Difference between revisions of "Peregrine Tenebrae (Dragon Age)"

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__NOTOC__
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[[The Green and the Grey (Dragon Age) | To Main page]]
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[[Category:Dragon Age]]
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[[Category:Green Ronin]]
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[[Category:The Green and the Grey]]
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[[Category: Player Characters]]
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{| style="color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 300px"
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|-
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|style="padding: 7px"|'''Name:'''  Peregrine Tenebrae
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|-
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|style="padding: 7px"|'''Race:''' Human
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|-
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|style="padding: 7px"|'''Class:''' Mage
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|-
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|style="padding: 7px"|'''Gender:'''  Male
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|-
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|style="padding: 7px"|'''Level:'''  2
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|-
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|style="padding: 7px"|'''Description:'''  TBC
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|}
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{|
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|-
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| colspan="5"|
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|-
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|style="text-align: center;"| '''COM'''
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|style="text-align: center;" |'''CON'''
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|style="text-align: center;" |'''CUN''' 
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|style="text-align: center;" |'''DEX'''
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|style="text-align: center;" |'''MAG''' 
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|style="text-align: center;" |'''PER'''
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|style="text-align: center;" |'''STR'''
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|style="text-align: center;" |'''WIL'''
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|-
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|style="text-align: center;" | 0
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|style="text-align: center;" | 1
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|style="text-align: center;" | 4
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|style="text-align: center;" | 0
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|style="text-align: center;" | 5
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|style="text-align: center;" | 3
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|style="text-align: center;" | -1
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|style="text-align: center;" | 2
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|-
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|}
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{|
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|-
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|'''Health:''' 25
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|-
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|'''Mana:''' 24
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|-
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|'''Defense:''' 10
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|-
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|'''Speed:''' 10
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|}
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== Skills ==
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{|
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|- style="vertical-align:top;"
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|'''CLASS Talent:''' Chirurgy (Novice)
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|-
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|'''Weapon Groups:''' Brawling, Staff
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|-
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|'''Languages:''' Trade Tongue, Read Ancient Tevenne
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|-
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|'''Focuses:''' Cunning (Religious Lore), Magic (Arcane Lore ), Magic (Creation)
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Talent: Lore (Novice)
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|-
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|}
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== Spells ==
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'''Arcane Shield'''<br>
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School: Spirit. Type: Defense. Mana cost: 4.<br>
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Major action to cast. TN: 14.<br>
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Tests: none.<br>
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Duration: one round. Can be extended: +1 mana cost per round desired.<br>
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Defence equals (10+magic+focus)<br>
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<br>
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'''Daze'''<br>
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School: Entropy. Type: Attack. Mana cost: 2.<br>
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Major action. TN 11.<br>
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Single target. Range 10 yards.<br>
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Target must test against Willpower (Self-Discipline) vs. Spellpower TN 11.<br>
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Effect: target fails test: -1 to all ability tests and cannot act this turn or next.<br>
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Target succeeds: -1 to Ability tests until caster's next turn.<br>
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<br>
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'''Heal'''<br>
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School: Creation. Mana cost: 1-3.<br>
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Major action. TN 10<br>
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Target regains 1d6 Health per mana spent.<br>
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Range: Self or Touch.<br>
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<br>
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'''Winter's Grasp'''<br>
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(School: Primal. Attack spell. Mana cost 3. Major Action. TN 12.<br>
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Target must test against Constitution (Stamina) vs. Spellpower<br>
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Duration:1 round per caster's magic. (5 rounds)<br>
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First round: damage 1d6 (penetrating).<br>
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Target must test each round against Constitution (Stamina) vs Spellpower.
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Success: spell ends.<br>
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Failure: target takes 1d6 (penetrating) and Speed penalty -2 (cumulative)<br>
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<br>
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Visuals: target is enveloped in a cloud of frost and ice. If killed by the spell, the target is frozen solid.<br>
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== Equipment ==
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Traveler's clothing, (incl. 2 pouches), backpack, waterskin
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Staff, knife.
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Coin: silver 43, copper 43
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Token from First Enchanter
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Blanket, woolen
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Travel rations: 3 weeks.
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Tin cup
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Tin plate
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Flint and steel
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Mirror, small steel
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Tent, small (pup tent)
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Torch, 2
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Candles, 4
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Notebook, empty
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Pencils, 3
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Shovel
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Coins: silver 35, copper 43
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== Background ==
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Circle Mage

Latest revision as of 10:30, 28 August 2022

To Main page


Name: Peregrine Tenebrae
Race: Human
Class: Mage
Gender: Male
Level: 2
Description: TBC
COM CON CUN DEX MAG PER STR WIL
0 1 4 0 5 3 -1 2
Health: 25
Mana: 24
Defense: 10
Speed: 10

Skills[edit]

CLASS Talent: Chirurgy (Novice)
Weapon Groups: Brawling, Staff
Languages: Trade Tongue, Read Ancient Tevenne
Focuses: Cunning (Religious Lore), Magic (Arcane Lore ), Magic (Creation)

Talent: Lore (Novice)

Spells[edit]

Arcane Shield
School: Spirit. Type: Defense. Mana cost: 4.
Major action to cast. TN: 14.
Tests: none.
Duration: one round. Can be extended: +1 mana cost per round desired.
Defence equals (10+magic+focus)

Daze
School: Entropy. Type: Attack. Mana cost: 2.
Major action. TN 11.
Single target. Range 10 yards.
Target must test against Willpower (Self-Discipline) vs. Spellpower TN 11.
Effect: target fails test: -1 to all ability tests and cannot act this turn or next.
Target succeeds: -1 to Ability tests until caster's next turn.

Heal
School: Creation. Mana cost: 1-3.
Major action. TN 10
Target regains 1d6 Health per mana spent.
Range: Self or Touch.

Winter's Grasp
(School: Primal. Attack spell. Mana cost 3. Major Action. TN 12.
Target must test against Constitution (Stamina) vs. Spellpower
Duration:1 round per caster's magic. (5 rounds)
First round: damage 1d6 (penetrating).
Target must test each round against Constitution (Stamina) vs Spellpower. Success: spell ends.
Failure: target takes 1d6 (penetrating) and Speed penalty -2 (cumulative)

Visuals: target is enveloped in a cloud of frost and ice. If killed by the spell, the target is frozen solid.


Equipment[edit]

Traveler's clothing, (incl. 2 pouches), backpack, waterskin Staff, knife. Coin: silver 43, copper 43 Token from First Enchanter

Blanket, woolen Travel rations: 3 weeks. Tin cup Tin plate Flint and steel Mirror, small steel Tent, small (pup tent) Torch, 2 Candles, 4 Notebook, empty Pencils, 3 Shovel

Coins: silver 35, copper 43

Background[edit]

Circle Mage