Difference between revisions of "Princess Ras'shel (School of Hard Knocks)"

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Revision as of 00:57, 15 February 2011

Princess Ras'shel

Player:

Val  Char   Cost
15  STR5
20  DEX20
23  CON13
10  BODY0
18  INT8
20  EGO10
18  PRE8
6  OCV0
6  DCV8
9  OMCV10
9  DMCV8
 
8/20  PD6
8/20  ED6
5  SPD30
10  REC6
48  END6
35  STUN8
 
32m  RUN0
4m  SWIM0
4m  LEAP0

Characteristics Cost: 192

Cost   Power END
40   Curses: Multipower, 81-point reserve, (81 Active Points); all slots Requires A Roll (Skill roll; -1/2), Incantations (-1/4), Gestures (-1/4) 
4f   1) Drain DEX 3d6, Alternate Combat Value (uses OMCV against DMCV; +1/4), Reduced Endurance (1/2 END; +1/4), Expanded Effect (x3 Characteristics or Powers simultaneously) (OCV, OMCV; +1) (75 Active Points); Requires A Roll (Skill roll; -1/2), Incantations (-1/4), Gestures (-1/4)  3
4f   2) Mental Blast 6d6 (Additional Class of Minds class of minds), Reduced Endurance (1/2 END; +1/4) (81 Active Points); Requires A Roll (Skill roll; -1/2), Incantations (-1/4), Gestures (-1/4)  3
2f   3) Drain BODY 6d6, Reduced Endurance (1/2 END; +1/4) (75 Active Points); Limited Power Power loses about half of its effectiveness (Only against inanimate objects; -1), Requires A Roll (Skill roll; -1/2), Incantations (-1/4), Gestures (-1/4)  3
4f   4) Mind Control 10d6 (Additional Class of Minds class of minds), Dismissable, Reduced Endurance (1/2 END; +1/4) (75 Active Points); Requires A Roll (Skill roll; -1/2), Incantations (-1/4), Gestures (-1/4)  3
4f   5) Reflection (75 Active Points' worth), Reduced Endurance (0 END; +1/2) (75 Active Points); Requires A Roll (Skill roll; -1/2), Incantations (-1/4), Gestures (-1/4)  0
    
15   +3 with All Attacks (30 Active Points); Limited Power Power loses about half of its effectiveness (Only against targets currently under the effect of a power from the curse multipower; -1) 
10   Discriminatory with Smell/Taste Group  0
12   Power Defense (15 points) (15 Active Points); Requires A Roll (Skill roll, -1 per 20 Active Points modifier; Curses Skill Roll; -1/4)  0
29   Resistant Protection (12 PD/12 ED) (36 Active Points); IIF (-1/4)  0
25   Running +20m (32m total), x4 Noncombat  2

Powers Cost: 149

Cost   Martial Arts Maneuver
4   Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort 
4   Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort 
4   Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 30 STR vs. Grabs 

Martial Arts Cost: 12

Cost   Skill
3   Breakfall 13- 
3   Contortionist 13- 
3   Stealth 13- 
23   Power 23- 
3   PS: Princess 13- 
3   Oratory 13- 
3   Charm 13- 
3   Conversation 13- 

Skills Cost: 44

Cost   Talent
3   +1/+1d6 Striking Appearance (vs. all characters) 

Talents Cost: 3

Total Character Cost: 400

Val   Disadvantages
15   Hunted: Various fans of the shows, local people you get in trouble with, your probation officers, the show cameras and real superheroes keeping an eye on you. Frequently (As Pow; NCI; Mildly Punish) 
20   Physical Complication: Flawed Knowledge of Earth Culture: Character is an alien whose knowledge of Earth culture comes solely from reality TV (Very Frequently; Slightly Impairing) 
15   Physical Complication: Poor Vision (motion dependent), -3 penalty to identify relatively stationary targets at more than 8 meters away. (Frequently; Slightly Impairing) 
15   Hunted: Bounty Hunters Seeking Her to Kidnap and Bring Back For Marriage Infrequently (Mo Pow; Limited Geographical Area; PC has a Public ID or is otherwise very easy to find; Harshly Punish) 
10   Psychological Complication: Cannot Lie (Uncommon; Strong) 

Disadvantage Points: 75
Base Points: 400
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0