Parade Way Blues

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Revision as of 06:05, 29 January 2019 by ChalkLine (talk | contribs) (Combat Rules)
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Chalkline's Rune Quest 3 City of Pavis game Recruitment, In Character, Out of Character


Pavis Street.jpg

Pavis Constabulary Information

Dramatis Personae

Player Characters

Acyls played by Shadowjack

Jawad played by Asen_G

Hastur Lilmer played by Bulya

Berdan Strongbreeze played by MonsterMash

Vinyarazelm played by Uqbarian.

Askul Garhound played by Mandacaru

Alse Britigne played by Drifter

Endorl Karchian played by Bandos

Gilgrim Thornak played by RuneMagus

Non Player Characters

PCs on hold

Indulis Massancar played by seasparrow

Makao Tapia played by Ninevehn.

Bredant Vadrek

Marilla played by Jane

Tor Arl played by Akula

Saskia played by Deamon

Psamanthe ('Sam') played by t@nya

Minartyr Cleareyes played by Nexus Indivulsus

Pavic Law and Customs

Pavic Law and Customs

Spirits

Maps

Parade Way Blues Maps

Pavis Price List

Pavis Price List

Spells

House Rules

Character Generation

Character Generation Instructions:

PCs are rolled as normal, but skills are allotted slightly differently.

1) Roll normally for your parent’s occupation, but apply 2d4 years rather than 2d6.

2) Now add four years again of your parent’s occupation, but do not add any weapon skills (apart from Fist Attack), magic or equipment increments for these four years. This reflects your childhood skills.

3) Now add up to five years of ‘civilised noble’ career to reflect your time in the watch. Do not use the equipment from this term of experience; use the equipment from your parent’s occupation. Do not alter your magic system from your parent’s occupation, it continues into this period of experience.

4) When rolling ‘initiate’ experience, you do not include your childhood skill period in calculating how long you have been an initiate.

5) The only change to skills is ‘Fist Attack’. Instead of ‘Fist Attack x (years in occupation)’, read ‘Fist Attack or Grapple Attack or Grapple Parry x (years in occupation)’.


What we need from PCs:

A family and a circle of friends, just a bunch of names or just descriptions of who/what the are.

An address, to be a citizen of Pavis (and this is prerequisite of Watch membership) you must 'live in your own house'. This can be, and usually is, that you live in your family's home. I also need who lives with you, in fact if you want to go all out and list favourite bars, hang outs etc, that'd be great!

A kit list, there's a Pavis Prices List in the Files section. Remember that your PC is an established *citizen*, some of your stuff you've had for years. While wearing non-leather armour is prohibited within Pavis, your PC can own their own armour if they must (and occasionally will be called on to) leave Pavis on a mission.

A brief history, we need to know who you are, where you spent your youth and why you joined the Watch.

Finally, you should be happy with your PC, if you want to make a change or add something special - just run it past me and we should be fine!

Issue Equipment

Issue Equipment

- Padded tunic, faded blue.

- Padded hood also faded blue.

- Light bronze helm with short blue crest.

- Cuirboilli breastplate.

- Leather boots.

- Leather gauntlets.

- Cuirboilli bracers.

- Cuirboilli greaves.

- Blue cloak.

- Oil lantern.

- Targe shield.

Also available at the watch house are various lengths of rope, leather buckets, leather hides (for beating out fires), manacles and keys, fire axes, stretchers, winches, pulleys and a few corroded tools. The watch house generally has a few cots available for naps; writing tools for those with the skill, various other equipment that sensibly would be there but these are not available for removal.

This equipment is in addition to the equipment you receive from your parent’s occupation years.

Standard PWB Character Sheet Format

Combat Rules

  • Shortswords, Broadswords, Scimitars, Bastard Swords and Greatswords all do 1d8+1 damage on a thrusting attack, they retain their existing damage for cutting attacks.
  • All spears do 1d8+1 damage.
  • Any Two Handed Weapon uses the next higher Damage Bonus.
  • At Negative Fatigue Points the next lower Damage Bonus is used.
  • Pila (the plural of Pilum) are Javelins that have 15AP, but cannot be used as melee weapons.

Special Attacks: RuneQuest 2 Slashes, Impales, and Crushes can be declared instead of a knockback on a Special Attack roll. Shield or Weapon Special Parry rolls Bind the parried object for 10 Strike Ranks but the parrying weapon may not be used in that time, nor may the attacker or parryer close or lengthen range in that time.