Editing PBP Traveller TradeAndShenanigans
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A Play By Post game of Traveller. Using Mongoose 2ed and set in the Spinward Marches just after the Fifth Frontier War. An eclectic group of PCs will seek wealth via Interstellar Trading and subsidiary Shenanigans. | A Play By Post game of Traveller. Using Mongoose 2ed and set in the Spinward Marches just after the Fifth Frontier War. An eclectic group of PCs will seek wealth via Interstellar Trading and subsidiary Shenanigans. | ||
− | Traveller is a series of classic science fiction roleplaying games by Marc Millar ET Al. There are a dozen versions. We’ll use the popular 2d6 second edition rules by Mongoose. | + | Traveller is a series of classic science fiction roleplaying games by Marc Millar ET Al. There are a dozen versions. We’ll use the popular 2d6 second edition rules by Mongoose. Characters from Classic Traveller, Traveller 5th Mongoose 1st, or Cepheus, can easily be adapted for this game. |
Traveller is distinguished by lifepath character creation. Success checks are based on 2d6 (Roll high). Typical die roll modifiers are skill levels and attribute bonuses. | Traveller is distinguished by lifepath character creation. Success checks are based on 2d6 (Roll high). Typical die roll modifiers are skill levels and attribute bonuses. | ||
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Other races and interstellar governments are in the Sector. Humans, their distant relatives the Varger canines, the feline Aslan, and the mysterious psychic Droyne gargoyles are considered Major Races – they’ve developed Star Travel on their own and have expanded throughout Charted Space. Other races exist with their own particular gifts and oddities. | Other races and interstellar governments are in the Sector. Humans, their distant relatives the Varger canines, the feline Aslan, and the mysterious psychic Droyne gargoyles are considered Major Races – they’ve developed Star Travel on their own and have expanded throughout Charted Space. Other races exist with their own particular gifts and oddities. | ||
− | The fifth in a series of inconclusive | + | The fifth in a series of inconclusive wars between the Imperium and the rival Zhodani Consulate just ended. The client states of these empires were allies and battlegrounds in the war. Postwar, espionage and diplomatic intrigue between the former warring states continue unchecked. |
− | In the wake of violent conflict, traditional power centers are weakened. Opportunity abounds for bold traders. Demobilization and corporate layoffs cut thousands of skilled but underappreciated individuals loose | + | In the wake of violent conflict, traditional power centers are weakened. Opportunity abounds for bold traders. Demobilization and corporate layoffs cut thousands of skilled but underappreciated individuals loose. |
Player Characters have opportunities to seize prosperity, freedom, and power for themselves. These opportunities are not without risks… | Player Characters have opportunities to seize prosperity, freedom, and power for themselves. These opportunities are not without risks… |