Editing Landsoftheblacksea:Main Page/house rules

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** So Violet rolls a natural 20, so her +2 to hit becomes (+2/20 =) +10% to the critical table - that's good. If she rolled a 1, that would be a -10% to the fumble table (also good, makes fumble have less impact).
 
** So Violet rolls a natural 20, so her +2 to hit becomes (+2/20 =) +10% to the critical table - that's good. If she rolled a 1, that would be a -10% to the fumble table (also good, makes fumble have less impact).
 
** Likewise, if someone was -1 to hit with a weapon and rolls a 20, they will get a -5% to the critical table (bad); if they roll a 1, they will get a +5% to the fumble table (bad). Numbers never go below 01 or above 100 regardless of these modifiers.
 
** Likewise, if someone was -1 to hit with a weapon and rolls a 20, they will get a -5% to the critical table (bad); if they roll a 1, they will get a +5% to the fumble table (bad). Numbers never go below 01 or above 100 regardless of these modifiers.
* For damage multipliers (2X, 3X is the upper limit) - should be interpreted as 3X number of damage dice; any damage modifiers (STR bonus, Violet's Champion bonus) should be added to this number.
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* For damage multipliers (2X, 3X is the upper limit) - should be interpreted as 3X number of damage dice; any damage modifiers (STR bonus, Violet's Champion bonus) should be added to this number (this is what I did wrong - instead of rolling (1d8+4)*3, I should have rolled 3d8+4. Bird would still have been toast even with 3 1's, so no modification to results needed. But this is how I will calculate from now on.
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* I'll incorporate the results in the IC and OOC posts.
  
 
== Facing/Flanking/Backstabbing ==
 
== Facing/Flanking/Backstabbing ==

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