Difference between revisions of "Nigel Boswell Aspiring Wizard"

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Nigel Boswell
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Nigel Boswell -
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Young and scrappy human gypsy runaway and aspiring wizard.
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Equal parts ashamed of his families "carny" background and striving to bring honor and respect back to his family name.
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Not many people know of the true magic that is in their blood.
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He wishes to attend the college of magic and resorts to delving to get by and save what he can for the cost of entry to the school.
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Not very well educated in a scholastic sense, but very bright and street smart. He can be rough around the edges, but has noble intentions.
  
 
Game: [[AnotherDayAnotherDelve]]
 
Game: [[AnotherDayAnotherDelve]]

Revision as of 17:42, 18 February 2017

Nigel Boswell - Young and scrappy human gypsy runaway and aspiring wizard. Equal parts ashamed of his families "carny" background and striving to bring honor and respect back to his family name. Not many people know of the true magic that is in their blood. He wishes to attend the college of magic and resorts to delving to get by and save what he can for the cost of entry to the school. Not very well educated in a scholastic sense, but very bright and street smart. He can be rough around the edges, but has noble intentions.

Game: AnotherDayAnotherDelve

Stats

Race: Human

Class: Wizard

Level/XP: 1/1

Look: A thin bodied teenage runaway with wild unkempt black hair and the strange garb of a gypsy street magician, but with remarkably sharp blue eyes

Age: Late teens

Alignment: Neutral - Discover something about a magical mystery

Stats:

Int 16 (+2)
Con 15 (+1)
Dex 13 (+1)
Wis 12 (+0)
Cha 9 (+0)
Str 8 (-1)

HP 19
Dam d4
Load 6

Moves

http://www.dungeonworldsrd.com/classes/wizard/

Human Wizard - Choose one cleric spell. You can cast it as if it was a wizard spell.

Spellbook - You have mastered several spells and inscribed them in your spellbook. You start out with three first level spells in your spellbook as well as the cantrips. Whenever you gain a level, you add a new spell of your level or lower to your spellbook. You spellbook is 1 weight.

Prepare Spells - When you spend uninterrupted time (an hour or so) in quiet contemplation of your spellbook, you:

   Lose any spells you already have prepared
   Prepare new spells of your choice from your spellbook whose total levels don’t exceed your own level+1.
   Prepare your cantrips which never count against your limit.

Cast a Spell (Int) - When you release a spell you’ve prepared, roll+Int. ✴ On a 10+, the spell is successfully cast and you do not forget the spell—you may cast it again later. ✴ On a 7-9, the spell is cast, but choose one:

   You draw unwelcome attention or put yourself in a spot. The GM will tell you how.
   The spell disturbs the fabric of reality as it is cast—take -1 ongoing to cast a spell until the next time you Prepare Spells.
   After it is cast, the spell is forgotten. You cannot cast the spell again until you prepare spells.

Note that maintaining spells with ongoing effects will sometimes cause a penalty to your roll to cast a spell.

Spell Defense - You may end any ongoing spell immediately and use the energy of its dissipation to deflect an oncoming attack. The spell ends and you subtract its level from the damage done to you.

Ritual - When you draw on a place of power to create a magical effect, tell the GM what you’re trying to achieve. Ritual effects are always possible, but the GM will give you one to four of the following conditions:

   It’s going to take days/weeks/months.
   First you must ___________________________.
   You’ll need help from ___________________________.
   It will require a lot of money
   The best you can do is a lesser version, unreliable and limited
   You and your allies will risk danger from ___________________________.
   You’ll have to disenchant ___________________________to do it.

Gear

  • Spellbook (1 weight)
  • Dungeon rations (5 uses, 1 weight)
  • Leather armor (1 armor, 1 weight)
  • Dagger (hand, 1 weight)
  • 3 Antitoxins (0 weight)

Total 4w

Bonds

___________________________ will play an important role in the events to come. I have foreseen it!
___________________________ is keeping an important secret from me.

Story

Discussion