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Kieran’s frame leans toward the tall and lithe. His casings are predominately made of forged mithral though his inner workings and some exposed elements are blackened bronze. His casings are covered with fine engravings and are accented by copper inlay.  
 
Kieran’s frame leans toward the tall and lithe. His casings are predominately made of forged mithral though his inner workings and some exposed elements are blackened bronze. His casings are covered with fine engravings and are accented by copper inlay.  
  
He wears a simple button-up shirt with the sleeves rolled up, and a pair of tan pants that are tucked into his casings just below the knee. He doesn’t wear boots since his feet are tougher than leather and it gives him a better feel for the ship. Kieran wears a teal sash around his waist.
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He wears a simple button-up shirt with the sleeves rolled up, and a pair of tan pants that are tucked into his casings just below the knee. He doesn’t wear boots since his feet are tougher than leather and it gives him a better feel for the ship. Kieran wears an orange sash around his waist.
  
His favorite piece of clothing is a sleeveless trench coat all in charcoal and black with teal trim and bronze buttons. He doesn't wear any weapons at all to mislead people into believing he's not a threat. When he fights, he creates metal weapons using magic... his favorite being a heavy great sword.
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His favorite piece of clothing is a sleeveless trench coat all in charcoal and black with orange trim and bronze buttons. He doesn't wear any weapons at all to mislead people into believing he's not a threat. When he fights, he creates metal weapons using magic... his favorite being a heavy greatsword.
  
 
==Character Sheet==
 
==Character Sheet==
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'''Trouble:''' ''"Reluctantly Retired Marine"''
 
'''Trouble:''' ''"Reluctantly Retired Marine"''
  
'''Aspects:''' ''"Windborne Soul"'' ''"Engraved Mithral Plating"'' ''"Perpetually Poor"''
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'''Aspects:''' ''"Windborne Soul"'' ''"Perpetually Poor"'' ''"Engraved Mithral Plating"''
  
 
=== Status ===
 
=== Status ===
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Refresh: 2
 
Refresh: 2
  
Physical Stress: OOO OO<br>
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Physical Stress: OOOO<br>
 
Mental Stress: OOO<br>
 
Mental Stress: OOO<br>
  
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+4 Fight <br>
 
+4 Fight <br>
+3 Physique, Empathy <br>
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+3 Physique, ??? <br>
+2 Athletics, Shoot, Craft<br>
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+2 Athletics, Shoot, ???<br>
 
+1 Drive, Notice, Stealth, Will<br>
 
+1 Drive, Notice, Stealth, Will<br>
 +
 +
Waiting on RDMarquis and SirMoogle to post character builds to finish fleshing out Kieran. I'm looking at a Social Skill and a Utility skill.
  
 
=== Stunts ===
 
=== Stunts ===
 
'''Sailed the Seven Skies''' ''Kieran learned how to fly Skyships over his extensive travels as a Marine. He receives +2 to Drive when flying.''<br>
 
'''Sailed the Seven Skies''' ''Kieran learned how to fly Skyships over his extensive travels as a Marine. He receives +2 to Drive when flying.''<br>
'''Mage of Blades''' ''Ever since he was young, Kieran's metal magic was strongest when he was creating blades of various types. He receives a +2 to Shoot when to Creating Advantages with Metal Magic that focus on decreasing mobility.''<br>
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'''Natural Metal Mage''' ''Metal magic always came easy to Kieran... enough so that he became frustrated when the other elements proved more difficult to control. He receives a +2 to Shoot when to Creating Advantages with Metal Magic.''<br>
'''Combat Chassis''' ''Hardened frame, reinforced joints, armored plates.... Kieran may have been born a child of magic and the sky, but he turned himself into a veritable machine made for war.'' Kieran has one additional physical stress box.<br>
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'''Combat Chassis''' ''Hardened frame, reinforced joints, armored plates.... Kieran may have been born a child of magic and the sky, but he turned himself into a veritable machine made for war.''<br>
 
'''Imposing Presence''' ''Silvery mithral, extensive engraves scrollwork, imperious gaze. In his time as a Marine, Kieran learned the art of intimidation. He can use Physique instead of Provoke for intimidation, provided the target can see him.''<br>
 
'''Imposing Presence''' ''Silvery mithral, extensive engraves scrollwork, imperious gaze. In his time as a Marine, Kieran learned the art of intimidation. He can use Physique instead of Provoke for intimidation, provided the target can see him.''<br>
  
 
=== Magic ===
 
=== Magic ===
  
Kieran has an affinity with Metal Magic and is particularly skilled at the creation and manipulation of blades. Metal objects created through his magic are temporary and will fade in a short time. (a few rounds, a scene)
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Kieran has mastered control of the magical element of '''Metal'''.
 +
 
 +
He often uses this to create pole-arm weapons during combat or creating barriers or spikes to shape the battlefield.  
  
If he is manipulating or drawing on an existing source of metal, the changes can be permanent.
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Kieran has spend countless hours engraving intricate scrollwork engraving into his casings using magic, and can also modify or reinforce his body to suit the task at hand.  
  
'''Magic Examples:'''<br>
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He can also use his magic to repair his body, though the effort leaves him drained.
*Roll Shoot to create blade fields or barriers to hinder or trap opponents. (The Mage of Blades stunt applies)
 
*Roll Shoot to create defensive blade walls. (The Mage of Blade stunt applies)
 
*Roll Shoot to make magical attacks by launching blades at a target.
 
*Roll Crafts to engrave metal or create metal artwork.
 
*Roll Crafts to start recovering consequences for Tekanoids. (Crafts is used to heal/repair Tekanoids like Lore is for biologicals)
 
*Roll Notice or Investigate to detect nearby sources of metal or a particular type of metal.
 
*Roll Physique or Crafts to bypass a barrier or obstruction made of metal.
 
  
 
==Supporting Cast==
 
==Supporting Cast==
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'''Physical:''' OO
 
'''Physical:''' OO
 
'''Mental:''' OO
 
'''Mental:''' OO
 +
'''Magical:''' OOO
 
'''Mild Consequence:''' N/A
 
'''Mild Consequence:''' N/A
  
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+2 Provoke
 
+2 Provoke
  
+1 Crafts, ???
+
+1 Crafts, Magic
  
 
'''Magic'''
 
'''Magic'''
  
''Riku can control over Ether.''
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''Riku can control the magical element of Lightning.''
  
===Gurdaan, Bearfolk Quartermaster===
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===Gurdaan, Trollborn Quartermaster===
[[File:Gurdaan.jpg|150px|right]]
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[[File:Gurdaan.png|150px|right]]
 
'''Description & Personality'''
 
'''Description & Personality'''
  
A large, grizzled Bearfolk, Gurdaan is large and brawny with graying fur. Though not a warrior at heart, Gurdaan is still incredibly strong, which makes him a formidable opponent. He wears a leather vest reinforced with metal plates and carry's a heavy metal reinforced cudgel to keep people in check if trouble starts.
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A human-looking halfbreed born of a Troll mother, Gurdaan is large and brawny with gray colored skin. He has a mop of black hair on his head and an unruly beard, both are now threaded with gray. Though not a warrior at heart, Gurdaan is still incredibly strong, which makes him a formidable opponent. He wears a leather vest reinforced with metal plates and carry's a heavy metal reinforced cudgel to keep people in check if trouble starts.
  
Though not in love with the sky, the Bearfolk does enjoy the freedom of travel, both to meet new people and sample their alcohol. He's been in the Sky Navy since before Kieran joined and he actually taught the Tekanoid everything he knows about sailing. The pair have been sailing together ever since.
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Though not in love with the sky, the Trollborn does enjoy the freedom of travel, both to meet new people and sample their alcohol. He's been in the Sky Navy since before Kieran joined, and was actually a Boastwain on the young Automaten's first ship, teaching him everything he knows about sailing. The pair have been sailing together ever since.
  
Gurdaan was set to retire when Kieran decided to purchase his own ship and strike out as a merchant. The Bearfolk couldn't let one of his oldest friends throw his life savings down the drain, so he decided to come along to keep him from throwing it all away on one of his 'flights of fancy.'
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Gurdaan was set to retire when Kieran decided to purchase his own ship and strike out as a merchant. The Trollborn couldn't let one of his oldest friends throw his life savings down the drain, so he decided to come along to keep him from throwing it all away on one of his 'flights of fancy.'
  
 
'''Aspects'''
 
'''Aspects'''
  
'''High Concept:''' ''Veteran Bearfolk Quartermaster''
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'''High Concept:''' ''Veteran Trollborn Quartermaster''
 
'''Trouble:''' ''I'm Too Old For This Sh@#!''
 
'''Trouble:''' ''I'm Too Old For This Sh@#!''
  
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Though not as strong as he was as a young man, Gurdaan still packs a punch, and mastered this particular technique while repelling boarders in ship to ship combat. When He succeeds with style on an attack with Fight, he may choose to reduce the value of his hit by one in order to move his opponent one zone, provided there are no situation aspects impeding this movement.
 
Though not as strong as he was as a young man, Gurdaan still packs a punch, and mastered this particular technique while repelling boarders in ship to ship combat. When He succeeds with style on an attack with Fight, he may choose to reduce the value of his hit by one in order to move his opponent one zone, provided there are no situation aspects impeding this movement.
  
===Vetta, Rabbitfolk Engineer===
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===Vetta, Gnome Engineer===
[[File:Vetta.jpg|150px|right]]
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[[File:Vetta.png|150px|right]]
 
'''Description & Personality'''
 
'''Description & Personality'''
  
Vetta is as bad with people as she is good with Skyship engines. Extremely tall for a Rabbitfolk, she's always grungy and her brown and white fur is marked with grease smudges.  
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Vetta is as bad with people as she is good with Skyship engines. Extremely tall for a Gnome, she's always grungy and her brown and white fur is marked with grease smudges.  
  
Always jumping on and climbing around her engines, Vetta's mechanic's cap has become battered and so soiled that the original color is anyone's guess. Her coveralls have faded to a drab gray and their numerous pockets and pouches are stuffed with tools and repair parts.  
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Always jumping on and climbing around her engines, Vetta's green pointed hat has become battered and now hangs limply down the back of her head. Her coveralls have faded to a drab gray and their numerous pockets and pouches are stuffed with tools and repair parts.  
  
 
Though she doesn’t like most people she’s recently discovered that she dislikes Riku less than most. The unlikely friendship has done wonders for the boy's vocabulary and worries his older brother to no end.
 
Though she doesn’t like most people she’s recently discovered that she dislikes Riku less than most. The unlikely friendship has done wonders for the boy's vocabulary and worries his older brother to no end.
  
Vetta doesn’t talk about her past much, but she does seem uncomfortable around other Rabbitfolk.
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Vetta doesn’t talk about her past much, but she does seem uncomfortable around other Gnomes.
  
 
'''Aspects'''
 
'''Aspects'''
  
'''High Concept:''' ''Grungy Rabbitfolk Engineer''
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'''High Concept:''' ''Grungy Gnome Engineer''
 
'''Trouble:''' ''Not Fit for Polite Company''
 
'''Trouble:''' ''Not Fit for Polite Company''
  

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