Laleh

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- Main Page; The Liberation of Husbaleve

  • Laleh the Seventh Tide
Laleh the Seventh Tide
Class Red Elf Warrior Mage
Level 2 Warrior-Seer
Experience Points 4,500 / 8,000
Total Hit Points 8
Encumbrance 7 (Light) (NB unenc = 4)
Armor Class 4 (Chain)
Movement 9" (Light Encumbrance)
Casting Bonus +1(Int) +1(Lvl2) = +2
Spells Level 1 (max 3) Ventriloquism, Detect Magic, ONE OTHER

Level 2 (max 0)

Skills Lockpicking
Attributes
STR INT WIS DEX CON CHA
15 13 7 13 9 9
+1 +1 -1 +1 +0 +0
Equipment - still sorting this
Item Location Encumbrance Notes
Chain mail Body 1 '
2H sword Scabbard 2 1d10+1
Longbow L Hand 2 1d6
Quiver 20 arrows Belt 0 1d6
1 Silver Tipped Arrow Quiver 0 1d6
Waterskin Belt 0
Belt Pouch Belt 0 '
Chalk Belt Pouch 0 '
Thieves tools Belt Pouch 0 '
Garlic Belt Pouch 0 '
Backpack Back 1 '
Standard Rations Pack 0
Tinder Box Backpack 0
Lock pick Backpack 0
Mirror (hand-sized, steel) Backpack 0
GP 20 carried
GP 1,960 ' not carried
SP 0 ' not carried
' ' Not carried
' ' '


Spells to choose:

           Charm Person (no)
           Floating Disc (never seen anyone take this spell and we have goblins for now)
           Hold Portal (could be useful at some point)
           Light (could be useful but we have torches etc)
           Magic Missile (scales with level and I progress slowly, but it has the advantage of always hitting and we can reuse spells & disrupts casters)
           Protection from Evil (useful buff at some point)
           Read Languages (probably going to be useful at some point)
           Read Magic (Need this soon)
           Shield (great if you wanted to drop armor, especially as you can maintain it in this for an entire adventure: costs a Fatigue)
           Sleep (no)