Difference between revisions of "Raddi Thiddex"

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(Created page with "Main Page The Forgotten Squadron Raddi Thiddex ==Basics== *Species: Human *Career: Ace *Career Spec: Hotshot *Non-Career Spec: Saboteur ==Attributes== *Braun 2 *Agilit...")
 
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Raddi Thiddex
 
Raddi Thiddex
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[https://drive.google.com/file/d/0B_ZUE38QVyc7VWNiRm5xQk1rUjIwbWdFZGdDbTJya1pzY3I0/view?usp=sharing Pretty Character Sheet]
  
 
==Basics==
 
==Basics==

Revision as of 17:15, 20 February 2018

Main Page The Forgotten Squadron

Raddi Thiddex

Pretty Character Sheet

Basics

  • Species: Human
  • Career: Ace
  • Career Spec: Hotshot
  • Non-Career Spec: Saboteur

Attributes

  • Braun 2
  • Agility 3
  • Intellect 2
  1. Cunning 3
  • Willpower 2
  • Presence 3

Skills

Career Skills

  • Astrogation
  • Cool
  • Coordination
  • Mechanics
  • Perception
  • Piloting - Planetary
  • Piloting - Space
  • Skulduggery
  • Stealth
  • Gunnery
  • Ranged Light

Trained General Skills

  • Alertness**
  • Athletics**
  • Brawl***
  • Empathy***
  • Expression*
  • Intimidation**
  • Leadership**
  • Primal-Urge**
  • Streetwise**
  • Subterfuge*

Skills

  • Melee***
  • Stealth**
  • Survival**

Knowledges

  • Computer**
  • Enigmas*
  • Investigation**
  • Law*
  • Linguistics*
  • Medicine***
  • Occult*
  • Rituals**

Backgrounds

  • Totem***** (one free)
  • Fate*** (one free)
  • Rites **

Gifts

  • One
    • Persuasion
      • roll Charisma + Subterfuge
      • if successful, reduces social difficulties by one for the scene
    • Mercy
      • spend one Gnosis
      • all damage is bashing
    • Razor Claws
      • Spend one Rage and a full turn
      • Add one die of damage to claw attacks
    • Mother’s Touch
    • Inspiration
      • Spend one Gnosis
      • All comrades receive one automatic success on Willpower rolls for the scene
  • Two
    • Luna’s Armor
      • Spend one Gnosis and one full turn
      • Roll Stamina+Survival, difficulty 7
      • one success adds one to soak
      • successes can be used to soak silver
    • Staredown
      • one target per turn
      • Charisma + Intimidation, difficulty 5+Rank
      • flees for one turn per success
      • spend Willpower to resist the effects for a turn
      • score five or more successes makes them flee for the scene
      • Werewolves and most Wyrm-monsters will not flee but will not attack, unless/until attacked
    • Sense Silver
      • roll Perception + Primal Urge, difficulty 7
      • success lets you detect presence of any nearby silver
      • three successes lets you pinpoint the exact location
    • Calm
      • spend one Gnosis
      • roll Charisma + Empathy, difficulty of target's Willpower
      • each success removes a Rage point
      • if target doesn't have Rage then cancels rage
  • Three
    • Dazzle
      • roll Charisma + Empathy
      • difficulty 4 for human, 5 for packmate, 6 for Gaian garou (even if frenzied), 8 for Wyrm creature (including BSDs), 9 for alien/unemotional/vampires
      • success makes the target sit there and contemplate Gaia's love quietly
      • attacking the target will disrupt the contemplating
    • Silver Claws
      • roll Gnosis, difficulty 7
      • Unsoakable agg damage to werebeasts for scene or until ended by character
      • gain one temporary Rage a turn
      • once Rage exceeds Willpower, check for frenzy
      • noncombat difficulties increase by one
    • Spirit Friend
      • roll Charisma + Empathy, difficulty 7
      • every success adds a die to any pool for interactions with spirits for the scene

Rites

Other Attributes

  • Rage ******* (7)
  • Gnosis ****** (6)
  • Willpower ******* (7)

Renown

  • Glory****** (8 temp)
  • Honor*** (4 temp)
  • Wisdom*