Editing McMercenaries:Orientation

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 3: Line 3:
 
'''The future sucks. Especially for you.'''
 
'''The future sucks. Especially for you.'''
  
A few weeks ago, you got the letter you've been dreading for years: Your student loan got bought out.  You’ve enlisted as mercenary to avoid a life of forced labor in a corporate debtor’s prison. A training video later and you’re on the ground in a war zone with a memo listing your objectives and a gun with labels indicating which end to point at the enemy. Don’t worry though. Your employment contract requires your missions to have at least a 20% chance of survival.
+
A few weeks ago, you got the letter you've been dreading for years: Your student loan got bought out.  You’ve enlisted as mercenary to avoid a life of forced labor in a corporate debtor’s prison. A training video later and you’re on the ground in a war zone with a memo listing you’re objectives and a gun with labels indicating which end to point at the enemy. Don’t worry though. Your employment contract requires your missions to have at least a 20% chance of survival.
  
 
The company wants updates on your progress but, for legal reasons, they don’t necessarily want to know exactly what you’re doing all the time. So do what all disgruntled employees do. Goof off, steal stuff, and lie to your boss. Just try not get fired too soon. If you don’t pay the company for your training and weapons, they’re legally entitled to harvest your organs for resale.
 
The company wants updates on your progress but, for legal reasons, they don’t necessarily want to know exactly what you’re doing all the time. So do what all disgruntled employees do. Goof off, steal stuff, and lie to your boss. Just try not get fired too soon. If you don’t pay the company for your training and weapons, they’re legally entitled to harvest your organs for resale.
Line 21: Line 21:
 
I will be using Fudge for a McMercs game this weekend so here's a few notes for how I'll be doing things.
 
I will be using Fudge for a McMercs game this weekend so here's a few notes for how I'll be doing things.
  
My wounding rules are prety standard with the mooching of the 'Clipped' result from FATE. 'Clipped' gives a +1 difficulty level to the next rounds actions. I prefer this to 'Scratched' without a game effect as if it doesn't do anything mechanics-wise, why have a mechanic for it? YMMV.
+
My wounding rules are prety standard with the mooching of the 'Clipped' result from FATE. 'Clipped' gives a 1 difficulty level to the next rounds actions. I prefer this to 'Scratched' without a game effect as if it doesn't do anything mechanics-wise, why have a mechanic for it? YMMV.
  
 
Wound Track:
 
Wound Track:
Line 28: Line 28:
 
5-6 Seriously Wounded [ ]
 
5-6 Seriously Wounded [ ]
 
7-8 Incapacitated    [ ]
 
7-8 Incapacitated    [ ]
9+ Near Death        [ ]
+
9 Near Death        [ ]
  
 
Weapon Damages:
 
Weapon Damages:
Line 36: Line 36:
 
0  Small Melee (Knife *in Sporting Goods*, Small Club, Telescoping Baton and Chop-Socky Hand-to-Hand)
 
0  Small Melee (Knife *in Sporting Goods*, Small Club, Telescoping Baton and Chop-Socky Hand-to-Hand)
  
+1 Medium Melee (Hatchet *in Sporting Goods*, Shortsword)
+
1 Medium Melee (Hatchet *in Sporting Goods*, Shortsword)
  
+2 Large Melee (Broadsword, Battle Axe, Katana) and Light Pistol (.22LR, .25ACP, .32 ACP. .380 ACP)
+
2 Large Melee (Broadsword, Battle Axe, Katana) and Light Pistol (.22LR, .25ACP, .32 ACP. .380 ACP)
  
+3 Two-Handed Melee (Two-Handed Sword/Axe, Polearms, Katana Two-Handed) and Medium Pistols (9mm Para, .45 ACP, .40 Rem)
+
3 Two-Handed Melee (Two-Handed Sword/Axe, Polearms, Katana Two-Handed) and Medium Pistols (9mm Para, .45 ACP, .40 Rem)
  
+4 Heavy Pistol (.357 Mag, .44 Mag, .454 Casull, .50 AE)
+
4 Heavy Pistol (.357 Mag, .44 Mag, .454 Casull, .50 AE)
  
+5 Light Rifle (5.56 NATO, 5.45 x 39 Russian, 7.62 x 39 Russian)
+
5 Light Rifle (5.56 NATO, 5.45 x 39 Russian, 7.62 x 39 Russian)
  
+6 Medium Rifle (7.62 NATO, 7.62 x 54 Russian, .30-06)
+
6 Medium Rifle (7.62 NATO, 7.62 x 54 Russian, .30-06)
  
+7 Heavy Rifle (.300 WinMag, 7mm Mag, other big game cartridges)
+
7 Heavy Rifle (.300 WinMag, 7mm Mag, other big game cartridges)
  
+8 Heavy Machinegun (.50 BMG, 12.7mm Russian)
+
8 Heavy Machinegun (.50 BMG, 12.7mm Russian)
  
 
Attributes:
 
Attributes:
No set attributes but they get 2 free 'Tell us the best things about yourself'. Are you able to lift 50lbs all day? You might be 'Strong +1' then. Be creative and try to steer from athletic and combat-related ones as there are no ex-cops or ex-soldiers allowed and you're freakin' SLACKERS, people.
+
No set attributes but they get 2 free 'Tell us the best things about yourself'. Are you able to lift 50lbs all day? You might be 'Strong 1' then. Be creative and try to steer from athletic and combat-related ones as there are no ex-cops or ex-soldiers allowed and you're freakin' SLACKERS, people.
  
 
Skills:
 
Skills:
Line 100: Line 100:
 
==Inspirational material==
 
==Inspirational material==
 
* [http://forum.rpg.net/showthread.php?t=240661 McMercenaries thread in Roleplaying Open]
 
* [http://forum.rpg.net/showthread.php?t=240661 McMercenaries thread in Roleplaying Open]
* [http://anidb.net/perl-bin/animedb.pl?show=anime&aid=569 Area 88]
+
* [http://anidb.info/perl-bin/animedb.pl?show=anime
* ''Bill, the Galactic Hero'', by Harry Harrison
 
* ''Catch-22'' by Joseph Heller
 
* ''M*A*S*H'' (novel by Richard Hooker, film by Robert Altman, TV series created by Larry Gelbart)
 
* [http://www.schlockmercenary.com Schlock Mercenary]
 
* ''Jennifer Government'', by Max Barry
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)