Difference between revisions of "Orbast"

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(Created page with "- Main Page; The Prax Adventure A Character Sheet ==Background and Story== ==Character Details== * Name: '''Orbast''' * Cult: '''Orlanth''' * Race: '''x''' * Gender:...")
 
(Characteristics)
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==Characteristics==
 
==Characteristics==
Str: '''11''', Con: '''12''', Siz: '''16''', Int: '''14''', Pow: '''12''', Dex: '''12''':, Cha: '''11'''.
+
Str: '''11''', Con: '''12''', Siz: '''16''', Int: '''14''', Pow: '''13''', Dex: '''12''':, Cha: '''11'''.
 
*Hit Points:  '''14'''
 
*Hit Points:  '''14'''
 
*Total Fatigue Points:  '''23'''
 
*Total Fatigue Points:  '''23'''
*Total Magic Points:  '''12'''
+
*Total Magic Points:  '''13'''
 
*Damage Bonus: '''1d4'''
 
*Damage Bonus: '''1d4'''
  

Revision as of 14:24, 19 September 2014

- Main Page; The Prax Adventure


A Character Sheet

Background and Story

Character Details

  • Name: Orbast
  • Cult: Orlanth
  • Race: x
  • Gender: Male

Characteristics

Str: 11, Con: 12, Siz: 16, Int: 14, Pow: 13, Dex: 12:, Cha: 11.

  • Hit Points: 14
  • Total Fatigue Points: 23
  • Total Magic Points: 13
  • Damage Bonus: 1d4

Skill Groups

  • Communication: +4%
    • Bargain (5%):
    • Fast Talk (5%):
    • Orate (25%):
    • Sing (15%):
    • Language [Sartarite] (INTx5%):70%
    • Language [Trade] (INTx3%):42%
    • Language [Stormspeech ] 25%
  • Manipulation:+5%
    • Conceal (5%):
    • Device (5%):
    • Sleight of Hand (5%):
    • Instrument [xxx] (0%)
  • Knowledge: +8%
    • Evaluate (5%):
    • First Aid (10%):
    • Shiphandling (0%):
    • Craft [xxxx] (10%):
    • Lore [xxxx] (5%):
    • Read/Write [xxxx](0%):
  • Perception: +6%
    • Listen (25%):
    • Scan (45%):
    • Search (25%):
    • Track (10%):


  • Agility: -2%
    • Boat (5%):
    • Climb (60%):
    • Dodge (5%):
    • Jump (25%):
    • Ride Horse (25%):
    • Swim (35%):
    • Throw (45%):
    • Hide (10%): 30%
    • Sneak (10%):
  • Magic: +5%

Ceremony (5%): 25%

Magical Abilities

  • Spirit Magic:
    • Heal 4
    • Bladesharp 2
    • Mobility 2
    • Detect Enemies
    • Disruption
  • Divine Magic:
    • Shield 2
  • Gifts/Geases:

Hit Points and Armour

Location Name Armour types A.P. H.P. Enc. Melee Missile
Head Ringmail + Leather 6 5 1.6 19-20 20
Left Arm Ringmail + Leather 6 4 1.6 16-18 18-19
Right Arm Ringmail + Leather 6 4 1.6 13-15 16-17
Chest Ringmail + Leather 6 6 3.2 12 11-15
Abdomen Ringmail + Leather 6 5 1.6 09-11 07-10
Left Leg Ringmail + Leather 6 5 3.2 05-08 04-06
Right Leg Ringmail + Leather 6 5 3.2 01-04 01-03
  • Total Hit Points: xx HP
  • Total Armor ENC: 16.0

Weapons and Shields

  • Attack Bonus: +5%
  • Parry Bonus: -2%
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Broadsword 1d8+1+1d4 xx xx 60% 60% xx 1.5
Spear 1d8+1+1d4 xx xx 55% xx xx 2.0
Sling 1d8+1d2 xx xx 30% xx xx 0.1
Shield 1d6 xx xx 40% xx xx 3.0
Grapple xx xx xx 25% xx xx 0.0
Fist xx xx xx 25% 25% xx 0.0
Kick 1d6 xx xx 15% xx xx 0.0
  • Total Weapon ENC: 7.1

Equipment

  • Weapons:

Short Sword Short Spear Sling Heater Shield


  • Armour:

Ringmail+Leather

  • Other:
    • Backpack (10 Enc) 2E

1 L canteen 1E Rye Loaf .5 Enc Valuables:

- Main Page; The Prax Adventure