Difference between revisions of "Lance Cade"
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This entry is incomplete. Please help by filling out the sheet. | This entry is incomplete. Please help by filling out the sheet. | ||
− | ''' | + | '''Savvy 3/Technical 2/Aerial 1''' |
− | '''Attitude:''' | + | '''Attitude:''' Hell; '''Height & Weight:''' 6'05", 261 lbs; '''Weight Class:''' Heavyweight; '''Lift DC:''' 12; '''Reputation:''' +3; '''Abilities:''' Str 13 (+1), Dex 15 (+2), Con 12 (+1), Int 13 (+1), Wis 12 (+1), Cha 14 (+2); '''Endurance:''' 72; '''Trauma:''' 12; '''Base Attack Bonus:''' +4; '''Saves:''' Fort +4, Ref +7; Will +5; '''Training Background:''' Mat wrestling (Knowledge Savvy & Perform Promo) |
− | '''Skills:''' | + | '''Skills:''' |
+ | Bluff +11 | ||
+ | Concentrate +6 | ||
+ | Diplomacy +6 | ||
+ | Intimidate +4 | ||
+ | Know Savvy +11 | ||
+ | Know Simple +6 | ||
+ | Know Technical +8 | ||
+ | Perform Promo +8 | ||
+ | Perform Vignette +5 | ||
+ | Sense Motive +6 | ||
+ | Sleight of Hand +9 | ||
− | |||
− | ''' | + | '''Feats:''' |
+ | Maneuver Proficiency (Simple, Technical, Aerial, Savvy, Power); Chain Wrestling (Technical); Cheap Shot Artist; Great Fortitude; Maneuver Focus (Savvy); Opportunist; Tag Team Specialist | ||
− | ''' | + | '''Talents:''' |
+ | Cerebral Assassin; Ring Smarts; Ring Tactician; Trigger Reflexes | ||
− | + | '''Finishing Maneuver:''' | |
− | + | Flying Elbow Drop (Aerial, 2d6, 1 Endurance cost, possibly stun self if missed, prone self, prone target) (+2) | |
− | '''Finishing Maneuver:''' | ||
== Biographical Links == | == Biographical Links == |
Revision as of 11:58, 15 March 2007
This entry is incomplete. Please help by filling out the sheet.
Savvy 3/Technical 2/Aerial 1
Attitude: Hell; Height & Weight: 6'05", 261 lbs; Weight Class: Heavyweight; Lift DC: 12; Reputation: +3; Abilities: Str 13 (+1), Dex 15 (+2), Con 12 (+1), Int 13 (+1), Wis 12 (+1), Cha 14 (+2); Endurance: 72; Trauma: 12; Base Attack Bonus: +4; Saves: Fort +4, Ref +7; Will +5; Training Background: Mat wrestling (Knowledge Savvy & Perform Promo)
Skills: Bluff +11 Concentrate +6 Diplomacy +6 Intimidate +4 Know Savvy +11 Know Simple +6 Know Technical +8 Perform Promo +8 Perform Vignette +5 Sense Motive +6 Sleight of Hand +9
Feats:
Maneuver Proficiency (Simple, Technical, Aerial, Savvy, Power); Chain Wrestling (Technical); Cheap Shot Artist; Great Fortitude; Maneuver Focus (Savvy); Opportunist; Tag Team Specialist
Talents: Cerebral Assassin; Ring Smarts; Ring Tactician; Trigger Reflexes
Finishing Maneuver: Flying Elbow Drop (Aerial, 2d6, 1 Endurance cost, possibly stun self if missed, prone self, prone target) (+2)