Editing Nigel Boswell Aspiring Wizard
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Prepare Spells - When you spend uninterrupted time (an hour or so) in quiet contemplation of your spellbook, you: | Prepare Spells - When you spend uninterrupted time (an hour or so) in quiet contemplation of your spellbook, you: | ||
− | + | Lose any spells you already have prepared | |
− | + | Prepare new spells of your choice from your spellbook whose total levels don’t exceed your own level+1. | |
− | + | Prepare your cantrips which never count against your limit. | |
Cast a Spell (Int) - When you release a spell you’ve prepared, roll+Int. | Cast a Spell (Int) - When you release a spell you’ve prepared, roll+Int. | ||
✴ On a 10+, the spell is successfully cast and you do not forget the spell—you may cast it again later. | ✴ On a 10+, the spell is successfully cast and you do not forget the spell—you may cast it again later. | ||
✴ On a 7-9, the spell is cast, but choose one: | ✴ On a 7-9, the spell is cast, but choose one: | ||
− | + | You draw unwelcome attention or put yourself in a spot. The GM will tell you how. | |
− | + | The spell disturbs the fabric of reality as it is cast—take -1 ongoing to cast a spell until the next time you Prepare Spells. | |
− | + | After it is cast, the spell is forgotten. You cannot cast the spell again until you prepare spells. | |
Note that maintaining spells with ongoing effects will sometimes cause a penalty to your roll to cast a spell. | Note that maintaining spells with ongoing effects will sometimes cause a penalty to your roll to cast a spell. | ||
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Ritual - When you draw on a place of power to create a magical effect, tell the GM what you’re trying to achieve. Ritual effects are always possible, but the GM will give you one to four of the following conditions: | Ritual - When you draw on a place of power to create a magical effect, tell the GM what you’re trying to achieve. Ritual effects are always possible, but the GM will give you one to four of the following conditions: | ||
− | + | It’s going to take days/weeks/months. | |
− | + | First you must ___________________________. | |
− | + | You’ll need help from ___________________________. | |
− | + | It will require a lot of money | |
− | + | The best you can do is a lesser version, unreliable and limited | |
− | + | You and your allies will risk danger from ___________________________. | |
− | + | You’ll have to disenchant ___________________________to do it. | |
~Arcane Ward - as long as you have at least 1 prepared spell, you have +2 armor | ~Arcane Ward - as long as you have at least 1 prepared spell, you have +2 armor |