Editing Misiahl Kuzef

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'''ACTIONS'''</br>
 
'''ACTIONS'''</br>
 
*''Heavy Blaster Pistol'' Ranged Weapon Attack: + 6/7*** to hit; Hit: 3d8/+1 energy damage. (Heavy/Reload/Stun setting pc25) Range 50/300</br>
 
*''Heavy Blaster Pistol'' Ranged Weapon Attack: + 6/7*** to hit; Hit: 3d8/+1 energy damage. (Heavy/Reload/Stun setting pc25) Range 50/300</br>
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*''Blaster Rifle'' Ranged weapon Attack: +6/7*** to hit; Hit: 3d8/+1 energy damage. (Heavy/Reload/stun setting/2 handed pc100) Range 200/1200 - Autofire +1 to hit: A) damage 5d8/+5 to one target B) All targets in aoe save vs. DC14 (Dex save) to ignore half damage, otherwise, they all take full (3d8+2) damage. (crit = disadvantage to save)</br>
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*''Blaster Rifle'' Ranged weapon Attack: +6/7*** to hit; Hit: 3d8/+1 energy damage. (Heavy/Reload/stun setting/2 handed pc100) Range 200/1200 - Autofire +1 to hit: A) damage 5d8/+1 to one target B) All targets in aoe save vs. DC14 (Dex save) to ignore half damage, otherwise, they all take full damage. (crit = disadvantage to save)</br>
 
*''Stun Baton'' Melee weapon attack: + 8 to hit, one target; Hit: 3d8 energy damage (stun)</br>
 
*''Stun Baton'' Melee weapon attack: + 8 to hit, one target; Hit: 3d8 energy damage (stun)</br>
 
*''Power Gloves'' Melee weapon attack: + 5 to hit, one target; Hit: 1d3+1d8 Energy damage (stun)</br>
 
*''Power Gloves'' Melee weapon attack: + 5 to hit, one target; Hit: 1d3+1d8 Energy damage (stun)</br>

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