Difference between revisions of "M&M3.SR.John Richards"

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(SKILLS [pp])
(SKILLS [pp])
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: Skill Mastery (Technology):
 
: Skill Mastery (Technology):
  
===SKILLS [pp]===
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===SKILLS [19]===
 
: Acrobatics* (AGI) 2
 
: Acrobatics* (AGI) 2
 
: Athletics (STR) 0
 
: Athletics (STR) 0

Revision as of 06:54, 15 February 2021

Back to the Main Page[1]

John Richards

Alias or Code Name:

John Chrichton.png

ATTRIBUTES [36]

Strength (STR) 0
Stamina (STA) 2
Agility (AGL) 2
Dexterity (DEX) 0
Fighting (FGT) 1
Intelligence (INT) 7
Awareness (AWE) 5
Presence (PRE) 1

POWERS [67]

Reflexive Spatial Manipulation Defenses

Enhanced Dodge 8, Permanent (+0) [8]:
Enhanced Parry 8, Permanent (+0), Quirk 1: Any attack evaded due to these additional ranks (as oppose to the base 6) is done so by noticeable dimensional "flickering" (Flat 1) [7]

Dimensional Manipulation (32 point Array + 6 Alternate Effects)

Focused Spatial Manipulation Defense: Immunity to Ranged Attacks 30, Subtle 2 (Flat 2) [32]:
Short Range Displacement: Teleport 9, Accurate (+1), Change Direction (Flat 1), Change Velocity (Flat 1) Increased Mass (400 lbs; Flat 3) [1]
Displace Subject: Teleport 6, Accurate (+1), Attack (+0), Change Direction (Flat 1), Change Velocity (Flat 1), Increased Range (Perception; +2) [1]
Defensive Portal: Deflect 7, Indirect 4 (Flat 4), Increased Range (Perception; +1), Reflect (+1), Redirect (+1) [1]
Window Portal: Elongation 28, Affects Others (+1); Indirect (Flat 4), Increased Range (Perception; +2) Limited (Limbs or Head Only - No Grab Bonus -1) , Side Effect (If There's a Foe Close Enough to the Other Side of the Portal They Could Potentially Reach Through From Their End While It's Open -2) [1]
Short Range Portal: Teleport 6, Accurate (+1), Portal (+2) [1]
Recursive Trap Door Portal: Affliction 7 (Resisted and Overcome by Agility; Hindered & Vulnerable, Defenseless & Immobile), Affects Insubstantial (Full Effect; Flat 2), Alternate Resistance (Agility; +0), Extra Condition (+1), Increased Range (Perception; +2), Limited (Not flyers, teleporters or others who can automatically stop falling in midair; -1), Limited Degree (-1), Progressive (+2) Reversible (Flat 1) [1]

Modified Blaster Pistol “Sue”: 21-point Array, Easily Removable (-8 points) [22]

Damage 10, Increased Range (Ranged +1), Precise Flat 1) (21)
Stun Setting: Affliction 7 (Resisted and Overcome by Fortitude; Impaired, Stunned, Incapacitated), Cumulative (+1), Increased Range (Ranged +1) (1)

ADVANTAGES [6]

Eidetic Memory:
Equipment 1:
Vacuum Suit (2)
Vacuum Suit Jet Pack
Magnetic Boots
Commlink
Improvised Tools:
Inventor:
Skill Mastery (Expertise: Science):
Skill Mastery (Technology):

SKILLS [19]

Acrobatics* (AGI) 2
Athletics (STR) 0
Close Combat (FTG) 1
Deception (PRE) 1
Expertise (Science) (INT) 13
Insight (AWE) 5
Intimidation* (PRE) 1
Investigation (INT) 7
Perception (AWE) 7
Persuasion (PRE) 5
Ranged Combat (Blaster) (DEX) 10
Sleight of Hand* (DEX) 0
Stealth (AGI) 2
Technology* (INT) 15
Treatment* (INT) 7
Vehicles* (DEX) 8
* These skills require at least 1 rank to use them.

DEFENSIVE [pp]

Dodge 10 (+)
Parry 10
Fortitude +
Toughness +
Will +

OFFENSIVE

Initiative +
Attack type + (Ranged/Close, dmg+ or save)

Complications

xx
xx

Backdown

Attributes +Powers +Advantages +Skills +Defenses =150 points

History/Backstory

Pesonality/Tactics