Metea of Gorgothica

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Name

Age (Gender): 23 (F)
Homeland: Corinthia
Caste (Trait): Warrior (Veteran)
Archetype: Barbarian
Nature/Education: Wrathful / Professional Soldiering
War Story: Sacked a City

Appearance: A woman clearly used to the bloody work of bringing lives to a violent end. Feminine curves have been hardened by tigerish muscles rippling underneath her scars, as well as the carefully contained fury of a warrior. She keeps her long black hair in a cascade of braids, each of them held together with threads and bands of copper, and capped at the end by a small serpent's head cast in bronze. This is the telltale sign that immediately marks her as a warrior-woman from Gorgothica. When marching into battle she will paint red around her eyes to give herself a fearsome appearance and bring herself closer to the dreaded Gorgonae.
Personality: Metea has the straightforward approach of a soldier. She kills, drinks wine, and shares the bed with those weaker and younger than her (love is a fable cooked up by poets, there is only lust and domination). She is somewhat naïve in things like politics and intrigue. Her casual attitude towards violence should not be mistaken for wanton cruelty. She doesn't kill simply for the joy of it. But when she must fight, she will do so without hesitation, mercy, or other weakness.
Languages: Corinthian, Argossean
Social Standing: 1

XP: 0
Fortune Points: 3

Beliefs

  • Although far from home, the Gorgonae are with me and bloodshed is my offering to them.
  • Everything men can do, women can do at least as well.
  • To the victor go the spoils!

Combat

Bonus Damage: Ranged +0 | Melee +3 | Presence +0

Weapons

  • Dory (Spear): Reach 3, Grip 1H, Size U, Damage 7D, Qualities (Piercing 1)
  • Xiphos (Shortsword): Reach 1, Grip 1H, Size 1H, Damage 7D, Qualities (Parrying)
  • Aspis (Tower Shield): Reach 2, Grip 1H, Size U, Damage 5D, Qualities (Knockdown, Shield 4)

Stress & Harm
Vigor: 14/14 | Wounds: 0
Resolve: 9/9 | Trauma: 0

Courage Soak: 0
Armor Soak (Brigandine Suit): Head 2, Right Arm 2, Left Arm 2, Torso 2, Right Leg 2, Left Leg 2
Armor Soak (Full Plate Armor): Head 4, Right Arm 4, Left Arm 4, Torso 4, Right Leg 4, Left Leg 4


Attributes/Skills

Agility: 10

  • Acrobatics: 1/1
  • Melee: 5/5
  • Stealth: 1/1

Awareness: 8

  • Insight:
  • Observation: 1/1
  • Survival: 1/1
  • Thievery: 1/1

Brawn: 12

  • Athletics: 1/1
  • Resistance: 2/2

Coordination: 10

  • Parry: 4/4
  • Ranged Weapons: 1/1
  • Sailing:

Intelligence: 7

  • Alchemy:
  • Craft:
  • Healing: 1/1
  • Linguistics:
  • Lore: 1/1
  • Warfare: 1/1

Personality: 7

  • Animal Handling: 1/1
  • Command: 1/1
  • Counsel:
  • Persuade:
  • Society:

Willpower: 8

  • Discipline: 1/1
  • Sorcery:


Talents

  • Strife (Corinthia): Each day when in your homeland, you can make a free Simple (D0) Lore test. Each point of Momentum gives you a general idea as to whether there will be a major disturbance that day. While matters can take a turn at any point (and this doesn’t account for the actions of you or your allies) this test should provide accurate — if nonspecific — information about the general feel of the region.
  • Sentry (Warrior Caste): So long as you have had a total of four hours of sleep within the last two days (either one four-hour stretch or multiple short rests), you suffer no penalties for sleep deprivation when making Observation tests.
  • Subject (Warrior Caste): Whenever you pay Upkeep within your homeland, you can reduce the amount of Gold the Upkeep costs by one.
  • No Mercy (Melee Rank 1): When making a Melee attack, you may re-roll a number of damage dice equal to the total number of Melee talents (and ranks in those talents) you have acquired, if desired. You must accept the results of the re-rolls.
  • Deflection (Parry Rank 1): When making a Defend Reaction using the Parry skill, you can reduce the number of points added to Doom by 1, to a minimum of 0. This stacks with the weapon’s Parrying Quality.
  • Deft Blade (Melee Rank 2): Whenever you make a Melee attack, any Momentum spent or points added to Doom to add bonus d20s to the Melee test adds two dice instead of one.
  • Blood on Steel (Melee Rank 2): When rolling for damage with a Melee attack, you may spend one Momentum in order to add the Vicious 1 Quality to the weapon, or increase the weapon’s Vicious Quality by 1 if it already possesses the Quality.

Belongings

Gold: 7 | Upkeep: 4
Encumbrance: 18

  • Spear (2)
  • Shortsword freshly forged and tested true (1)
  • Tower Shield (3)
  • Brigandine Suit (5)
  • Full Plate Armor (7)

Character Story

Within the furthest northern region of Corinthia lies Gorgothica, a nation-state both civilized and savage. Their warriors are women who channel the fierce deadliness of the Gorgonae, serpent-haired monstrosities who are worshipped here as patron spirits of war. They paint their fearsome visages on their great round shields and charge into battle with a song of death on their lips.

Metea was an exemplary soldier born to a proud family of warriors. From a young age she was taught only of the qualities an ideal Gorgothican warrior should have: she was ferocious, deadly, and disdained to learn any skills best left to commoners and slaves. (Many soldiers supplement their income in peacetime with less martial pursuits.) She proved herself many times over in battle, especially so in the sacking of a small city which was unable to pay its yearly tribute. Metea found that a thirst for blood mixed very well indeed with a thirst for wine and gold. She took up the life of a mercenary and made her blood-spattered way to Argos.

Notes