Editing Pirates of the Baltic Sea:Booth
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''Male German, 41 years old''<Br/> | ''Male German, 41 years old''<Br/> | ||
===ABILITY SCORES=== | ===ABILITY SCORES=== | ||
+ | [[File:CP2185_Juile.jpg | right | 250px]] | ||
Strength 9 (-1) <Br/> | Strength 9 (-1) <Br/> | ||
Dexterity 11 (+0) <Br/> | Dexterity 11 (+0) <Br/> | ||
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'''Saving Throws''': Fort +0, Reflex +4, Mind +3 <Br/> | '''Saving Throws''': Fort +0, Reflex +4, Mind +3 <Br/> | ||
− | '''Skills''': | + | '''Skills''': Mechanics +6, Engineering +6, Perception +6, Hacking +4. +6. Medicine +8, Perception +4, Sense Motives +1 <Br/> |
− | + | '''Tool Proficiencies''': Disarming Kit +4, First Aid Kit +6 <Br/> | |
− | + | '''Armor & Weapon Proficiencies''': Light Armor, Medium Armor, Helmets; Melee Weapons, Pistols, Submachine Guns, Shotguns <Br/> | |
− | + | '''Language''': English, Swedish, Latvian, Russian, German <Br/> | |
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− | Perception + | ||
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− | Medicine + | ||
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− | Sense | ||
− | '''Tool Proficiencies''': | ||
− | '''Armor & Weapon | ||
− | '''Language''': English, Swedish, Russian, German <Br/> | ||
'''Vice''': I am wanted by the German Authorities <Br/> | '''Vice''': I am wanted by the German Authorities <Br/> | ||
'''ATTACK ACTIONS''' </Br> | '''ATTACK ACTIONS''' </Br> | ||
− | '''''Knife''''': melee attack + | + | '''''Phase Shift Knife''''': melee attack +4 to hit; damage: 1d6+2 slashing damage<Br/> |
− | ''''' | + | '''''Heavy Pistol''''': ranged attack +4 to hit, range 50/150; damage: 2d6 +2 ballistic damage <Br/> |
− | ===Origin's Traits ( | + | ===Origin's Traits (Regular Joe)=== |
− | +2 to | + | +2 to Technology, +1 to Intelligence and Constitution; 2 skills of choice (Engineering, History), and 1 tool proficiency of choice (Disarming Kit) <Br/> |
− | ===Class Traits ( | + | ===Class Traits (Doc/Cybernetic Expert)=== |
'''Dice''': d8 <Br> | '''Dice''': d8 <Br> | ||
− | * '' | + | '''Starting Proficiencies''', '''Saving Throw''' (Mind) and '''Skills''' (Mechanics, Medicine, Sense Motives)<Br> |
− | * '' | + | '''Medicial Implant'''<Br> |
− | ''' | + | * ''Basic Healing'': as an Action you touch a willing creature and heal them 2d8+ Tech mod. (+4). Useable 2 times before requiring a short or long rest. <Br/> |
− | + | * ''Quick Heal'': as a Bonus Action you touch a willing creaturenand heal them 1d4 per level of Doc (3d4). Useable 2 + your Tech mod. (+4) before requiring a short or long rest. <Br/> | |
− | '' | + | '''Cybernetics Expert''': You can use a bonus action and expend one ‘part’ worth 100₩ to repair a single break or tear in an object that you are touching, such as a broken display, a severed cybernetic finger, or a smashed light. The break or tear may be no larger than 1 foot in any dimension for the repair to work. <Br> |
− | + | '''Patch 'Em Up''': you can aid your allies when they take a short rest. At the end of a short rest, each creature that you have shared the rest with may gain an additional 2d4 hit points. <Br> | |
− | + | '''Expertise''' in two skills you are proficient with (History, Medicine) <Br> | |
− | ''' | ||
+ | ''Specialty-- Cybersurgeon'' <Br> | ||
+ | '''Boosted Healing''' (basic healing 2d8 +tech mod, see above) <Br> | ||
+ | '''Bedside Manor''': bonus Langage (Russian) and two additional skill proficiencies (Investigation, Perception) <Br> | ||
+ | '''Touch of Respite''': as an Action you are able to touch a willing creature and either cure them of one disease, or give them five temporary hit points. The temporary hit points last for 1 hour, or until they are depleted. You may use this ability a number of times equal to your Tec modifier. You regain all uses after a Long rest. <Br> | ||
===Background:=== | ===Background:=== |