Difference between revisions of "Landsoftheblacksea:Main Page/realms"

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(Created page with "<div class=WordSection1> <div style='border:none;border-bottom:solid #002060 1.0pt;padding:0in 0in 1.0pt 0in'> <h1>Realms</h1> </div> <p class=MsoListParagraph >The advent...")
 
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= Athernian Penninsula =
  
<div style='border:none;border-bottom:solid #002060 1.0pt;padding:0in 0in 1.0pt 0in'>
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== Athervon ==
 
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The adventure is taking place in Athervon right now.  It
<h1>Realms</h1>
 
 
 
</div>
 
 
 
<p class=MsoListParagraph >The adventure is taking place in <b>Athervon </b>right now.  It
 
 
is currently dominated by a monotheistic religion (The Holy Faith). It was conquered
 
is currently dominated by a monotheistic religion (The Holy Faith). It was conquered
 
by the Jhonian Empire and ruled as a subject territory for about 100 years. 
 
by the Jhonian Empire and ruled as a subject territory for about 100 years. 
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and successfully ousted the Jhonians.  Feelings have cooled since then, but
 
and successfully ousted the Jhonians.  Feelings have cooled since then, but
 
Jhonians and other cultures that arrived during their occupation are still
 
Jhonians and other cultures that arrived during their occupation are still
treated as second-class citizens.  </p>
+
treated as second-class citizens.
 +
 
 +
== Ûgozh ==
 +
Is a nasty place swarming with Orcs, pirates, giant-kin, and other such folk; fortunately, it is separated from Athervon’s western boarder by the high peaks of the Iron Mountains; the last invasion was several generations ago, and the dark folk appear to be satisfied to fight amongst themselves – at least for the time being.
 +
 
 +
== Bakuland ==
 +
A wilde, desolate area ruled by warlords.
 +
 
 +
== The Wild Coast ==
 +
A collection of independent city-states which are in a constant state of political maneuvering with each other. Their lack of unity and a strong military make the smaller realms here the subject of frequent raids for slaves by the Sea Lords. 
 +
 
 +
=== Anida ===
 +
The most powerful of the Wild Coast realms is Anida, an old Kingdom that once controlled the entire southern
 +
coast of the peninsula as well as many of the islands now controlled by The Sea Lords, but has since declined and lost these territories.
 +
 
 +
=== Elb ===
 +
 
 +
== Sea Lords ==
 +
Inhabited by a variety of Pirates, who have formed an ogliarchy of sorts, although it is only a very loose form of government. They patrol the Imurian Sea, the Black Sea, and even as far as the mouth of the Bay of Oerni and the southern Athervon coast, although Athervon's strong navy makes raids that far north rare.  They are the primary suppliers of slaves to the Jhonian Empire and Issyria.
 +
 
 +
= Lands of the Endless Sun =
 +
 
 +
== Issyria ==
 +
An ancient land.  Originally a powerful realm called Is’ri-a that was dominated by a religion that focuses on death and the dead.   When the Jhonians begain their Holy War, their first conquest was Is’ri-a.  After their victory, the country was renamed Issyria, and much of the population has been converted to the True Faith.   
  
<p class=MsoListParagraph ><b>Ûgozh</b> is a nasty place swarming with Orcs,
+
== Jhonian Empire ==
pirates, giant-kin, and other such folk; fortunately, it is separated from
+
Jhon was originally a small slip of fertile land boxed in between high mountains, desolate steppes, and the unending desert waste of the Sea of Sand.  After the appearance of The Prophet and the rise of the True Faith of A’Salam, the Jhonians initiated an expansion to bring their religion to the world, by force if necessary.  They conquered much of the Lands and for over a hundred years held sway over the largest Empire ever known.  But in the last century, parts of the Empire have broken away, and it is beginning to contract.  Nonetheless, Jhon is still by far the most powerful realm in the Lands.  Slavery is legal within Jhon, and it is the second major consumer of slaves in the Lands (Issyria being the first). They are the most advanced human culture with respect to learning, and the schools and colleges and libraries in the Capitol of Ajuhar-al-Sahir are second only to those of the Grey Elves.
Athervon’s western boarder by the high peaks of the Iron Mountains; the last
 
invasion was several generations ago, and the dark folk appear to be satisfied
 
to fight amongst themselves – at least for the time being.</p>
 
  
<p class=MsoListParagraph ><b>The Dire Fens </b>are a massive swamp that forms the southern
+
== Hazur ==
border of Athervon; an evil place that is avoided if at all possible – but few
 
venture in, and even fewer return.</p>
 
  
<p class=MsoListParagraph ><b>The Wild Coast </b>is a collection of independent city-states
+
== Chandrahaar ==
which are in a constant state of political maneuvering with each other. Their
 
lack of unity and a strong military make the smaller realms here the subject of
 
frequent raids for slaves by the Sea Lords.  The most powerful of the Wild
 
Coast realms is Anida, an old Kingdom that once controlled the entire southern
 
coast of the peninsula as well as many of the islands now controlled by The Sea
 
Lords, but has since declined and lost these territories.</p>
 
  
<p class=MsoListParagraph ><b>The Islands of the Sea Lords </b>are inhabited by a variety of
+
== Usohaan ==
Pirates, who have formed an ogliarchy of sorts, although it is only a very
 
loose form of government. They patrol the Imurian Sea, the Black Sea, and even as
 
far as the mouth of the Bay of Oerni and the southern Athervon coast, although
 
Athervon's strong navy makes raids that far north rare.  They are the primary
 
suppliers of slaves to the Jhonian Empire and Issyria.</p>
 
  
<p class=MsoListParagraph ><b>The Forbidden Isles </b>are a string of tropical, heavily
+
= Eastern Lands =
forested islands that are populated by a variety of creatures. Small human
 
tribes &amp; clans make their homes here, and due to their lack of large militaries
 
and navies, they raided regularly by slavers.</p>
 
  
<p class=MsoListParagraph ><b>Issyria </b>is an ancient land.  Originally a powerful realm called
+
== Nihar ==
Is’ri-a that was dominated by a religion that focuses on death and the dead.   When
+
An empire that dominates a huge island landmass to the south and east, beyond Chandrahaar and Iruzhin. They have been relatively unaffected by the history of the mainland due to several natural navigation obstacles and a policy of isolation as well as a strong military.
the Jhonians begain their Holy War, their first conquest was Is’ri-a.  After
 
their victory, the country was renamed Issyria, and much of the population has
 
been converted to the True Faith.  </p>
 
  
<p class=MsoListParagraph ><b>The Jhonian Empire </b>Jhon was originally a small slip of
+
= Northern Lands =
fertile land boxed in between high mountains, desolate steppes, and the unending
 
desert waste of the Sea of Sand.  After the appearance of The Prophet and the rise
 
of the True Faith of A’Salam, the Jhonians initiated an expansion to bring their
 
religion to the world, by force if necessary.  They conquered much of the Lands
 
and for over a hundred years held sway over the largest Empire ever known.  But
 
in the last century, parts of the Empire have broken away, and it is beginning
 
to contract.  Nonetheless, Jhon is still by far the most powerful realm in the
 
Lands.  Slavery is legal within Jhon, and it is the second major consumer of
 
slaves in the Lands (Issyria being the first). They are the most advanced human
 
culture with respect to learning, and the schools and colleges and libraries in
 
the Capitol of Ajuhar-al-Sahir are second only to those of the Grey Elves.</p>
 
  
<p class=MsoListParagraph ><b>Veniri </b>is a nation of merchants, is the largest and most
+
== Veniri==
powerful of these states, and is the primary rival of Athervon with respect to
+
A nation of merchants, is the largest and most powerful of these states, and is the primary rival of Athervon with respect to military power and trade – the two Kingdoms have had several small wars over the years.  It is one of the few countries that was not conquered by Jhon, being the limit of the reach of the Empire before it began its current retraction.
military power and trade – the two Kingdoms have had several small wars over
 
the years.  It is one of the few countries that was not conquered by Jhon,
 
being the limit of the reach of the Empire before it began its current retraction.</p>
 
  
<p class=MsoListParagraph ><b>The Barbarian Kingdoms </b>are a collection of small chiefdoms
+
== B'Narj ==
and kingdoms of the Vulkul people, spread thinly across the large island to the
 
north, a quasi-Viking culture. They are raiders, continually threatening
 
countries on the northern and eastern coast of the mainland.</p>
 
  
<p class=MsoListParagraph ><b>Iruzhin </b>is a large, multicultural Kingdom that encompasses
+
== Oyirlan ==
the plains bounded by Dreadwood Forest to the North, The Hazurian steppes to
 
the West, the Lions Teeth Mountains to the South, and the Sea of Serpents to
 
the East.  It was conquered by Jhon over 150 years ago, but has always been a
 
difficult subject realm due to its size and geography.  Recently, there are
 
rumors that a civil war is brewing in the Kingdom led by some who wish to
 
overthrow the yoke of Jhon.</p>
 
  
<p class=MsoListParagraph ><b>Nihar </b>is an empire that dominates a huge island landmass
+
== Sunderlan ==
to the south and east, beyond Chandrahaar and Iruzhin. They have been relatively
 
unaffected by the history of the mainland due to several natural navigation
 
obstacles and a policy of isolation as well as a strong military.</p>
 
  
<p class=MsoNormal>&nbsp;</p>
+
== The Barbarian Kingdoms ==
 +
A collection of small chiefdoms and kingdoms of the Vulkul people, spread thinly across the large island to the north, a quasi-Viking culture. They are raiders, continually threatening countries on the northern and eastern coast of the mainland.
  
</div>
+
== Iruzhin ==
 +
A large, multicultural Kingdom that encompasses the plains bounded by Dreadwood Forest to the North, The Hazurian steppes to the West, the Lions Teeth Mountains to the South, and the Sea of Serpents to the East.  It was conquered by Jhon over 150 years ago, but has always been a difficult subject realm due to its size and geography.  Recently, there are rumors that a civil war is brewing in the Kingdom led by some who wish to overthrow the yoke of Jhon.

Revision as of 16:51, 20 August 2020

Athernian Penninsula

Athervon

The adventure is taking place in Athervon right now.  It is currently dominated by a monotheistic religion (The Holy Faith). It was conquered by the Jhonian Empire and ruled as a subject territory for about 100 years.  About 100 years ago Athervon rebelled, inspired by the leaders of The Holy Faith, and successfully ousted the Jhonians.  Feelings have cooled since then, but Jhonians and other cultures that arrived during their occupation are still treated as second-class citizens.

Ûgozh

Is a nasty place swarming with Orcs, pirates, giant-kin, and other such folk; fortunately, it is separated from Athervon’s western boarder by the high peaks of the Iron Mountains; the last invasion was several generations ago, and the dark folk appear to be satisfied to fight amongst themselves – at least for the time being.

Bakuland

A wilde, desolate area ruled by warlords.

The Wild Coast

A collection of independent city-states which are in a constant state of political maneuvering with each other. Their lack of unity and a strong military make the smaller realms here the subject of frequent raids for slaves by the Sea Lords. 

Anida

The most powerful of the Wild Coast realms is Anida, an old Kingdom that once controlled the entire southern coast of the peninsula as well as many of the islands now controlled by The Sea Lords, but has since declined and lost these territories.

Elb

Sea Lords

Inhabited by a variety of Pirates, who have formed an ogliarchy of sorts, although it is only a very loose form of government. They patrol the Imurian Sea, the Black Sea, and even as far as the mouth of the Bay of Oerni and the southern Athervon coast, although Athervon's strong navy makes raids that far north rare.  They are the primary suppliers of slaves to the Jhonian Empire and Issyria.

Lands of the Endless Sun

Issyria

An ancient land.  Originally a powerful realm called Is’ri-a that was dominated by a religion that focuses on death and the dead.   When the Jhonians begain their Holy War, their first conquest was Is’ri-a.  After their victory, the country was renamed Issyria, and much of the population has been converted to the True Faith. 

Jhonian Empire

Jhon was originally a small slip of fertile land boxed in between high mountains, desolate steppes, and the unending desert waste of the Sea of Sand.  After the appearance of The Prophet and the rise of the True Faith of A’Salam, the Jhonians initiated an expansion to bring their religion to the world, by force if necessary.  They conquered much of the Lands and for over a hundred years held sway over the largest Empire ever known.  But in the last century, parts of the Empire have broken away, and it is beginning to contract.  Nonetheless, Jhon is still by far the most powerful realm in the Lands.  Slavery is legal within Jhon, and it is the second major consumer of slaves in the Lands (Issyria being the first). They are the most advanced human culture with respect to learning, and the schools and colleges and libraries in the Capitol of Ajuhar-al-Sahir are second only to those of the Grey Elves.

Hazur

Chandrahaar

Usohaan

Eastern Lands

Nihar

An empire that dominates a huge island landmass to the south and east, beyond Chandrahaar and Iruzhin. They have been relatively unaffected by the history of the mainland due to several natural navigation obstacles and a policy of isolation as well as a strong military.

Northern Lands

Veniri

A nation of merchants, is the largest and most powerful of these states, and is the primary rival of Athervon with respect to military power and trade – the two Kingdoms have had several small wars over the years.  It is one of the few countries that was not conquered by Jhon, being the limit of the reach of the Empire before it began its current retraction.

B'Narj

Oyirlan

Sunderlan

The Barbarian Kingdoms

A collection of small chiefdoms and kingdoms of the Vulkul people, spread thinly across the large island to the north, a quasi-Viking culture. They are raiders, continually threatening countries on the northern and eastern coast of the mainland.

Iruzhin

A large, multicultural Kingdom that encompasses the plains bounded by Dreadwood Forest to the North, The Hazurian steppes to the West, the Lions Teeth Mountains to the South, and the Sea of Serpents to the East.  It was conquered by Jhon over 150 years ago, but has always been a difficult subject realm due to its size and geography.  Recently, there are rumors that a civil war is brewing in the Kingdom led by some who wish to overthrow the yoke of Jhon.