Nadir Adraleis

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Nadir Adraleis (d'Lyrandar)

Chaotic Good Male Half-elf Sorcerer 5

  • HD 5d4
  • Hit points 26
  • Initiative +2
  • Speed 30 feet
  • AC 12 (+2 Dex), touch 12, flat-footed 10

Abilities

  • Strength 8 (-1)
  • Dexterity 14 (+2)
  • Constitution 14 (+2)
  • Intelligence 12 (+1)
  • Wisdom 10
  • Charisma 19 (+4)

Saves

  • Fortitude +3
  • Reflex +3
  • Will +4 (+6 vs enchantments)

Attack (melee): MW dagger +2 (1d4-1/19-20)

Attack (ranged:) MW shortbow +5 (1d8/19-20)

Racial Abilities

  • Low-Light Vision
  • Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
  • +1 racial bonus on Listen, Search, and Spot checks.
  • +2 racial bonus on Diplomacy and Gather Information checks.
  • Elven Blood: For all effects related to race, a half-elf is considered an elf.


Class abilities:

  • Metamagic Specialist (cast metamagic-enhanced spells without increased casting time)


Skills:

  • Balance +3
  • Bluff +4
  • Concentration +4
  • Diplomacy +7
  • Gather Information +6
  • Knowledge
    • Arcana +6
    • Geography +4
    • Nobility/Royalty +3
  • Perception +1
  • Profession (Sailor) +2
  • Ride +2
  • Search +2
  • Spellcraft +5
  • Use Rope +4

Feats:

  • Education (Eberron campaign) All knowledge skills are class skills. Add +1 bonus to 2 knowledge skills.
  • Extend Spell (PHB) Double spell duration

Spells

  • Spells Known: 6/4/2
  • Spells Per Day 6/4/2
  • 0th (DC 14):
    • Detect Magic
    • Light
    • Mage Hand
    • Mending
    • Open/Close
    • Read Magic
  • 1st (DC 15):
    • Feather Fall
    • Mage Armor
    • Magic Missile
    • Ray of Enfeeblement
  • 2nd (DC 16):
    • Earthen Grasp
    • Scorching Ray


Languages Known: Common, Elven, +1

Gear

  • Pending