Difference between revisions of "Misiahl Kuzef"

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(Misiahl Kuzef)
(Misiahl Kuzef)
Line 9: Line 9:
 
'''Destiny Points''' 7 (1d4+1), </br>
 
'''Destiny Points''' 7 (1d4+1), </br>
 
'''Dark Side''' 0</br>
 
'''Dark Side''' 0</br>
'''Armor Class''' 10 (unarmored)</br>
+
'''Armor Class''' 18 (unarmored)</br>
 
'''Hit Points''' 64 (H.D. d10 </br>
 
'''Hit Points''' 64 (H.D. d10 </br>
 
'''Damage Threshold''' 18 (recover +)</br>
 
'''Damage Threshold''' 18 (recover +)</br>

Revision as of 19:27, 5 January 2022

Misiahl Kuzef


Under Development

Miraluka.png

Race: Miraluka
Background:
Class: Soldier 5
Proficiency Bonus +3 Destiny Points 7 (1d4+1),
Dark Side 0
Armor Class 18 (unarmored)
Hit Points 64 (H.D. d10
Damage Threshold 18 (recover +)
Speed 30 feet
STR 14 (+2), DEX 16 (+3), CON 14 (+2), INT 14 (+2), WIS 12 (+1), CHA 10 (+)
Saving Throws Strength and Constitution
Proficiencies Light Armor, Medium Armor, Pistol, Rifles, Simple weapons, Martial weapons, either adv melee or heavy weapons
Traits Empathy - Have advantage on Wisdom (insight) rolls
Force Sight - Sees through the force. (ignores light and heavy obscured condition. Ignores 1/2 cover. Treats 3/4 cover as 1/2 cover. Can read and write, but don't see color. Only gains blinded condition if the force is suppressed or the creature is invisible to the force)
Skills Initiative, Perception, Acrobatics
Languages Basic, Miralukes
Force Powers Force Save - 11 + INt/Wis/Cha mod
Telepathy: 1 action (DC 15/planet, 20/star system, 25/quadrant, 30/anywhere)
Lure: 1 action, range 30ft. Move one medium/smaller target 10ft towards me. (str. save) if it ends in an occupied square they fall prone (dex save)
Feats
Talents Cover Fire - All Allies within 30ft. gain 1/2 cover if I attack using autofire,
Devastating Attack - successful attacks treat target's damage threshold as if it were -5 vs reeling
Riposte - When a creature misses with a melee attack, I can use my reaction to melee attack it back.
Too Close - If hit with an Opportunity Melee attack, I may attack back (as a free action) using my blaster as a club (or a rifle bayonet)
Senses passive perception 10;
Languages Basic, x
ACTIONS
xx. Ranged Weapon Attack: + to hit; Hit: d damage. Autofire attack: Range Weapon Attack + (+ if braced) to hit: Hit: vs. single target d x damage or AOE xft/xft for d damage, ½ damage with DCx Dex save. Range xft/xft.
xx'. Melee weapon attack: + to hit, one target, reach xft; Hit: d x damage
Extra Gear: xx Credits: Encumbrance: