Difference between revisions of "M&M3.SR.Freebooter"

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(Created page with "Back to the Main Page[https://wiki.rpg.net/index.php/MnM3.StarRaiders/Heroes] ==HEROE'S NAME== '''Alias or Code Name''': :'''Any other details''': (i.e. Age, Height, Weight,...")
 
(FREEBOOTER)
Line 1: Line 1:
 
Back to the Main Page[https://wiki.rpg.net/index.php/MnM3.StarRaiders/Heroes]
 
Back to the Main Page[https://wiki.rpg.net/index.php/MnM3.StarRaiders/Heroes]
  
==HEROE'S NAME==
+
==HERO'S NAME==
'''Alias or Code Name''':
+
'''Freebooter''':
 
:'''Any other details''': (i.e. Age, Height, Weight, Skin Color, Eye Color, Hair Color, etc.)
 
:'''Any other details''': (i.e. Age, Height, Weight, Skin Color, Eye Color, Hair Color, etc.)
  
===ATTRIBUTES [pp]===
+
===ATTRIBUTES [20 pp]===
 
:'''Strength (STR)''' 0
 
:'''Strength (STR)''' 0
 
:'''Stamina (STA)''' 0
 
:'''Stamina (STA)''' 0
Line 11: Line 11:
 
:'''Dexterity (DEX)''' 0
 
:'''Dexterity (DEX)''' 0
 
:'''Fighting (FGT)''' 0
 
:'''Fighting (FGT)''' 0
:'''Intelligence (INT)''' 0
+
:'''Intelligence (INT)''' 5
:'''Awareness (AWE)''' 0
+
:'''Awareness (AWE)''' 5
 
:'''Presence (PRE)''' 0
 
:'''Presence (PRE)''' 0
  
===POWERS [pp]===
+
===POWERS - Flight Suit Mode [92 pp]===
:'''x''':
+
:'''Twitch Gamer Senses 1 Danger Sense''':
:'''x''':
+
:'''Tight Bond with the Ship Senses 1 Communication Link, +8 Vehicles, only with ship''':
:'''x''':
+
:'''Pilot Suit 70 CP Removable -18''':
 +
:'''Reinforced Exo-Suit Enhanced Stamina 8, Lifting Strength 3  19 CP''':
 +
:'''Sealed Systems Immunity 10 Life Support – 10 CP''':
 +
:'''Grav Thrusters  Flight 5 Subtle  11 CP''':
 +
:'''Magnetic Soles Movement 1 Wall crawling 2 CP''':
 +
:'''Active Camo Concealment 6 All Sight, Hearing, Radio, Passive 6 CP''':
 +
:'''Combat Computer - Enhanced Dodge 10, Enhanced Parry 10, Enhanced Advantage 3: Move-By Attack, Power Attack, Uncanny Dodge 23 CP''':
 +
:'''Enhanced Sensor Visor Senses 6 Darkvision, Extended Vision 2, Radio, Distance Sense''':
 +
:'''Feature 1 Commlink''':
 +
:'''Omnitool Feature 1 Technology Tools, Comprehend 2 - Machines, Technology +8 Security Tasks Only, cutting torch Close Damage 1 + Weaken Toughness 1''':
 +
:'''Mecha Transformation  Metamorph 1 CP''':
 +
:'''*Morphing Weapon Module Removable 23''':
 +
:'''*Blaster Sniper Rifle Ranged Damage 8 Extended Range 2 Precise Accurate 1 (20 CP)''':
 +
:'''*Blaster Assault Rifle Ranged Damage 6 Multishot Accurate 2  (20 CP)''':
 +
:'''*Big Shot Close Damage 10 Area Line (20 CP)''':
 +
:'''*Neural Disruptor Ranged Affliction 10 (Resisted & Overcome by Fort, Dazed, Stunned, Incapacitated) (20 CP)
  
===ADVANTAGES [pp]===
 
: x:
 
: x:
 
  
===SKILLS [pp]===
+
===POWERS - Assault Mecha Mode [92 pp]===
: Acrobatics* (AGI)
+
:'''Twitch Gamer Senses 1 Danger Sense''':
: Athletics (STR)
+
:'''Tight Bond with the Ship Senses 1 Communication Link''':
: Close Combat (FTG)
+
:'''Assault Mecha Mode 90 CP Removable -23''':
: Deception (PRE)
+
:'''Mecha Body Growth 4 Innate Permanent 9 CP (Size rank -1) (15 feet) ''':
: Expertise (INT)
+
:'''Mecha Armor, Protection 6, Enhanced Stamina 4, Immunity 5 (hand blasters) 19 CP''':
: Insight (AWE)
+
:'''Sealed Systems Immunity 10 Life Support – 10 CP''':
: Intimidation* (PRE)
+
:'''Grav Thrusters  Flight 8 16 CP''':
: Investigation (INT)
+
:'''Magnetic Soles Movement 1 Wall Crawling, Only to hold in place 1 CP''':
: Perception (AWE)
+
:'''Weapon Systems 34 CP''':
: Persuasion (PRE)
+
:'''*Fusion cannon shot Ranged Damage 10 multishot (30 CP)''':
: Ranged Combat (DEX)
+
:'''*Fusion cannon sweep Close Damage 10 Selective Cone 2 Concentration  (30 CP)''':
: Sleight of Hand* (DEX)
+
:'''*Micro missiles - Ranged Damage 10 Area Burst (30 CP)''':
: Stealth (AGI)
+
:'''*Defense Barrier - Close Create 10, Selective, Impervious (30 CP)''':
: Technology* (INT)
+
:'''*Pile Bunker-Enhanced Strength 4 + Close Damage 4 Str Based, Accurate 4, Split, Weaken Toughness 10 objects only (27 CP)''':
: Treatment* (INT)
+
:'''Combat Computer - Enhanced Dodge 6, Enhanced Parry 6, Enhanced Advantage 3: Move-By Attack, Power Attack, Interpose (15 CP)''':
: Vehicles* (DEX)
+
:'''Enhanced Sensor Array Senses 6 Darkvision, Extended Vision 2, Radio, Distance Sense''':
: * ''These skills require at least 1 rank to use them.''
+
:'''Handles like a Tank Feature 1 Use Vehicles for Acrobatics Checks''':
 +
:'''*Armor Retraction  Metamorph 1 CP''':
 +
:'''Feature 1 Commlink''':
  
===DEFENSIVE [pp]===
 
: Dodge 10 (+)
 
: Parry 10
 
: Fortitude +
 
: Toughness +
 
: Will +
 
  
===OFFENSIVE===
+
===ADVANTAGES [15 pp]===
:Initiative +
+
:Eidetic Memory
 +
 
 +
:Improved Initiative 2
 +
 
 +
:Ranged Attack 10
 +
 
 +
:Skill Mastery (Piloting)
 +
 
 +
:Ultimate Effort (Piloting)
 +
 
 +
===SKILLS [12 pp]===
 +
: Acrobatics* (AGI) 0
 +
: Athletics (STR) 0
 +
: Close Combat (FTG) 0
 +
: Deception (PRE) 0
 +
: Expertise (Gamer) (INT) +8
 +
: Expertise (All Others) (INT) +8
 +
: Insight (AWE) 5
 +
: Intimidation* (PRE) 0/+2
 +
: Investigation (INT) +6
 +
: Perception (AWE) +8
 +
: Persuasion (PRE) 0
 +
: Ranged Combat (DEX) 0
 +
: Sleight of Hand* (DEX) 0
 +
: Stealth (AGI) 0
 +
: Technology* (INT) +10
 +
: Treatment* (INT) 0
 +
: Vehicles* (DEX) +12
 +
 
 +
===DEFENSIVE Flight Suit [pp]===
 +
: Dodge 10 (+) 12
 +
: Parry 10 +12
 +
: Fortitude +10
 +
: Toughness +8
 +
: Will +10
 +
 
 +
===DEFENSIVE MECHA [pp]===
 +
: Dodge 10 +6
 +
: Parry 10 +6
 +
: Fortitude +10
 +
: Toughness +14
 +
: Will +10
 +
 
 +
===OFFENSIVE Flight Suit===
 +
:Initiative + 8
 +
:Attack type + (Ranged/Close, dmg+ or save)
 +
 
 +
===OFFENSIVE ===
 +
:Initiative + 8
 
:Attack type + (Ranged/Close, dmg+ or save)
 
:Attack type + (Ranged/Close, dmg+ or save)
  
Line 58: Line 114:
 
:'''xx'''
 
:'''xx'''
  
===Backdown===
+
===Breakdown===
''Attributes +Powers +Advantages +Skills +Defenses =150 points''
+
''20 Attributes +92 Powers +15 Advantages +12 Skills + 11 Defenses =150 points''
  
 
==History/Backstory==
 
==History/Backstory==
  
 
===Pesonality/Tactics===
 
===Pesonality/Tactics===

Revision as of 00:47, 14 February 2021

Back to the Main Page[1]

HERO'S NAME

Freebooter:

Any other details: (i.e. Age, Height, Weight, Skin Color, Eye Color, Hair Color, etc.)

ATTRIBUTES [20 pp]

Strength (STR) 0
Stamina (STA) 0
Agility (AGL) 0
Dexterity (DEX) 0
Fighting (FGT) 0
Intelligence (INT) 5
Awareness (AWE) 5
Presence (PRE) 0

POWERS - Flight Suit Mode [92 pp]

Twitch Gamer Senses 1 Danger Sense:
Tight Bond with the Ship Senses 1 Communication Link, +8 Vehicles, only with ship:
Pilot Suit 70 CP Removable -18:
Reinforced Exo-Suit Enhanced Stamina 8, Lifting Strength 3 19 CP:
Sealed Systems Immunity 10 Life Support – 10 CP:
Grav Thrusters Flight 5 Subtle 11 CP:
Magnetic Soles Movement 1 Wall crawling 2 CP:
Active Camo Concealment 6 All Sight, Hearing, Radio, Passive 6 CP:
Combat Computer - Enhanced Dodge 10, Enhanced Parry 10, Enhanced Advantage 3: Move-By Attack, Power Attack, Uncanny Dodge 23 CP:
Enhanced Sensor Visor Senses 6 Darkvision, Extended Vision 2, Radio, Distance Sense:
Feature 1 Commlink:
Omnitool Feature 1 Technology Tools, Comprehend 2 - Machines, Technology +8 Security Tasks Only, cutting torch Close Damage 1 + Weaken Toughness 1:
Mecha Transformation Metamorph 1 CP:
*Morphing Weapon Module Removable 23:
*Blaster Sniper Rifle Ranged Damage 8 Extended Range 2 Precise Accurate 1 (20 CP):
*Blaster Assault Rifle Ranged Damage 6 Multishot Accurate 2 (20 CP):
*Big Shot Close Damage 10 Area Line (20 CP):
*Neural Disruptor Ranged Affliction 10 (Resisted & Overcome by Fort, Dazed, Stunned, Incapacitated) (20 CP)


POWERS - Assault Mecha Mode [92 pp]

Twitch Gamer Senses 1 Danger Sense:
Tight Bond with the Ship Senses 1 Communication Link:
Assault Mecha Mode 90 CP Removable -23:
Mecha Body Growth 4 Innate Permanent 9 CP (Size rank -1) (15 feet) :
Mecha Armor, Protection 6, Enhanced Stamina 4, Immunity 5 (hand blasters) 19 CP:
Sealed Systems Immunity 10 Life Support – 10 CP:
Grav Thrusters Flight 8 16 CP:
Magnetic Soles Movement 1 Wall Crawling, Only to hold in place 1 CP:
Weapon Systems 34 CP:
*Fusion cannon shot Ranged Damage 10 multishot (30 CP):
*Fusion cannon sweep Close Damage 10 Selective Cone 2 Concentration (30 CP):
*Micro missiles - Ranged Damage 10 Area Burst (30 CP):
*Defense Barrier - Close Create 10, Selective, Impervious (30 CP):
*Pile Bunker-Enhanced Strength 4 + Close Damage 4 Str Based, Accurate 4, Split, Weaken Toughness 10 objects only (27 CP):
Combat Computer - Enhanced Dodge 6, Enhanced Parry 6, Enhanced Advantage 3: Move-By Attack, Power Attack, Interpose (15 CP):
Enhanced Sensor Array Senses 6 Darkvision, Extended Vision 2, Radio, Distance Sense:
Handles like a Tank Feature 1 Use Vehicles for Acrobatics Checks:
*Armor Retraction Metamorph 1 CP:
Feature 1 Commlink:


ADVANTAGES [15 pp]

Eidetic Memory
Improved Initiative 2
Ranged Attack 10
Skill Mastery (Piloting)
Ultimate Effort (Piloting)

SKILLS [12 pp]

Acrobatics* (AGI) 0
Athletics (STR) 0
Close Combat (FTG) 0
Deception (PRE) 0
Expertise (Gamer) (INT) +8
Expertise (All Others) (INT) +8
Insight (AWE) 5
Intimidation* (PRE) 0/+2
Investigation (INT) +6
Perception (AWE) +8
Persuasion (PRE) 0
Ranged Combat (DEX) 0
Sleight of Hand* (DEX) 0
Stealth (AGI) 0
Technology* (INT) +10
Treatment* (INT) 0
Vehicles* (DEX) +12

DEFENSIVE Flight Suit [pp]

Dodge 10 (+) 12
Parry 10 +12
Fortitude +10
Toughness +8
Will +10

DEFENSIVE MECHA [pp]

Dodge 10 +6
Parry 10 +6
Fortitude +10
Toughness +14
Will +10

OFFENSIVE Flight Suit

Initiative + 8
Attack type + (Ranged/Close, dmg+ or save)

OFFENSIVE

Initiative + 8
Attack type + (Ranged/Close, dmg+ or save)

Complications

xx
xx

Breakdown

20 Attributes +92 Powers +15 Advantages +12 Skills + 11 Defenses =150 points

History/Backstory

Pesonality/Tactics