Difference between revisions of "Magnus 'Burlufotr' Snorrison"

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m (Class Features)
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== Class Features ==
 
== Class Features ==
  
=== Barbarian ===
+
=== Cleric ===
* Fast Movement
+
* Aura
* Uncanny Dodge
+
* Spells
* Whirling Frenzy
+
* Turn or Rebuke Undead
  
=== Domain Wizard ===
 
* Arcane Domain (Battle)
 
* Summon [[Ulf_Bjarki#Familiar|Familiar]]
 
  
 
=== Proficiencies ===
 
=== Proficiencies ===
* All simple and martial weapons
+
* All simple weapons
 
* Light and medium armour
 
* Light and medium armour
 
* All shields except tower shields
 
* All shields except tower shields
 
  
 
== Skills ==
 
== Skills ==

Revision as of 11:58, 31 October 2009

A player character in D&D 3.5: Wyrdpunk.


Character Information

  • Name: Magnus Snorrison Burlofotr
  • Race: Human
  • Alignment: Chaotic Neutral
  • Character Level: 3

Background

Abilities

  • Strength 15 (+2)
  • Dexterity 9 (-1)
  • Constitution 13 (+1)
  • Intelligence 14 (+2)
  • Wisdom 16 (+3)
  • Charisma 14 (+2)


Class Features

Cleric

  • Aura
  • Spells
  • Turn or Rebuke Undead


Proficiencies

  • All simple weapons
  • Light and medium armour
  • All shields except tower shields

Skills

Total skill points 46. Class skills are italized.

  • Appraise - (+2 when dealing with weapons, +3 when within arm's reach of familiar)
  • Balance -
  • Bluff -
  • Climb +6
  • Concentration +6
  • Craft (weaponsmith) +6
  • Decipher Script -
  • Diplomacy -
  • Disable Device -
  • Disguise -
  • Escape Artist -
  • Forgery -
  • Gather Information -
  • Handle Animal -
  • Heal -
  • Hide -
  • Intimidate -
  • Jump +6
  • Knowledge (+1 on all trained Knowledge checks; use untrained Knowledge skills as if they were trained)
    • Arcana +6
    • Geography +2
    • History +2
  • Listen - (+2 when within arm's reach of familiar)
  • Move Silently -
  • Open Lock -
  • Perform -
  • Profession -
  • Ride -
  • Search -
  • Sense Motive -
  • Sleight Of Hand -
  • Speak Language -
  • Spellcraft +6 (+2 synergy from Knowledge (arcana))
  • Spot - (+2 when within arm's reach of familiar)
  • Survival -
  • Swim +6
  • Tumble - (+2 synergy from Jump)
  • Use Magic Device - (+2 synergy from Spellcraft when dealing with scrolls)
  • Use Rope -

Languages

  • Norse (Common?)
  • Greek
  • Latin
  • Arabic


Feats


Combat

  • Initiative:
  • Speed: ft
  • Fortitude save: +
  • Will save: +
  • Reflex save: +
  • AC: ( with shield)
    • Touch AC: 9
    • Flatfooted: ( with shield)
  • BAB: +3
    • Melee: +5
    • Ranged: +1
  • Damage bonus: +2
    • Two-handed: +4
    • Off-hand: +1
  • Hit Points:
    • Current:

Magic

Domain spells are italized. Caster level is increased by one when casting domain spells.

Spellbook

Spells per Day

  • Level 0: 3 +
  • Level 1: 2 +

Currently Prepared

  • Level 0
  • Level 1


Familiar

  • None


Equipment

Weapons

Armour

Other Gear


Total Weight

  • Arms and armour:
  • Other gear:
  • Everything:

Carrying Capacity

  • Light: 100lb or less
  • Medium: 101-200lb
  • Heavy: 201-300lb


Notes

On Names