Difference between revisions of "Match Types"

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(Sumo Wrestling Match)
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'''Example Sumo Maneuvers'''
 
'''Example Sumo Maneuvers'''
 +
 
''Ashi-tori''
 
''Ashi-tori''
 
You hold your opponent’s leg until he loses his
 
You hold your opponent’s leg until he loses his
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check, Save negates damage. Maneuver
 
check, Save negates damage. Maneuver
 
modifier: +3.
 
modifier: +3.
 
  
 
=== Taped Fist Match ===
 
=== Taped Fist Match ===

Revision as of 17:49, 26 March 2006

200 Light Tubes Death Match

In this match, 200 fluorescent light tubes are available as legal weapons. Victory is by pinfall only.


Asylum Match

This match takes place in a circular, chain-link cage in the center of the ring. The only way to win is by submission.


Barbed Wire Match

This is a very dangerous type of match. The ropes are taken down and replaced with barbed wire. Maneuvers such as the Irish Whip can be used to do a lot of damage in a hurry. Most moves change to 1d8 base damage when involving barbed wire, or 1d10 damage when involving tables or ladders and barbed wire. All maneuvers involving throwing the opponent into barbed wire get the Save Negates Damage maneuver modifier.

Example: Terry Funk Irish Whips Sabu toward barbed wire. Sabu makes his Reflex save and thus manages to stop himself short of the barbed wire before being spiked on it. All maneuvers executed while being wrapped in barbed wire receive the Endurance Cost modifier. You may only wrap yourself or your opponent in barbed wire if your opponent is stunned/distracted. If both wrestlers are wrapped in barbed wire, the one who holds the initiative must make a fortitude save (DC 15), to separate himself from his opponent. Otherwise, both combatants are tangled up together in barbed wire and may only use simple maneuvers until separated.

Wrestlers involved in this match usually tape their hands heavily; the barbed wire is very sharp and they may utilize it during a match, cutting off strands of it with wire cutters. Both wrestlers are often a bloody mess at the end of this match, and often have to have barbed wire clipped away from their bodies! This is a No Disqualification match.


Battle of Respect

This match has no winners. Instead, the wrestlers simply battle each other for a predetermined amount of time. There are no pinfalls, submissions, or disqualifications. For game purposes, consider this match an automatic draw.


Blindfold Match

Both wrestlers wear blindfolds and wrestle. Normal rules apply. Before you may apply a maneuver, you must first find your opponent in the ring by feeling around. This requires a Wisdom check vs. DC 20, and may be a contested roll if your opponent is trying to stay away from you. All maneuver checks suffer a –4 penalty for being blinded.


Bodyslam Challenge

The only way to win this match is to bodyslam your opponent. This match usually involves at least one Super Heavyweight or Ultra Heavyweight wrestler.


Brimstone Match

Burning hot coals surrounds the perimeter of the ring. The match does not end until one wrestler throws his opponent onto the coals outside of the ring.


Catch-as-Catch-Can Match

This type of match was popular in the early 1900’s. It stipulated that any maneuver that wasn’t intended to inflict damage was legal. Thus, wrestlers would use many amateur wrestling and submission techniques. Another stipulation was that a match could be won by forcing your opponent to the arena floor, much like a battle royal. Illegal Maneuver Types · Aerial Maneuvers · Rough Maneuvers · Simple Maneuvers · Savvy Maneuvers


Catfight

This is a match between two women, with the object being to throw your opponent over the top rope. It costs 1 Heat to attempt a maneuver that would toss your opponent over the rope, and your opponent receives one Reflex Save to keep from going over.


Country Whippin’ Match

Both wrestlers are armed with leather straps, which are legal. All other normal rules apply.


Crybaby Match

This is a normal match, with the added stipulation that the loser must wear a diaper.


Double Jeopardy Match

Two, separate, matches occur in the ring simultaneously. Normal match rules apply. Stipulation bonus: x20 Double Tables Cage Match This match takes place in a cage, which has a table hooked to each side. To win, you must send your opponent through two tables. Each attempt to put your opponent through a table costs 1 Heat.


Explosion Match

This is a Barbed Wire match. A barbed wire wrapped board laced with a small amount of C- 4 explosive is placed in the ring. To win the match, you must throw your opponent onto the board, effectively blowing him up. Maneuvers involving the explosive board cost 1 Heat. In one variant, the C-4 laced board is simply used as a weapon, requiring a pinfall for submission to win.


Final Curtain Match

The only way to win this match is by pinfall. All other normal rules apply.


Finisher Match

The first wrestler to use their finisher is the winner. All Normal match rules apply. You must spend 1 Heat and make a successful maneuver check with your finisher in order to win the match.


First Blood Match

This is a No Disqualification match. The first man to visibly bleed loses. In game terms, the first wrestler to suffer Trauma damage loses, though he may make Sleight of Hand roll to hide the wound vs. DC 5 + damage rolled. If successful, the referee doesn’t notice the wound and the match continues.


Football Classic Match

This match pits two teams of wrestlers against each other. Two cages are placed at ringside, each holding one team’s manager. Each cage is locked, and each manager holds a weapon. The keys to the cages are attached to a football. The object is to gain possession of the ball and use the key to unlock your manager’s cage. You may then use the weapon against the opposing team. Only the weapon the managers hold are legal. All other normal rules apply. Mick Foley has described this match as “A fun, faninclusive cross between keep away, monkey in the middle, and kill the guy with the ball”. The “field” is the ringside area, though it may take place anywhere in the arena as a Falls Count Anywhere match, at the GM’s discretion.


Harbor Brawl

This No Disqualification Match takes place on or near a dock. The first wrestler to knock out our throw his opponent into the water wins.


Hair vs. Mask Match

This match usually takes place between a masked wrestler and a wrestler hair. If the masked wrestler loses, he must remove his mask. If the wrestler with hair loses, his head must be shaved.


Hair vs. Hair Match

The loser of this match gets his head shaved. Normal rules apply.


Handcuff Match

You must handcuff your opponent in order to win this match. Normal match rules apply. Your opponent must be stunned before you may attempt to handcuff him. Attempts to handcuff your opponent cost 1 Heat, and your opponent gets two Saving Throws of his choice to avoid being handcuffed (one Save for each hand).


Hog Pen Match

A hog pen is placed in the ringside area. The object of this match is to throw your opponent into the hog pen. Attempting to throw your opponent into the Hog Pen costs 1 Heat. This is a No Disqualification Match.


Intergender Match

This is a normal match, taking place between a man and a woman. This was a favored match of comedian Andy Kaufman. Another famous Intergender match took place in ECW between Stevie Richards and Luna Vachon. There is also a tag team variation, called a Mixed Tag Team Match, often pitting teams consisting of one man and one woman against another, similar, team. Often, in Mixed Tag matches, the women are only allowed to wrestle each other, but not always.


“I Quit” Singapore Cane Match

This is a submissions only match. In order to win, you must make your opponent say “I Quit” into a microphone. The loser is caned ten times across their back. Singapore Canes are the only legal weapons. All other normal rules apply.


Jailhouse Match

This is a normal match, with the stipulation that the loser must spend the night in the local jail.


King of the Road

This match took place once in WCW between Dustin Rhodes and The Blacktop Bully. This is a No Disqualification match that takes place on the flatbed trailer of a moving semi-truck.


Kiss My Foot Match

Normal rules apply. The loser must kiss the winner’s feet.


Last Blood Battle Royal

This is a battle royal match, with the stipulation that the last man to bleed is the winner. In game terms, if you suffer Trauma damage, you are eliminated from the match, with the last man not to suffer Trauma damage declared the winner.


Loser Leaves Town Match

The loser of this match must leave the wrestling promotion. Normal rules apply. This is sometimes called a Retirement Match, Pink Slip Match, or a You’re Fired! Match. One variant is to have the loser leave the promotion for a set number of days.


Loser Wears a Dress Match

This is a normal match between two male wrestlers, with the added stipulation that the loser must wear a dress.


Lumberjack Match

In this match, a number of other wrestlers surround the ring. Their job is to return a competing wrestler to the ring if he leaves it. This match is usually between a face and a heel, with an even mix of face and heel lumberjacks at ringside. The wrestlers at ringside are legal participants of the match, with the provision that they may not enter the ring. However, they often beat up wrestlers of opposing alignment before returning them to the ring. Sometimes fights break out between the lumberjacks. All other normal rules apply.

One variation is the Canadian Lumberjack Match; all the lumberjacks are armed with leather straps, which they may use as a weapon. Another variation is the Lumberjill Snowbunny Match, which is held between two female wrestlers, with female lumberjacks surrounding a pit of snow.


Mask vs. Mask Match

This match takes place between two masked wrestlers. The loser must remove his mask. Normal rules apply.


(Object) on a Pole Match

A foreign object is hung from a pole in one corner of the ring. The wrestler who grabs the object from the pole may use it on his opponent (it’s the only legal weapon in the match). If the weapon is dropped, it is considered “in play”. To grab the object, you must make an opposed Climb check.

One variant is to have a contract, guaranteeing a title shot, suspended from the pole. The winner is the wrestler who grabs the contract, and thus gets the title shot.

Objects that have seen use: · Brass Knuckles · Guitar · Coal Miner’s Glove


Pillow Fight

This is a match between two female wrestlers. A bed is placed in the center of the ring. The bed is covered with many pillows, which can be used as a weapon. All other normal rules apply. The female wrestlers are usually, but not always, dressed in lingerie.


Raw Bowl

This is a form of Fatal Four Way tag team match, created by WWE for Monday Night Raw. Each team wears team jerseys, simulating football teams. Only two wrestlers are allowed in the ring at one time. Any wrestler may tag any other wrestler on any team. You must wrestle your opponent, regardless of who he is, for 90 seconds before you can tag out. A pinfall, submission, or disqualification results in the elimination of the losing wrestler’s team. Each team may call one time out during the course of the match. The last team not eliminated wins.


Serengeti Survival Match

This is a No Disqualification Match. You may win by pinfall, submission, or by slamming your opponent onto thumbtacks. It costs 1 Heat to initiate a maneuver that would slam your opponent onto thumbtacks.


Silver Dollar Match

Each wrestler is armed with a roll of silver dollars, which are the only legal weapons in this match. You attack your opponent with punches (loaded with the roll of silver dollars). The match doesn’t end until one wrestler cannot answer the ten count, which is administered whenever a wrestler is knocked down. Punches do d8 base damage when loaded with a roll of silver dollars.


Slobberknocker

This is a normal match, pitting a single wrestler against a set number of other wrestlers. Every time the single wrestler defeats his opponent, he must wrestle the next opponent in line until either the first wrestler loses or until he has defeated all the opponents in the match. This is also known as a Gauntlet Match or Running the Gauntlet.

Example: Steve Austin is challenged to a Slobberknocker by, say, D-X. He starts the match wrestling X-Pac and defeats him. Billy Gunn replaces X-Pac. Austin defeats Billy Gunn. Road Dogg replaces Gunn. The match continues until Austin has defeated all the members of D-X or until one of them defeats him.

WWE also has a tag team variation called Tag Team Turmoil in which two teams start out against each other. The losing team is replaced with another team, while the winning team continues the match. The match continues until there is only one team left undefeated in the ring, which usually gets a title shot at the next pay-per-view.


Southside Scuffle

This No Disqualification match takes place in an alleyway; other wrestlers block off both ends of the alley.


Sumo Wrestling Match

This match often takes place between two Super Heavyweight or Ultra Heavyweight wrestlers. One wrestler may be an actual Sumotori. The ring ropes are removed. Actual Sumo Wrestling rules are used. The first wrestler to either fall out of the ring or touch the mat with any part of his body except the soles of his feet loses. The wrestlers wear the traditional garb of sumo wrestling (i.e. the mae-tate-mitsu or loincloth and the mawashi or thick silk belt). Examples of Sumo Wrestling matches are the recent match between The Big Show and Sumo Grand Champion Akebono at Wrestlemania 21, and Earthquake vs. Yokozuna (who, ironically, was never an actual Sumotori. Yokozuna means “Grand Champion”).

Example Sumo Maneuvers

Ashi-tori You hold your opponent’s leg until he loses his balance and falls down. Power/savvy maneuver: 1d6 damage, requires lift check. Maneuver modifier: +1

Hataki-komi You step aside as your opponent rushes you and attempt to push him out of the ring. Power/savvy maneuver: 1d6 damage, Knockdown check. Maneuver Modifier: -1.

Ketaguri You attempt to pull your opponent’s legs out from under him as he rushes you. Power maneuver: 1d6 damage, Requires lift check. Maneuver modifier: +1

Tsuppari A series of hard slaps meant to drive your opponent out of the ring. Power/rough maneuver: 1d6 damage, knockdown check. Maneuver modifier: -1.

Yorikiri You grab your opponent’s belt with both hands and attempt to march him out of the ring. Power maneuver: 1d6 damage, requires lift check, Save negates damage. Maneuver modifier: +3.

Taped Fist Match

Each wrestler’s hands are heavily wrapped in tape, allowing them to punch harder without injuring their hands. Punches do d8 base damage and are legal. All other normal rules apply.


Three Strikes, You’re Out! Match

To win the match, you must attain three victories by pinfall, submission, and knock out, in that precise order. This match is often a No Disqualification match.


Total Conquest Match

This is a No Disqualification match that takes place in a house.


Tuxedo Match

This is a match between two male managers, who are wearing tuxedos. Normal rules apply.