Difference between revisions of "Maro"

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(Talents)
(Name)
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'''Homeland:''' The Baracha Isles<br>
 
'''Homeland:''' The Baracha Isles<br>
 
'''Caste (Trait):''' Corsair (Calculating)<br>
 
'''Caste (Trait):''' Corsair (Calculating)<br>
'''Corsair Story:''' <br>
+
'''Corsair Story:''' Left to Vengeance<br>
 
'''Archetype:''' Pirate<br>
 
'''Archetype:''' Pirate<br>
 
'''Bonds:''' <br>  
 
'''Bonds:''' <br>  

Revision as of 21:10, 17 May 2022

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Name

Age (Gender): 25 (Male)
Homeland: The Baracha Isles
Caste (Trait): Corsair (Calculating)
Corsair Story: Left to Vengeance
Archetype: Pirate
Bonds:
Nature/Education: Scheming/Outlawed on the Shore
Pirate Story: Left to Vengeance
Social Standing: 1

Appearance: A bit taller than most, wih swarthy skin, dark hair, sharp features and oddly-light blue eyes. A man who's sailed with the corsairs, to those that know the look.
Personality:
Languages: Kushite, Pirate Code, Argossean

XP:
Fortune Points: 3

Beliefs

Combat

Bonus Damage: Ranged +1 | Melee +2 | Presence +0

Weapons

  • Weapon 1 Name: Range or Reach X, Grip X, Size X, Damage X, Qualities (X, Y), Loads X
  • Weapon 2 Name: Range or Reach X, Grip X, Size X, Damage X, Qualities (X, Y), Loads X

Stress & Harm
Vigor: X/Y | Wounds:
Resolve: X/Y | Trauma:

Courage Soak: X
Armor Soak (Armor Type): Head X, Right Arm X, Left Arm X, Torso X, Right Leg X, Left Leg X
Armor Qualities:


Attributes/Skills

Agility: X

  • Acrobatics: E/F if possessed, or leave blank
  • Melee:
  • Stealth:

Awareness: X

  • Insight:
  • Observation:
  • Survival:
  • Thievery:

Brawn: X

  • Athletics:
  • Resistance:

Coordination: X

  • Parry:
  • Ranged Weapons:
  • Sailing:

Intelligence: X

  • Alchemy:
  • Craft:
  • Healing:
  • Linguistics:
  • Lore:
  • Warfare:

Personality: X

  • Animal Handling:
  • Command
  • Counsel:
  • Persuade:
  • Society:

Willpower: X

  • Discipline:
  • Sorcery:


Talents

  • Sea Raider (Baracha Isles): The Difficulty of all Sailing tests made in your homeland’s waters and of Athletics tests related to swimming are reduced by 1.
  • Naval Discipline (Corsair): Your people have traditionally served at sea, and view the sea as a battlefield. When at sea, gain 2 Combat Dice non-stackable Morale and Cover Soak when fighting alongside at least one other character with this talent that has not suffered any Wounds.
  • Reaver (Corsair): Your people are known for piracy or raiding activities up and down the coast, against your own people, against neighboring countries, or everyone else. +1 Reputation when dealing with anyone with a nautical or pirate background, and you inflict +1 Combat Die damage on Threaten attacks against anyone that has heard of you.
  • Name of Talent (Skill Tree, Rank X): [from Education]
  • Name of Talent (Skill Tree, Rank X): [from Nature]
  • Name of Talent (Skill Tree, Rank X): [from Archetype]

Spells & Formulae

Belongings

Gold: X | Upkeep: X
Encumbrance:

Character Story

Notes