Difference between revisions of "M&M3.SR.John Richards"
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Back to the Main Page[https://wiki.rpg.net/index.php/MnM3.StarRaiders/Heroes] | Back to the Main Page[https://wiki.rpg.net/index.php/MnM3.StarRaiders/Heroes] | ||
− | == | + | ==John Richards== |
− | '''Alias or Code Name''' | + | '''Alias or Code Name''': ''To Be Determined'' |
− | :'' | + | * |
+ | [[File:John Chrichton.png]] | ||
− | ===ATTRIBUTES [ | + | ===ATTRIBUTES [36]=== |
:'''Strength (STR)''' 0 | :'''Strength (STR)''' 0 | ||
− | :'''Stamina (STA)''' | + | :'''Stamina (STA)''' 2 |
− | :'''Agility (AGL)''' | + | :'''Agility (AGL)''' 2 |
:'''Dexterity (DEX)''' 0 | :'''Dexterity (DEX)''' 0 | ||
− | :'''Fighting (FGT)''' | + | :'''Fighting (FGT)''' 1 |
− | :'''Intelligence (INT)''' | + | :'''Intelligence (INT)''' 7 |
− | :'''Awareness (AWE)''' | + | :'''Awareness (AWE)''' 5 |
− | :'''Presence (PRE)''' | + | :'''Presence (PRE)''' 1 |
− | ===POWERS [ | + | ===POWERS [68]=== |
− | |||
− | |||
− | |||
− | + | ''Reflexive Spatial Manipulation Defenses'' | |
− | : | + | :'''Enhanced Dodge 8, Permanent (+0) [8]''': |
− | + | :'''Enhanced Parry 8, Permanent (+0), Quirk 1: Any attack evaded due to these additional ranks (as oppose to the base 6) is done so by noticeable dimensional "flickering" (Flat 1) [7] | |
+ | ''' | ||
+ | * | ||
+ | * | ||
+ | ''Dimensional Manipulation (32 point Array + 6 Alternate Effects)'' | ||
− | ===SKILLS [ | + | :'''Focused Spatial Manipulation Defense: Immunity to Ranged Attacks 30, Subtle 2 (Flat 2) [32]''': |
− | : Acrobatics* (AGI) | + | * |
− | : Athletics (STR) | + | :''' Short Range Displacement: Teleport 9, Accurate (+1), Change Direction (Flat 1), Change Velocity (Flat 1) Increased Mass (400 lbs; Flat 3) [1]''' |
− | : Close Combat (FTG) | + | * |
− | : Deception (PRE) | + | :'''Displace Subject: Teleport 6, Accurate (+1), Attack (+0), Change Direction (Flat 1), Change Velocity (Flat 1), Increased Range (Perception; +2) [1]''' |
− | : Expertise (INT) | + | * |
− | : Insight (AWE) | + | :'''Defensive Portal: Deflect 7, Indirect 4 (Flat 4), Increased Range (Perception; +1), Reflect (+1), Redirect (+1) [1]''' |
− | : Intimidation* (PRE) | + | * |
− | : Investigation (INT) | + | :'''Window Portal: Elongation 28, Affects Others (+1); Indirect (Flat 4), Increased Range (Perception; +2) Limited (Limbs or Head Only - No Grab Bonus -1) , Side Effect (If There's a Foe Close Enough to the Other Side of the Portal They Could Potentially Reach Through From Their End While It's Open -2) [1]''' |
− | : Perception (AWE) | + | * |
− | : Persuasion (PRE) | + | :'''Short Range Portal: Teleport 6, Accurate (+1), Portal (+2) [1]''' |
− | : Ranged Combat (DEX) | + | * |
− | : Sleight of Hand* (DEX) | + | :'''Recursive Trap Door Portal: Affliction 9 (Resisted by Dodge, Overcome by Acrobatics or Agility; Hindered & Vulnerable, Defenseless & Immobile), Affects Insubstantial (Full Effect; Flat 2), Alternate Resistance (Dodge, Acrobatics or Agility; +0), Extra Condition (+1), Increased Range (Perception; +2), Limited (Not flyers, teleporters or others who can automatically stop falling in midair; -1), Limited (Third Parties Can Free Victims By Successfully Catching Them And Lifting Them To Solid Ground or Other Plausible Methods of Stopping Falls; -1), Limited Degree (-1), Progressive (+2) Reversible (Flat 1), Split (Flat 1) [1]''' |
− | : Stealth (AGI) | + | * |
− | : Technology* (INT) | + | * |
− | : Treatment* (INT) | + | ''Modified Blaster Pistol “Sue”: 21-point Array, Easily Removable (-10 points) [25]'' |
− | : Vehicles* (DEX) | + | |
+ | :'''Damage 7, Increased Range (Ranged +1), Multiattack (+1) (21)''' | ||
+ | * | ||
+ | :'''Heavy Setting: Damage 10, Increased Range (Ranged +1), Precise Flat 1) (1)''' | ||
+ | * | ||
+ | :'''Continuous Beam Setting: Damage 7, Increased Duration (Continuous +2), Increased Range (Ranged +1), Limited (Interrupted By Cover -1) (1)''' | ||
+ | * | ||
+ | :'''Stun Setting: Affliction 7 (Resisted and Overcome by Fortitude; Dazed & Vulnerable, Defenseless & Disabled, Paralyzed), Extra Condition (+1), Increased Range (Ranged +1) (1)''' | ||
+ | * | ||
+ | :'''Bliss Inducing Setting: Affliction 5 (Resisted and Overcome by Will; Entranced & Vulnerable, Defenseless & Stunned, Incapacitated), Cumulative (+1), Extra Condition (+1), Increased Range (Ranged +1) Subtle (Flat 1) (1)''' | ||
+ | |||
+ | ===ADVANTAGES [6]=== | ||
+ | : Eidetic Memory: | ||
+ | : Equipment 1: | ||
+ | ::''Vacuum Suit (2)'' | ||
+ | ::''Vacuum Suit Jet Pack'' | ||
+ | ::''Magnetic Boots'' | ||
+ | ::''Commlink'' | ||
+ | : Improvised Tools: | ||
+ | : Inventor: | ||
+ | : Skill Mastery (Technology): | ||
+ | : Skill Mastery (Vehicles): | ||
+ | |||
+ | ===SKILLS [18]=== | ||
+ | : Acrobatics* (AGI) 2 | ||
+ | : Athletics (STR) 0 | ||
+ | : Close Combat (FTG) 1 | ||
+ | : Deception (PRE) 1 | ||
+ | : Expertise (Science) (INT) 13 | ||
+ | : Insight (AWE) 5 | ||
+ | : Intimidation* (PRE) 1 | ||
+ | : Investigation (INT) 7 | ||
+ | : Perception (AWE) 7 | ||
+ | : Persuasion (PRE) 5 | ||
+ | : Ranged Combat (Blaster) (DEX) 10 | ||
+ | : Sleight of Hand* (DEX) 0 | ||
+ | : Stealth (AGI) 2 | ||
+ | : Technology* (INT) 15 | ||
+ | : Treatment* (INT) 7 | ||
+ | : Vehicles* (DEX) 6 | ||
: * ''These skills require at least 1 rank to use them.'' | : * ''These skills require at least 1 rank to use them.'' | ||
− | ===DEFENSIVE [ | + | ===DEFENSIVE [22]=== |
− | : Dodge 10 | + | : Dodge 10 +14 |
− | : Parry 10 | + | : Parry 10 +14 |
− | : Fortitude + | + | : Fortitude +6 |
− | : Toughness + | + | : Toughness +6 |
− | : Will + | + | : Will +10 |
===OFFENSIVE=== | ===OFFENSIVE=== | ||
− | :Initiative + | + | :Initiative +2 |
− | :Attack | + | :Displace Subject Perception Teleport 6 vs Dodge |
+ | :Defensive Portal Deflect-Redirection Perception, Damage or Save of Original Attack | ||
+ | :Recursive Trap Door Portal Perception Affliction 9 vs Dodge, Overcome by Acrobatics or Agility (Progressive) | ||
+ | :Modified Blaster Pistol +10 to hit, Ranged Damage 7 (Multiattack) | ||
+ | :Heavy Setting +10 to hit, Ranged Damage 10 | ||
+ | :Continuous Beam Setting +10 to hit, Ranged Damage 7 (Continuous) | ||
+ | :Stun Setting +10 to hit, Ranged Affliction 7 vs Fortitude | ||
+ | :Bliss Inducing Setting +10 to hit, Ranged Affliction 5 vs Will (Cumulative) | ||
===Complications=== | ===Complications=== | ||
− | :''' | + | :'''Motivation (Responsibility)''' |
− | :''' | + | :'''Mistaken Identity ("A male Earthling in this part of the galaxy? And he happens to be a scientist and inventor? Obviously he must be Daedalus!")''' |
+ | :'''Obsession (Scientific Discovery)''' | ||
− | === | + | ===Breakdown=== |
− | ''Attributes +Powers +Advantages +Skills +Defenses =150 points'' | + | ''36 Attributes +67 Powers +6 Advantages +19 Skills +22 Defenses =150 points'' |
==History/Backstory== | ==History/Backstory== | ||
+ | ''"My name is John Richards. An astronaut. A radiation wave hit and I got shot through a wormhole. Lost in some distant part of the universe. On a ship, a highly advanced ship, full of strange alien life forms. Listen please. Is there anyone out there who can hear me? Being held by a group of high tech Neanderthals. I'm definitely far from home."'' | ||
===Pesonality/Tactics=== | ===Pesonality/Tactics=== |
Revision as of 16:12, 18 March 2021
Back to the Main Page[1]
Contents
John Richards
Alias or Code Name: To Be Determined
ATTRIBUTES [36]
- Strength (STR) 0
- Stamina (STA) 2
- Agility (AGL) 2
- Dexterity (DEX) 0
- Fighting (FGT) 1
- Intelligence (INT) 7
- Awareness (AWE) 5
- Presence (PRE) 1
POWERS [68]
Reflexive Spatial Manipulation Defenses
- Enhanced Dodge 8, Permanent (+0) [8]:
- Enhanced Parry 8, Permanent (+0), Quirk 1: Any attack evaded due to these additional ranks (as oppose to the base 6) is done so by noticeable dimensional "flickering" (Flat 1) [7]
Dimensional Manipulation (32 point Array + 6 Alternate Effects)
- Focused Spatial Manipulation Defense: Immunity to Ranged Attacks 30, Subtle 2 (Flat 2) [32]:
- Short Range Displacement: Teleport 9, Accurate (+1), Change Direction (Flat 1), Change Velocity (Flat 1) Increased Mass (400 lbs; Flat 3) [1]
- Displace Subject: Teleport 6, Accurate (+1), Attack (+0), Change Direction (Flat 1), Change Velocity (Flat 1), Increased Range (Perception; +2) [1]
- Defensive Portal: Deflect 7, Indirect 4 (Flat 4), Increased Range (Perception; +1), Reflect (+1), Redirect (+1) [1]
- Window Portal: Elongation 28, Affects Others (+1); Indirect (Flat 4), Increased Range (Perception; +2) Limited (Limbs or Head Only - No Grab Bonus -1) , Side Effect (If There's a Foe Close Enough to the Other Side of the Portal They Could Potentially Reach Through From Their End While It's Open -2) [1]
- Short Range Portal: Teleport 6, Accurate (+1), Portal (+2) [1]
- Recursive Trap Door Portal: Affliction 9 (Resisted by Dodge, Overcome by Acrobatics or Agility; Hindered & Vulnerable, Defenseless & Immobile), Affects Insubstantial (Full Effect; Flat 2), Alternate Resistance (Dodge, Acrobatics or Agility; +0), Extra Condition (+1), Increased Range (Perception; +2), Limited (Not flyers, teleporters or others who can automatically stop falling in midair; -1), Limited (Third Parties Can Free Victims By Successfully Catching Them And Lifting Them To Solid Ground or Other Plausible Methods of Stopping Falls; -1), Limited Degree (-1), Progressive (+2) Reversible (Flat 1), Split (Flat 1) [1]
Modified Blaster Pistol “Sue”: 21-point Array, Easily Removable (-10 points) [25]
- Damage 7, Increased Range (Ranged +1), Multiattack (+1) (21)
- Heavy Setting: Damage 10, Increased Range (Ranged +1), Precise Flat 1) (1)
- Continuous Beam Setting: Damage 7, Increased Duration (Continuous +2), Increased Range (Ranged +1), Limited (Interrupted By Cover -1) (1)
- Stun Setting: Affliction 7 (Resisted and Overcome by Fortitude; Dazed & Vulnerable, Defenseless & Disabled, Paralyzed), Extra Condition (+1), Increased Range (Ranged +1) (1)
- Bliss Inducing Setting: Affliction 5 (Resisted and Overcome by Will; Entranced & Vulnerable, Defenseless & Stunned, Incapacitated), Cumulative (+1), Extra Condition (+1), Increased Range (Ranged +1) Subtle (Flat 1) (1)
ADVANTAGES [6]
- Eidetic Memory:
- Equipment 1:
- Vacuum Suit (2)
- Vacuum Suit Jet Pack
- Magnetic Boots
- Commlink
- Improvised Tools:
- Inventor:
- Skill Mastery (Technology):
- Skill Mastery (Vehicles):
SKILLS [18]
- Acrobatics* (AGI) 2
- Athletics (STR) 0
- Close Combat (FTG) 1
- Deception (PRE) 1
- Expertise (Science) (INT) 13
- Insight (AWE) 5
- Intimidation* (PRE) 1
- Investigation (INT) 7
- Perception (AWE) 7
- Persuasion (PRE) 5
- Ranged Combat (Blaster) (DEX) 10
- Sleight of Hand* (DEX) 0
- Stealth (AGI) 2
- Technology* (INT) 15
- Treatment* (INT) 7
- Vehicles* (DEX) 6
- * These skills require at least 1 rank to use them.
DEFENSIVE [22]
- Dodge 10 +14
- Parry 10 +14
- Fortitude +6
- Toughness +6
- Will +10
OFFENSIVE
- Initiative +2
- Displace Subject Perception Teleport 6 vs Dodge
- Defensive Portal Deflect-Redirection Perception, Damage or Save of Original Attack
- Recursive Trap Door Portal Perception Affliction 9 vs Dodge, Overcome by Acrobatics or Agility (Progressive)
- Modified Blaster Pistol +10 to hit, Ranged Damage 7 (Multiattack)
- Heavy Setting +10 to hit, Ranged Damage 10
- Continuous Beam Setting +10 to hit, Ranged Damage 7 (Continuous)
- Stun Setting +10 to hit, Ranged Affliction 7 vs Fortitude
- Bliss Inducing Setting +10 to hit, Ranged Affliction 5 vs Will (Cumulative)
Complications
- Motivation (Responsibility)
- Mistaken Identity ("A male Earthling in this part of the galaxy? And he happens to be a scientist and inventor? Obviously he must be Daedalus!")
- Obsession (Scientific Discovery)
Breakdown
36 Attributes +67 Powers +6 Advantages +19 Skills +22 Defenses =150 points
History/Backstory
"My name is John Richards. An astronaut. A radiation wave hit and I got shot through a wormhole. Lost in some distant part of the universe. On a ship, a highly advanced ship, full of strange alien life forms. Listen please. Is there anyone out there who can hear me? Being held by a group of high tech Neanderthals. I'm definitely far from home."