Difference between revisions of "Pleasant Rain: Character"

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Line 18: Line 18:
 
'''Hit Points:''' 25<br>
 
'''Hit Points:''' 25<br>
 
'''Major Wound:''' 7  hit points<br>
 
'''Major Wound:''' 7  hit points<br>
'''Qi:''' <br>
+
'''Qi:''' 15/15<br>
 
'''Exp Point Bonus:''' <br>
 
'''Exp Point Bonus:''' <br>
'''Allegiance:'''  Daoism 5. Confucianism  3 <br>
+
'''Allegiance:'''  Daoism 6<br>
 +
  Confucianism  4<br>
 +
  Buddhism 2<br>
 
'''Status:'''  Peasant with a family <br>
 
'''Status:'''  Peasant with a family <br>
 
<br>
 
<br>

Revision as of 12:20, 2 December 2012

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愉快的雨, “Pleasant Rain”
Martial Artist
14 Str 70 Effort
12 Con 60 Stamina
15 Pow 75 Luck
13 Dex 65 Agility
12 App 60 Charisma
16 Int 80 Idea
13 Siz
12 Edu 60 Know


Age: 22
Damage Bonus:
Hit Points: 25
Major Wound: 7 hit points
Qi: 15/15
Exp Point Bonus:
Allegiance: Daoism 6

 Confucianism  4
Buddhism 2

Status: Peasant with a family


Skill Groups

  • Communication: 9
    • Bargain (5%):14
    • Command (5%):14
    • Etiquette (5%): 34
    • Fast Talk (5%):14
    • Perform (5%):14
    • Persuade (15%):24
    • Status (15%):24
    • Teach (10%): 39
  • Manipulation: 8
    • Art [Sketch] (5%):13
    • Craft [] (5%):13
    • Fine Manipulation (5%):13
    • Repair [] (15%): 23
    • Sleight of Hand (5%):13


  • Mental: 9
    • Appraise (15%):24
    • First Aid (30%): 69
    • Gaming (INT+POW):40
    • Strategy (01%):10
    • Knowledge (Plants and Herbs (0%): 34
    • Farming (0%): 34


  • Perception: 9
    • Darksense (25%):34
    • Insight (5%): 64
    • Listen (25%): 64
    • Navigate (10%):19
    • Sense (10%):39
    • Spot (25%): 64
    • Track (10%):19


  • Physical: 3/8
    • Martial Arts (0%): 75
    • Climb (40%): 73
    • Brawl (0%) : 72
    • Grappel (0%) : 71
    • Staff (0%): 58
    • Dodge (DEXx02%): 75
    • Hide (10%): 13
    • Jump (25%): 73
    • Ride (5%):28
    • Stealth (10%): 63
    • Swim (25%):48
    • Throw (25%):48
  • Magical: ?
    • Ceremony (5%):-

Hit Points and Armour

Location Name Armour types A.P. H.P. Enc. Melee Missile
Head 1 19-20 20
Left Arm vs Parry 2 16-18 18-19
Right Arm vs Parry 2 13-15 16-17
Chest 1 12 11-15
Abdomen 1 09-11 07-10
Left Leg 1 05-08 04-06
Right Leg 1 01-04 01-03
  • Total Hit Points: HP
  • Total Armor ENC: 0

Weapons and Shields

Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Staff 1d6+1d4 (+1d6) 58% 58% 0.
Brawl 1d3+1d4+2 (+1d4) 3 arm 72% 72% 0 0
Grapple Special 3 special 71% 71% 0 0




Wushu Powers:


Unarmed Combat 1 (I assume Unarmed Combat is better than Brawl)
Super Skill (Dodge) 1
Heroic Strength 1
Defense 1

Equipment


One set everyday robes
Walking/martial staff
Healing herbs and bandages
Simple cooking and eating gear
Cooking herbs and tea
Water container
Blanket
Shoulder bag

Contacts:

Uncles A loose collection of martial arts relatives who have advised Rain's parents and trained the young man for years. Their personal histories are up to the DM. Some might occasionally be sober, one or two might have done something great in the past.