Jessamine Quill

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Back to The White Roses

Half-elf Cleric (Ilmater, Life)

Priestess certain of her mission but nothing else

Basics

Level: 1
Alignment: Lawful Good
Ht: 5'9"
Wt: 158lbs
Size: Medium
Speed: 30 feet
Appearance: Athletic build, red hair, blue eyes
  • STR 13 (+1) Save (+1)
  • DEX 10 (+0) Save (+0)
  • CON 14 (+2) Save (+2)
  • INT 10 (+0) Save (+0)
  • WIS 16 (+3) Save (+5)
  • CHA 14 (+2) Save (+4)

Skills & Proficiencies

Skills (Proficiencies in bold):
  • Acrobatics (Dex) +0
  • Animal Handling (Wis) +5
  • Arcana (Int) +0
  • Athletics (Str) +1
  • Deception (Cha) +2
  • History (Int) +2
  • Insight (Wis) +3
  • Intimidation (Cha) +2
  • Investigation (Int) +0
  • Medicine (Wis) +5
  • Nature (Int) +0
  • Perception (Wis) +3
  • Performance (Cha) +4
  • Persuasion (Cha) +4
  • Religion (Int) +2
  • Sleight of Hand (Dex) +0
  • Stealth (Dex) +0
  • Survival (Wis) +3
Passive Perception: 13
Proficiency Bonus: +2
Proficiencies
Tools: None
Weapons & Armour: Light armour, Medium armour, Heavy armour, shields; Simple weapons
Languages: Common Tongue | Elven | Dwarven | Halfling | Celestial

Combat

AC 16 (18 with shield) | HP 10 | Hit Dice 1d8 | Initiative +0

Weapon To Hit Damage Range/Reach Weapon To Hit Damage Range/Reach
XX +X X N/A XX +X XX XX
XX +X X N/A XX +X XX XX
XX +X X N/A XX +X XX XX
  • Common Action: Mace +3 melee (1d6+1 bludgeoning)
  • Common Action: Light Crossbow +2 ranged 80/160 (1d8 piercing)
  • Common Action: Word of Radiance (Each creature of choice you can see in 5' must make a Con save or take 1d6 radiant damage)
  • Common Action:
  • Common Action:

Spellcasting

Spell Slots: L1 | 2 || L2 | 0

Spell DC: (8 + Prof 2 + Wis 3) 13

Spell Att Mod: (Prof 2 + Wis 3) +5


Cantrips

Guidance: https://5e.d20srd.org/srd/spells/guidance.htm
Spare the Dying: https://5e.d20srd.org/srd/spells/sparetheDying.htm
Word of Radiance: Burning radiance surrounds you. Creatures of choice within 5 feet you can see must make a Con save or take 1d6 radiant.
Source: xxx: Description

Spells Prepared (Stat 3 + Lvl 1 = 4)

Healing Word, Sanctuary, Detect Poison and Disease, Detect Magic
Domain: Bless, Cure Wounds

Feats

Healer When using a Healer's Kit to stabilise, target regains 1 hp. Can use a Healer's Kit to restore 1d6+4+HD hit points, 1/target's rest.

Racial Features (Race)

Darkvision: 60 feet, shades of grey
Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep.
Skill Versatility: Proficiency in two skills (Animal Handling, Performance)

Class Features (Class)

Domain/Oath/Pact etc xxxxx
Deity: xxxx
X -
X
Feature - X/rest
Subheading: Description
Subheading: Description

Background Features (Background)

Proficiencies: Skill, Skill
Feature - Description
Personality Trait: xxxx
Ideal: Name: xxx
Bond: xxxxxxx
Flaw: xxxxxxx

Equipment

Wealth

0 gems
0 pp
0 gp
0 ep
0 sp
0 cp

Weapons

Weapon
Weapon
Weapon

Armor

Armour
Shield?

Gear

Backpack 5lb ?
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
Clothes, xxxxx Xlb
Item Xlb
Item Xlb
Item Xlb
Item Xlb
Item Xlb
Item Xlb


Trinket

xxxxxxxxx


Magic Items

XXXX

Backstory

xxxxxx

Notes

xxxxxx