Editing Keynes End 21313

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|valign="top"|[[Keynes End:Slip|Slip]]
 
|valign="top"|[[Keynes End:Slip|Slip]]
 
|valign="top"|Stinkyfool
 
|valign="top"|Stinkyfool
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|valign="top"|[[Keynes_End_-_Bishop:_Hacker/Hitter|Bishop]]
 
|valign="top"|[https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin]
 
 
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*Tony Mario: A plumber and expert at acquiring supplies to keep the neighborhood a little less shitty.  
 
*Tony Mario: A plumber and expert at acquiring supplies to keep the neighborhood a little less shitty.  
 
*Kari: She tends bar at the Hooch House. Frac's cousin. She's solidly built, if on the short side, but doesn't take shit from anybody. A 'sparkling' personality.
 
*Kari: She tends bar at the Hooch House. Frac's cousin. She's solidly built, if on the short side, but doesn't take shit from anybody. A 'sparkling' personality.
*Baldey: The brewmaster at the Hooch House. A big beefy dude that hauls casks around the way most people carry a gallon of synth-milk. He doesn't like dealing with people though.
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*Baldey: The brewmaster at the Hooch House. A big beefy dude that hauls casks around the way most people carry a gallon of synth-milk. He doesn't like dealing with people though.  
*W.C. Scott: The owner of the Webley Automotive+. Frac is in his debt and working if off.
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==Jobs==
 
==Jobs==
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*The Sky Lounge: So how about this- among the magicians in town the roof is known as the Sky Lounge, but the lower levels are known as the Corner Bar- on race days they fill up with locals watching and recording the race while looking nervously up...usually some of locals will haul in some kind of food or drink to sell to those watching the race.
 
*The Sky Lounge: So how about this- among the magicians in town the roof is known as the Sky Lounge, but the lower levels are known as the Corner Bar- on race days they fill up with locals watching and recording the race while looking nervously up...usually some of locals will haul in some kind of food or drink to sell to those watching the race.
 
*The Hooch House: The Hooch House is the one and only bar in the neighborhood. The booze they distill in the back might taste like rubbing alcohol and a dash of food coloring, but it's cheap and it'll still get you drunk. The ambiance is about what you'd expect from an abandoned church, and the only bathrooms are in the confessionals, plumbed into the abandoned subway station by Mario Bros. It does have a nice patio area though... which I suppose is really just a section of the church where the roof collapsed a few years ago.
 
*The Hooch House: The Hooch House is the one and only bar in the neighborhood. The booze they distill in the back might taste like rubbing alcohol and a dash of food coloring, but it's cheap and it'll still get you drunk. The ambiance is about what you'd expect from an abandoned church, and the only bathrooms are in the confessionals, plumbed into the abandoned subway station by Mario Bros. It does have a nice patio area though... which I suppose is really just a section of the church where the roof collapsed a few years ago.
*Eitr Pharmaceuticals Abandoned Factory: It once manufactured a variety of drugs and some cyberware, but as time went on it struggled to remain profitable. A local executive hoped to turn it around with a new drug, a powerful regenerative that worked by accelerating the body's natural healing to cure most injuries. But the drug was a flop, with the production run being far less potent than initial trials, and the less said about the side effects the better. Deciding to cut their losses Eitr fired the executive, laid off all the workers, and scrapped everything valuable before abandoning the factory entirely. The years went by and the factory continued to deteriorate, eventually polluting the entire area with toxic compounds (the Company's official policy is that some looter or vagrant must have damaged the completely safe containment systems). The building itself is unstable and half collapsed, not to mention far more heavily polluted than anywhere else, and no one in their right mind visits. Some people in the neighborhood even claim it's haunted, but it's not like the locals had the money to contact a team of Spiritbreakers to find out.
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*Eitr Pharmaceuticals Abandoned Factory: It once manufactured a variety of drugs and some cyberware, but as time went on it struggled to remain profitable. A local executive hoped to turn it around with a new drug, a powerful regenerative that worked by accelerating the body's natural healing to cure most injuries. But the drug was a flop, with the production run being far less potent than initial trials, and the less said about the side effects the better.
*Webley Automotive+: The only garage still in business in Keyne's End. They do most of their work on jailbroken cars or things that otherwise can't be fixed in an official corp shop. They also provide repairs and mods for the races. W.C. Scott has even sort of sponsored some more promising individuals.
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Deciding to cut their losses Eitr fired the executive, laid off all the workers, and scrapped everything valuable before abandoning the factory entirely. The years went by and the factory continued to deteriorate, eventually polluting the entire area with toxic compounds (the Company's official policy is that some looter or vagrant must have damaged the completely safe containment systems). The building itself is unstable and half collapsed, not to mention far more heavily polluted than anywhere else, and no one in their right mind visits. Some people in the neighborhood even claim it's haunted, but it's not like the locals had the money to contact a team of Spiritbreakers to find out.

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