 base) Flight (SOM) = 20 (15 base, 5) Fray (REF) = 70 (60 base, 10) Freefall (REF) = 35 (25 base, 10) Freerunning (SOM) = 30 (25 base, 5) Gunnery (INT) = 10 (10 base) Hardware: Robotics (COG) = 70 (65 base, 5) Hardware: Cybernetics (COG) = 65 (60 base, 5) Impersonation (SAV) = 10 (10 base) Infiltration (COO) = 20 (20 base) Infosec (COG*) = 65 (60 base, 5) Interest: Combat Sports (COG) = 65 (60 base, 5) Interest: Pre-Fall Technology (COG) = 65 (60 base, 5) Interfacing (COG) = 55 (50 base, 5) Intimidation (SAV) = 10 (10 base) Investigation (INT) = 10 (10 base) Kinesics (SAV) = 10 (10 base) Kinetic Weapons (COO) = 60 (60 base) Language: Swedish (INT) = 80 (80 base) Language: Spanish (INT) = 60 (60 base) Medicine: Implant Surgery (COG) = 65 (60 base, 5) Navigation (INT) = 10 (10 base) Networking: Autonomists (SAV) = 40 (40 base) Networking: Criminals (SAV) = 10 (10 base) Networking: Ecologists (SAV) = 10 (10 base) Networking: Firewall (SAV) = 10 (10 base) Networking: Hypercorps (SAV) = 20 (20 base) Networking: Media (SAV) = 10 (10 base) Networking: Scientists (SAV) = 50 (50 base) Palming (COO) = 30 (30 base) Perception (INT) = 40 (40 base) Persuasion (SAV) = 30 (30 base) Pilot: Aircraft (REF) = 25 (15 base, 10) Pilot: Anthroform (REF) = 25 (15 base, 10) Pilot: Exotic Vehicle (REF) = 25 (15 base, 10) Pilot: Groundcraft (REF) = 45 (35 base, 10) Pilot: Spacecraft (REF) = 25 (15 base, 10) Pilot: Watercraft (REF) = 25 (15 base, 10) Profession: Synth Designer (COG) = 70 (65 base, 5) Profession: Implant Technician (COG) = 50 (45 base, 5) Programming (COG*) = 30 (25 base, 5) Protocol (SAV) = 10 (10 base) Psi Assault (WIL*) = 20 (20 base) Psychosurgery (INT) = 10 (10 base) Research (COG) = 65 (60 base, 5) Scrounging (INT) = 10 (10 base) Seeker Weapons (COO) = 20 (20 base) Sense (INT*) = 10 (10 base) Spray Weapons (COO) = 20 (20 base) Swimming (SOM) = 20 (15 base, 5) Thrown Weapons (COO) = 20 (20 base) Unarmed Combat (SOM) = 50 (45 base, 5)