Difference between revisions of "Kashir"

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[[Category:NERO]]
 
[[Category:NERO]]
  
== '''''"When you have to kill a man, it costs nothing to be polite." - Winston Churchill''''' ==
+
'''''"Everyone thinks of changing the world, but no one thinks of changing himself." - Leo Tolstoy'''''
  
  
 
{| align="right" border="1" cellpadding="2" width="300" style="margin-left:2em;"
 
{| align="right" border="1" cellpadding="2" width="300" style="margin-left:2em;"
 
|-                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 
 
|-                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 
|align="center" style="background:#efefef"| <big>  '''" Kashir al Shahar "'''  </big>
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|align="center" style="background:#efefef"| <big>  ''' Kashir al Shahar '''  </big>
 
|-
 
|-
 
!  [[image:Kashirportrait.jpg|200px]]
 
!  [[image:Kashirportrait.jpg|200px]]
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|-
 
|-
 
! align="left" |    '''FULL NAME:'''
 
! align="left" |    '''FULL NAME:'''
| align="left" | <small>    Kashir Ibn al Shahar Melan'd'har Shen  </small><br><br>
+
| align="left" | <small>    Kysharn Ibn al Shahar Melan'd'har Shen  </small><br><br>
 
|-
 
|-
 
! align="left" |    '''QUOTE:'''
 
! align="left" |    '''QUOTE:'''
| align="left" | <small>    ''"The most damning cowardice is to deny feeling fear."''  </small><br><br>
+
| align="left" | <small>    ''"Before you cleanse the world of darkness, cleanse the windows of dust."'' </small><br><br>
 +
|-
 +
! align="left" |    '''RACE:'''
 +
| align="left" | <small>[[Sarr]] </small><br><br>
 
|-
 
|-
 
! align="left" |    '''BORN:'''
 
! align="left" |    '''BORN:'''
| align="left" | <small>    580 </small><br><br>
+
| align="left" | <small>    578 </small><br><br>
 
|-
 
|-
 
! align="left" |      '''HOMETOWN:'''
 
! align="left" |      '''HOMETOWN:'''
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|-
 
|-
 
! align="left" |    '''KNOWN POWERS/ABILITIES:'''
 
! align="left" |    '''KNOWN POWERS/ABILITIES:'''
| align="left" | <small>     Confidential  </small><br><br>
+
| align="left" | <small> All weapons, low level Earth Magic </small><br><br>
 
|-                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 
 
|-                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 
 
|
 
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|}
 
|}
  
= '''''<div style="color:#FFFFFF; background-color: #000012">Known Origin</div>''''' =
+
= '''''<div style="color:#FFFFFF; background-color: #000012">Origin (Character History up to First Event)</div>''''' =
Power changes hands quickly in VIPER. When the leader of a nest in Armenia was deposed and replaced, the new management discovered a warehouse full of strange artifacts.[[Image:Sixissue2.jpg|thumb|250px|left|Six is subdued and rescued by Lightning Bug (Supposedly this is an idealized depiction of events, and of Lightning Bug, who is reportedly much smaller).]] One of these artifacts was a heavy stone sarcophagus with a symbol carved into it resembling the number six. When the sarcophagus was opened it revealed a human in some kind of torpor but very much alive. The new nest leader initiated the Elijah Project and began experimenting on the strange human immediately. Six, as he came to be known, was carved, stabbed, injected, burned, and whatever else was necessary to learn from and develop him. Through use of developed chemical and electronic technologies, Six's remarkable reflexes and coordination were put to use as a high-level assassin completely under remote control by VIPER scientists. The Elijah Project proved highly successful, and Six carried out dozens of high-risk assassinations.<br><br>
+
Kashir was born Kysharn Melan'd'har Shen in a small village on the outskirts of Myrr, the [[Sarr]] homeland.[[Image:Sixissue2.jpg|thumb|250px|left|Six is subdued and rescued by Lightning Bug.]] His bringing was relatively typical for his kind. The males of the Melan'd'har family were typically trained to be magical healers. Kashir took little interest in this ordainment and spent most of his school years ignoring his teachers and literally chasing tail.<br><br>
 
 
However, Six was eventually caught and confronted by a superhero named Lightning Bug. Lightning Bug's electrical powers had the unintended effect of interfering with his signal from VIPER. Unable to receive a signal, Six shut down long enough to be apprehended by the anti-VIPER group [[Genesis League]] and brought back to their headquarters.<br><br>
 
  
Under Genesis' guidance, Six began to learn English and reacquire some sense of self-determination. However, he is still reflexively a killer. Six attempts to channel his killer instincts by focusing them on his one known enemy: VIPER.<br><br>
+
Stories conflict on when exactly Kashir was captured, but Kashir along with others in his caravan were raided and taken prisoner by dark elves around 595. Kashir spent the next four years enslaved under extremely brutal conditions.<br><br>
  
Six's memory is almost non-existent, but through guidance of mystics he is slowly regaining memory of his secret origin...
+
Kashir was rescued by anti-[[Stonegate]] guerillas who were seizing the slave camp as one of the illegal assets of the noble they were deposing. Kashir joined the guerilla group and conducted several raids on noble houses in his time in their company.<br><br>
  
= '''''<div style="color:#FFFFFF; background-color: #000012">Secret Origin (Spoiler Warning)</div>''''' =
+
The guerilla group eventually lost its enthusiasm and quietly disbanded. Kashir, now well trained in weaponry and tactics, sought to make his living through adventuring.<br><br>
[[Image:Khatum1.jpg|thumb|250px|left|The young Hun warrior Khatum]]Six was once a young man named Khatum, the greatest warrior in his clan among the Mongol tribes around 900AD. It is likely because of this that he was chosen by the ancient serpent Nama. Khatum found himself compelled to travel over the mountains west until he was brought to a peak where five other warriors were waiting.<br><br>
 
  
This sextet formed The Six: Marzun the Magyar, Hrodgeir the Viking, Lorthir the Frank, Shaleik ibn Malut of Cordova, Kashir al-Shahar the Aghlabid, and Khatum the Hun.
+
= '''''<div style="color:#FFFFFF; background-color: #000012">Kashir the Adventurer</div>''''' =
<br><br>
+
[[Image:Kenthumb.jpg|thumb|250px|left]]
Nama spoke to them through the campfire and charged them to unite Asia and Europe and bring order out of the chaos of the Middle Ages. He gave each of them a powerful sword which would wield control over one of the last dragons, Bludrinkig. Each of The Six could summon him on command. With their own legends and their new draconic power, the Six amassed separate armies and began their conquest of the known world.<br><br>
+
The naturally rebellious nature of Kashir combined with his time as a guerilla were both helpful and hurtful toward his life as an adventurer. He worked well independently and actually succeeded in some degree of leadership with other adventurers. However, when it came time to take orders Kashir had little respect for the order-givers, who were rarely trained soldiers but rather other adventurers or even worse, nobles. On multiple occasions Kashir got himself in trouble with the law and rapidly started burning bridges among the community.<br><br>
  
 +
Kashir's troublemaking was halted by a love affair with a cousin (not uncommon among Sarr). Quilan was an adventurer more seasoned than Kashir, able to beat him in combat most of the time and also the proprietor of an extensive merchant business. She both served as a distraction for Kashir as well as a calming influence over his temper. She became probably the only person in the world he truly respected.<br><br>
  
[[Image:Sixemblem.gif|thumb|200px|right|The symbol of Khatum's clan, representing eternity]]The Six experienced tremendous success at first. The muslims were pushed all the way back to their previous territories in the Middle East. The Byzantine Empire was forced to give up almost all land outside of modern day Italy. Within twenty years it seemed apparent that The Six would accomplish the task Nama had set for them.<br><br>
+
The romance proved short lived, however, when Quilan was killed permanently in a chance encounter in the woods. Kashir, travelling alone at the time, only heard about her death through rumor. He blamed himself for her death, having not been there to possibly save her. Having only dabbled in drinking before, Kashir now plunged himself into both intoxicant and Euphoria addiction, quickly frittering away the money he had made in adventuring. He may well have abused substances until death had he not run into Camon Bonewright...<br><br>
  
In desperation, the Byzantine emperor sought out a legendary dragon slayer named Erloin the Mighty. As dragons had not been seen in decades, Erloin had long since retired. Despite now being in his fifties, he accepted the quest to find and defeat Bludrinkig. He succeeded. <br><br>
+
= '''''<div style="color:#FFFFFF; background-color: #000012">The Bonewright Brigade and Colony</div>''''' =
With The Six's greatest asset gone, several of The Six immediately lost much of their armies to desertion. Several others had their first losses on the battlefield. Almost overnight a coalition poised to conquer Europe became a squabbling collection demoralized vandals. Unable to challenge the empire, the Six turned on each other. The emperor only had to watch while they tore each other apart.<br><br>
+
Camon Bonewright was the son of mid level nobles who abandoned a life of prestige as a general. Instead, he founded an independent militia with the specific task of liberating large groups of slaves. Kashir was one of his first recruits, along with a smart aleck and high spirited mystic wood elf named [[Alabaster]]. This troupe of soldiers who never exceeded a dozen managed to successfully raiding several major slave camps. Bonewright quickly gathered enemies as a result, and sought to create a secure camp from which to conduct operations as well as house many of the freed slaves who had begun to travel with the Brigade.<br><br>
  
Most of the Six are believed to have been killed in the process of the infighting. Among the survivors was Khatum. Like the others he had spent many hours in counsel with Nama which had an  apparent affect on his longevity. He did not seem to age for many years, but slowly he began to feel a heavy sleep overtake him. Before he succumbed completely, he ordered his clan to store him in a sarcophagus with the seal of his clan carved into the lid. This symbol is a spiral representing eternity (it resembles a six only by coincidence). Khatum slept underground for thousands of years. His sarcophagus was discovered by the early modern day VIPER around World War II. However, so were many ancient artifacts and he was merely stored away into a warehouse until his recent discovery...
+
Thus the [http://www.jimjenkins.us/bonewright Bonewright Colony] was formed in a yet ungoverned mountain valley. Kashir, with his less than diplomatic demeanor, quickly stepped on toes with various persons and powers within the valley. This relationship was strained even more when Bonewright began to involve himself. Previously Bonewright had deliberately distanced himself from any public discourse but now began - possibly due to his illness - a series of rants against specific groups in the valley, advocating brutal violence against even unarmed combatants. He died of old age shortly after, leaving Kashir in charge of the Brigade and Colony. To his fault, Kashir did not publicly denounce the final edicts of his former commander ordering the Brigade to slaughter whole villages. Believing him to still be continuing those orders (and some having political motives for eliminating Kashir and Alabaster) the Bonewright Colony was attacked. It is uncertain whether the goal was to eradicate the colony or simply capture Kashir and Alabaster. Regardless, the colony treated it as an invasion and evoked their ultimate defense: a series of boulders placed along the cliff face bordering the colony. When released, the massive boulders crashed down onto the colony, destroying it and most of the attacking army. Most of the colonists had already retreated underground and followed a series of tunnels to safety.<br><br>
  
= '''''<div style="color:#FFFFFF; background-color: #000012">Basic Personality Profile</div>''''' =
+
Kashir and Alabaster were taken prisoner by the new valley council. Alabaster was imprisoned while Kashir was banished to the plane of Ilcara, an empty space with nothing but simple plant life.<br><br>
  
 +
= '''''<div style="color:#FFFFFF; background-color: #000012">In Exile</div>''''' =
  
= '''''<div style="color:#FFFFFF; background-color: #000012">Powers and Abilities</div>''''' =
+
Trapped in an empty plane with nothing but his own thoughts, Kashir first raged to the point of exhaustion. After months of this, he was forced to quiet his mind in a way previously impossible. Finally, finding peace with himself and his circumstances, he began to walk. He walked on and on. He walked for a thousand years.<br><br>
  
 +
After a long long time, the terrain began to change. It changed so slowly that Kashir did not notice it until he saw his first squirrel. Continuing to walk, Kashir found himself back where he began, in a small village near Myrr.<br><br>
  
= '''''<div style="color:#FFFFFF; background-color: #000012">Nemesis</div>''''' =
+
Having ended where he started, Kashir found it appropriate to re-take his original name: Kysharn.
[[Image:Sixissue3.jpg|thumb|250px|right|Three confronts Six, a battle that ends in stalemate.]]Six learned long after his defection from VIPER that he was not the only one recovered and trained in this way. In fact, he was one of six persons conditioned both mentally and physically through the Elijah Project, a program that sought to create highly efficient supersoldiers.
 
  
 +
[[Image:Sixemblem.gif|thumb|200px|right|The symbol of Khatum's clan, representing eternity]]
  
Upon learning of Six's disappearance, VIPER sent another Elijah subject, Three, to recover him. Three expected Six to come willingly, and instead encountered resistance. The battle ended in a stalemate, and Three regrouped in order to attempt another recovery later. Upon VIPER's orders, Three approached the Genesis League in order to form a deal: hand over Six and VIPER will hand over the League's greatest nemesis, Lord Venom. The offer was rejected.
+
= '''''<div style="color:#FFFFFF; background-color: #000012">Basic Personality Profile</div>''''' =
 
 
 
 
(Spoiler warning) During the negotiation, however, much was revealed about both Six and Three's past. Three was, in fact, a survivor of the ancient Bludrinkig war like Six. When Six was known as Khatum the Hun, Three was known as Kashir al-Shahar the Aghlabid. Unlike Khatum, who returned home when Bludrinkig was destroyed and infighting amongst the Six began, Kashir relished in it and slew several others of the Six. Kashir considers VIPER the direct descension of Nama and serves it willingly, thereby needing much less mental conditioning and thus retaining most of his memories.
 
 
 
 
 
Three considers Six unfinished business; the last of the Six left alive. He therefore pursues him aggressively and incessantly.
 
 
 
= '''''<div style="color:#FFFFFF; background-color: #000012">Trivia</div>''''' =
 
 
 
= '''''<div style="color:#FFFFFF; background-color: #000012">Opinions and Feedback</div>''''' =
 
(Please feel free to post in character opinions, perspectives, or comments. Negative and positive)
 
 
 
 
 
 
 
 
 
[[Category:Character]]
 
[[Category:Human]]
 
[[Category:Hero]]
 
[[Category:Male]]
 
[[Category:Genesis League]]
 

Latest revision as of 03:32, 16 January 2012


"Everyone thinks of changing the world, but no one thinks of changing himself." - Leo Tolstoy


Kashir al Shahar
Kashirportrait.jpg
FULL NAME: Kysharn Ibn al Shahar Melan'd'har Shen

QUOTE: "Before you cleanse the world of darkness, cleanse the windows of dust."

RACE: Sarr

BORN: 578

HOMETOWN: A small village near Myrr

EDUCATION/CAREER: Initially trained as an Earth caster; moved on to weaponry

RELATIVES/CONNECTIONS:

CITIZENSHIP STATUS: Currently not a registered citizen in any kingdom

GROUP AFFILIATIONS: Former anti-Stonegate guerilla and captain of the Bonewright slave liberation force

KNOWN POWERS/ABILITIES: All weapons, low level Earth Magic

Origin (Character History up to First Event)
[edit]

Kashir was born Kysharn Melan'd'har Shen in a small village on the outskirts of Myrr, the Sarr homeland.

File:Sixissue2.jpg
Six is subdued and rescued by Lightning Bug.

His bringing was relatively typical for his kind. The males of the Melan'd'har family were typically trained to be magical healers. Kashir took little interest in this ordainment and spent most of his school years ignoring his teachers and literally chasing tail.

Stories conflict on when exactly Kashir was captured, but Kashir along with others in his caravan were raided and taken prisoner by dark elves around 595. Kashir spent the next four years enslaved under extremely brutal conditions.

Kashir was rescued by anti-Stonegate guerillas who were seizing the slave camp as one of the illegal assets of the noble they were deposing. Kashir joined the guerilla group and conducted several raids on noble houses in his time in their company.

The guerilla group eventually lost its enthusiasm and quietly disbanded. Kashir, now well trained in weaponry and tactics, sought to make his living through adventuring.

Kashir the Adventurer
[edit]

Kenthumb.jpg

The naturally rebellious nature of Kashir combined with his time as a guerilla were both helpful and hurtful toward his life as an adventurer. He worked well independently and actually succeeded in some degree of leadership with other adventurers. However, when it came time to take orders Kashir had little respect for the order-givers, who were rarely trained soldiers but rather other adventurers or even worse, nobles. On multiple occasions Kashir got himself in trouble with the law and rapidly started burning bridges among the community.

Kashir's troublemaking was halted by a love affair with a cousin (not uncommon among Sarr). Quilan was an adventurer more seasoned than Kashir, able to beat him in combat most of the time and also the proprietor of an extensive merchant business. She both served as a distraction for Kashir as well as a calming influence over his temper. She became probably the only person in the world he truly respected.

The romance proved short lived, however, when Quilan was killed permanently in a chance encounter in the woods. Kashir, travelling alone at the time, only heard about her death through rumor. He blamed himself for her death, having not been there to possibly save her. Having only dabbled in drinking before, Kashir now plunged himself into both intoxicant and Euphoria addiction, quickly frittering away the money he had made in adventuring. He may well have abused substances until death had he not run into Camon Bonewright...

The Bonewright Brigade and Colony
[edit]

Camon Bonewright was the son of mid level nobles who abandoned a life of prestige as a general. Instead, he founded an independent militia with the specific task of liberating large groups of slaves. Kashir was one of his first recruits, along with a smart aleck and high spirited mystic wood elf named Alabaster. This troupe of soldiers who never exceeded a dozen managed to successfully raiding several major slave camps. Bonewright quickly gathered enemies as a result, and sought to create a secure camp from which to conduct operations as well as house many of the freed slaves who had begun to travel with the Brigade.

Thus the Bonewright Colony was formed in a yet ungoverned mountain valley. Kashir, with his less than diplomatic demeanor, quickly stepped on toes with various persons and powers within the valley. This relationship was strained even more when Bonewright began to involve himself. Previously Bonewright had deliberately distanced himself from any public discourse but now began - possibly due to his illness - a series of rants against specific groups in the valley, advocating brutal violence against even unarmed combatants. He died of old age shortly after, leaving Kashir in charge of the Brigade and Colony. To his fault, Kashir did not publicly denounce the final edicts of his former commander ordering the Brigade to slaughter whole villages. Believing him to still be continuing those orders (and some having political motives for eliminating Kashir and Alabaster) the Bonewright Colony was attacked. It is uncertain whether the goal was to eradicate the colony or simply capture Kashir and Alabaster. Regardless, the colony treated it as an invasion and evoked their ultimate defense: a series of boulders placed along the cliff face bordering the colony. When released, the massive boulders crashed down onto the colony, destroying it and most of the attacking army. Most of the colonists had already retreated underground and followed a series of tunnels to safety.

Kashir and Alabaster were taken prisoner by the new valley council. Alabaster was imprisoned while Kashir was banished to the plane of Ilcara, an empty space with nothing but simple plant life.

In Exile
[edit]

Trapped in an empty plane with nothing but his own thoughts, Kashir first raged to the point of exhaustion. After months of this, he was forced to quiet his mind in a way previously impossible. Finally, finding peace with himself and his circumstances, he began to walk. He walked on and on. He walked for a thousand years.

After a long long time, the terrain began to change. It changed so slowly that Kashir did not notice it until he saw his first squirrel. Continuing to walk, Kashir found himself back where he began, in a small village near Myrr.

Having ended where he started, Kashir found it appropriate to re-take his original name: Kysharn.

File:Sixemblem.gif
The symbol of Khatum's clan, representing eternity

Basic Personality Profile
[edit]