Landsoftheblacksea:Main Page/players/gabriel malavielle

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Revision as of 13:24, 25 August 2020 by Sam I Am (talk | contribs) (Equipment)
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A rakish young noble who was sent out of sight and mind to an Academy where he eventually found his calling as an Invoker.

Basics

Chaotic Neutral Mage (Invoker) Level: 2
Height: 6'2", Weight: 198lbs, Hair: Brown, longish, Eyes: Brown, Age: 23
Background: Athervonian nobleman (Avis Inia), family name is actually Dampierre. Studied at the Academe in Aven Bentois but ran with guilds apprentices in town, getting into many fights and breaking a few heads.
Basic description: Gabriel is a hulking bruiser with a broken nose and usually a sneer on his face. He is normally dressed in good quality clothing yet is unkempt.

Attributes and Secondary Stats

STR: 10 (Wt. Allowed 40lbs, Max Press 115lbs, Bend Bars/Lift Gates 2%)
DEX: 18 (Reaction Adj +3, Missile Attack Adj +3, Defense Adjustment -4)
CON: 16 (Hit Point Adj +2, System Shock 95%, Resurrection Survival 96%)
INT: 18 (+10% XP, # of Languages 7, Spell Lvl 9th, Learn spell 85%, Max 18 spells/lvl)
WIS: 8
CHA: 10 (Max 4 Henchmen)


Hit Points: XX (hit points rolled: 2d4+4)
Armour Class: 6
Saving Throws - Paralyzation, Poison or Death Magic XX, Rods, Staff or Wands XX, Petrification or Polymorph XX, Death Magic XX, Spells XX (+1 v. Invocation)
THAC0: 20

Weapon Attacks

Club +0 to hit; 1d6/1d3
Thrown club +4 to hit 1d6/1d3 (range 1/2/3)
Sling -1 to hit; Bullet 1d4+1/1d6+1 (range 5/10/20) Stone 1d4/1d4 (range 4/8/16)

Magic

Invoker
  • Opposed schools: Enchantment/Charm & Conjuration/Summoning
  • Invocation magic: +1 save to resist
  • Invocation magic: Target takes -1 save to resist
  • Learning spells: +15% Invocation, -15% other schools
Spellbook
  • Level 1: 5 from:

Burning Hands, Colour Spray, Hold Portal, Phantasmal Force, Spider Climb, Spook, Wall of Fog


Burning Hands, Change Self, Colour Spray, Hold Portal, Jump, Magic Missile, Phantasmal Force, Shield, Spider Climb, Spook, Tenser´s Floating Disc, Ventriloquism, Wall of Fog

(2), (1), (bonus Invoke)

Languages and Proficiencies

Languages: Athernian, Verniri, Ghürnhrm (Dwarvish), Zradi (Gnomish), Snow Elven, Âzhaghû ("Common" for humanoids like orcs, goblins, etc.), Tuath
Weapon Proficiency (next at level 6): Club (non-proficiency penalty -5)
Non-Weapon Proficiency (next at level 3/6): Etiquette (Cha), Ride Horse (Wis), Swimming (Str), Religion (Wis), Spellcraft (Int), Read/Write Tuath (Int), Forgery 2 (Dex), Ancient History (Int), Disguise 2 (Cha), Direction Sense (Wis)

Equipment

Clothing 5 lbs
Club 3 lbs
2 Throwing Clubs 6 lbs
Sling -
Sling bullets x40 (0.5lb each) 20 lbs
Spell book -
Small pouch 0.5 lb
Hooded lantern 2 lbs
lamp oil 1 lb
Backpack 2 lbs
Alternative set of fine clothes (5 lbs)
Extra lamp oil x 2 2 lb
Soap 1 lb
Perfume -
Wineskin 1 lbs
Waterskin 1 lbs
3 wks dry rations 1 lbs
Blanket 3 lbs
5 candles -
Chalk -
Scroll case -
10 sheets paper -
Sewing kit -
Writing ink and quivers -
50 ft silk rope 3 lb
Family ring in a small pouch about neck -
Total without backpack 37.5 lbs
Total with backpack 56.5 lbs


Without backpack: Unencumbered With backpack: Light


unencumbered: 0-40lbs
light: 41-58lbs
moderate: 59-76lbs
heavy: 77-96lbs
severe: 97-110lbs

Background