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This entry is incomplete. Please help by filling out the sheet.
  
'''Savvy 4/Rough 2/Power 4'''
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'''Savvy 6/Rough 5/Power 3'''
  
'''Alignment:''' Face
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'''Attitude:''' Face; '''Height & Weight:''' 6'01" 250 lbs; '''Weight Class:''' Heavyweight; '''Lift DC:''' 12; '''Reputation:''' +11; '''Abilities:''' Str 14 (+2), Dex 13 (+x2), Con 15 (+2), Int 13 (+1), Wis 14 (+2), Cha 16 (+3); '''Endurance:''' 210; '''Trauma:''' 18; '''Base Attack Bonus:''' +9; '''Saves:''' Fort +11, Ref +9; Will +9; '''Training Background:''' x
'''Height & Weight:''' 6’1”, 250
 
'''Lift DC:''' 12
 
'''Reputation:''' +5
 
'''Abilities:''' Str 14 (+2), Dex 14 (+2), Con 15 (+2), Int 13 (+1), Wis 14 (+2), Cha 16 (+3)
 
'''Endurance:''' 150
 
'''Trauma:''' 15
 
'''Base Attack Bonus:''' +8
 
'''Save:''' Fort +8, Ref +5, Will +5
 
'''Training Background:''' Mat Wrestling
 
  
'''Skills:''' Bluff +10, Climb +5, Escape Artist +8, Hide +6, Intimidate +10, Knowledge Knowledge (roster) +8, Perform (promo) +10, Perform (vignette) +10, Profession (Hip-Hop Artist) +5, Sense Motive +5, Sleight of Hand +6, Spot +5.
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'''Skills:'''
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Bluff +9
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Concentrate +12
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Diplomacy +12
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Intimidate +16
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Know Power +11
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Know Rough +7
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Know Savvy +6
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Perform Vig +10
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Perform Promo +17
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Prof Rapper +15
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Sense Motive +12
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Sleight of Hand +3
  
'''Feats:''' Chain Wrestling (power maneuvers), Entertaining, Fearless, Gut Check, You’re your Enemy, Maneuver Focus (power maneuvers), Popular Appeal, Power Maneuvers Proficiency, Rough Maneuvers Proficiency, Savvy Maneuvers Proficiency, Signature Move: Five-Knuckle Shuffle, Simple Maneuvers Proficiency, Spectacular Entrance, Technical Maneuvers Proficiency.
 
  
'''Talents:''' Badass, Brute Force, Ring Smart, Stomping a Mudhole, You Can’t See Me.
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'''Feats:'''
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Maneuver Proficiency (Simple, Power, Rough, Savvy); Entertaining (Vignette & Promo); Fearless; Gut Check; Popular Appeal; Renown; Resilient; Signature Move; Spectacular Entrance; Superior Conditioning; Tenacious; Toughness;
  
'''Signature Move:''' Five-Knuckle Shuffle (savvy maneuver, 2d6 damage, prone target, stun self if missed, Signature Move bonus, 2/show)
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'''Talents:'''
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Badass; Big Badass; Cerebral Assassin; Have a Nice Day; Just That Damn Good; Ring Smarts; Slobber-knocker; Stomping a Mudhole
  
'''Finishing Maneuver:''' Attitude Adjustment (power maneuver, 2d6 damage, requires lift check, -1 to maneuver check)  
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'''Signature Moves:'''
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Five Knuckle Shuffle (Savvy, 2d6, prone target, prone self, possible stun self if missed) (+3) 4/Show
  
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'''Finishing Maneuver:'''
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F-U (Power; 2d6, requires lift check, possible stun) (-3)
  
 
== Biographical Links ==
 
== Biographical Links ==

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