Difference between revisions of "Lab Lord Character Sheet"

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== Name ==
+
== Gustav Urraum ==
*Alignment Class Level
+
*Lwaful Cleric 2nd Level
*XP: 0/Whatever
+
*XP: 2501/Whatever
*Backstory:  
+
*Backstory: Gustav is the only surviving child of a barbarian village destroyed by dark forces he can't truly remember. Raised and trained by a travelling cleric of the God of Justice named Ionas, he took his adoptive father's place in the world as a wandering hero wannabe, even though he isn't half as cultured as his teacher.
  
 
== Attributes ==
 
== Attributes ==
  
*STR  
+
*STR 8
*DEX  
+
*DEX 9
*CON  
+
*CON 17
*INT
+
*INT 4
*WIS  
+
*WIS 16
*CHA  
+
*CHA 9
  
  
 
== Combat ==
 
== Combat ==
  
*HP:  
+
*HP: 16
*AC:  
+
*AC: 4
 
*Attack:  
 
*Attack:  
 
*Movement:  
 
*Movement:  
 
*Treasure-bearing movement:  
 
*Treasure-bearing movement:  
*Saves:
+
*Saves (+2 bonus if origin is magical)
**Death Ray or Poison  
+
**Death Ray or Poison 11
**Magic Wands  
+
**Magic Wands 12
**Paralysation or Petrification
+
**Paralysation or Petrification 14
**Dragon Breath  
+
**Dragon Breath 16
**Rod, Stave, or Spell:  
+
**Rod, Stave, or Spell: 15
  
== Racial Abilities ==
+
== Class Abilities ==
  
 +
Turn Undead: 5/7/9/11
  
 +
Spells: 2 1st level/day
  
  

Revision as of 15:29, 22 May 2017

A character in the The Lost City Lab Lord Campaign.


Gustav Urraum

  • Lwaful Cleric 2nd Level
  • XP: 2501/Whatever
  • Backstory: Gustav is the only surviving child of a barbarian village destroyed by dark forces he can't truly remember. Raised and trained by a travelling cleric of the God of Justice named Ionas, he took his adoptive father's place in the world as a wandering hero wannabe, even though he isn't half as cultured as his teacher.

Attributes

  • STR 8
  • DEX 9
  • CON 17
  • INT 4
  • WIS 16
  • CHA 9


Combat

  • HP: 16
  • AC: 4
  • Attack:
  • Movement:
  • Treasure-bearing movement:
  • Saves (+2 bonus if origin is magical)
    • Death Ray or Poison 11
    • Magic Wands 12
    • Paralysation or Petrification 14
    • Dragon Breath 16
    • Rod, Stave, or Spell: 15

Class Abilities

Turn Undead: 5/7/9/11

Spells: 2 1st level/day


Equipment