Lancer: No Room for a Wallflower

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Lancer: No Room for a Wallflower

NoRoomWallflower Cover.png

They told me don’t go walking slow
The devil’s on the loose.
– Creedence Clearwater Revival, Run Through The Jungle

But I fear bodies, I tremble to meet them. What is this Titan that has
possession of me? Talk of mysteries! Think of our life in nature, – daily
to be shown matter, to come in contact with it, – rocks, trees, wind on
our cheeks! The solid earth! The actual world! The common sense!
Contact! Contact! Who are we? Where are we?
– Henry David Thoreau, Ktaadn



The Setting

The UNS Artemis-II, a tactical first response light carrier serving the Union in the year 5014u. The ship on which you serve. On long distance patrol through the Atlas Line, the vessel is enroute to a rendezvous with several other Union ships for a joint fleet action against a major pirate operation. However, on the way to the destination, a distress call has come in on the Omninet from the wider union. The call originate from a colony in the Ardenes system, not far off the ship's projected path. The colony's come under attack from an unknown enemy, raiders or pirates

The Artemis-II cannot abandon its current mission... but part of the Union military compliment on board is a Union Auxiliary unit of Lancers. And a Lancer team can be relied on to solve or stabilize almost any situation, given their talents, skills and cross-training. One riot, one ranger; as the old saying goes.

A decision is made, the ship diverts course slightly. And the Auxiliary team is brought out of cryo to briefed.

A world cries out for help. And Union will answer.


The current cast and their currently printed mechs:

Alain Thatcher/Phoenix (Mech: GMS-Everest Spirit of Freedom)

Notable NPCs

Key figures that the PCs have met

  • Captain Shahla el-Kazemi: Captain of the Artemis-II and the team's commanding officer. A long term member of the Union Navy, she's come up from the bottom, and is a strong believer in the three pillars and the Third Committee. She's got a good head for strategy and tactics, and her ability to think on her feet got her put assigned as a First Responder.
  • Lieutenant Axinia Julander-Baswell: A green haired, young intelligence officer on her first assignment, Lieutenant Axinia is the team's intelligence officer and attache. She only briefly met them before going into Cyro. She got good marks at the academy, but lacks field experience.