Ogóul Snake-Charmer

From RPGnet
Revision as of 13:38, 1 October 2013 by Rstites (talk | contribs) (Equipment)
Jump to: navigation, search

- Main Page; Keep On The Borderlands

   Ogóul
       Class:              Magic User
       Level:                  8 (Necromancer)  
       Experience Points: 151450 (+10%) (300000)
       Total Hit Points:      41 
       Armor Class:            1/2 
       Movement:              12"
   Attributes:
       Strength        9  
       Intelligence   16  Languages:  Common, Dragon, Harpy
       Wisdom         13  +1 to (certain) magic-based saving throws  
       Dexterity      14  +1 missiles, -1 AC, +1 individual initiative 
       Constitution   16  +2 hit points per hit die
       Charisma       13  +1 reactions, maximum hirelings 5, default morale of hirelings 8


Valuables

   On Person:
      173 pp - wt 173
      Scroll:  Haste, Charm Monster - wt 10
      5 Gems: (1000,1000,1000,1000,1000,1000) 
      5 Gems: (100,100,100,100,100)
      5 Gems: (10,10,10,10,10)
      5 Gems: (50,50,50,50,50)
      7 Jewels: (1700, 9000, 1000, 4000, 3000, 5000, 3000)
      3800 gp - wt 3800
      1200 pp - wt 1200
      Jewel (15000)
   Stored at Guild:




   Stored at Keep:
      194 pp
      30 gp      - wt 30 
      110 ep - wt 110
      2 jewels (1400, 800) -wt 20
      gems (500) -wt 10
      gems (5000, 5000) - wt 20
      250 pp - wt 250
      gems (10, 50, 100) - wt 30
      Bowl of Commanding Water Elementals - wt 500
      




Equipment

   Armor:
      Bracers of Defense (AC 5)     - wt 10
      Ring of Protection +1         - wt 10
      Ogóul's Ring of Spell Storing - wt 10
      Displacer Cloak               - wt 10
   Weapons:
      Staff - wt 40
      Wand of Fireballs - wt 10
   Backpack with: - wt 80
      Iron rations (1 week)
      Water Skin
      Lantern
      2 flasks of oil
      Tinder box (flint & steel)
      Helm of Reading Languages and Magic - wt 10
      
   Spellbook:  
      1st level: 
          Charm Person
          Detect Magic
          Hold Portal (memorized)
          Magic Missile(memorized)
          Read Magic
          Read Languages 
          Light
          Shield
          Sleep
     
      2nd level:
          Detect invisible 
          ESP 
          Knock 
          Levitate
          Mirror Image
          Invisibility(memorized)
          Continual Light(memorized)
      3rd level:
          Fireball (memorized)
          Haste 
          Hold Person 
          Infravision 
          Invisibility 10' r 
      4th level:
          Confusion 
          Dimension Door 
          Polymorph Others
      5th level:  (not learned yet)
          Animate Dead 
          Contact Higher Plane 
          Hold Monster
      6th level:  (not learned yet)
          Death Spell 
          Remove Geas 
          Invisible Stalker 

Total Encumbrance: 30 + 40 + 80 + 193 = 343

- Main Page; Keep On The Borderlands