Difference between revisions of "Retro Phaze: Chaos, Chaos"

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(Congee)
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'''Skills'''
 
'''Skills'''
*(List skill name, rank, and any associated equipment
 
 
* Knowledge 2
 
* Knowledge 2
 
* Entertainment 2 -- carved wooden flute
 
* Entertainment 2 -- carved wooden flute
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'''Attacks:'''
 
'''Attacks:'''
 
*Melee: Twin Flails. +0, 2K1. (Also gets 1D damage for unarmed fighting)
 
*Melee: Twin Flails. +0, 2K1. (Also gets 1D damage for unarmed fighting)
*Ranged: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)
+
*Ranged: Sling. +0, 1D, Range 3"
 
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'''Equipment'''
 
'''Equipment'''
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*Relic Antidote Potion
 
*Relic Antidote Potion
 
*Relic
 
*Relic
*Gold: 10
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*Gold: 0
 
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'''Items'''
 
'''Items'''
 
*(You have a number of item slots equal to your strength score.)
 
*(You have a number of item slots equal to your strength score.)
*
+
* Sling and bullets
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*  
 
*
 
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Revision as of 19:19, 8 June 2018

A campaign of Retro Phaze, run by The Wyzard


The Heroes

Bastian

Bastian.pngBastian inherited Fenrir from his misterious mother. Growing up amidst tales of her adventures and exploits, he became and adventurer to follow in her footsteps.

  • Class: Rogue
  • Level: 1
  • XP: 0/20
  • DF: 8
  • Resistance: 0
  • HP: 12/12
  • Initiative:


  • Strength: 6 (0)
  • Dexterity: 9 (+1)
  • Intelligence: 9 (+1)
  • Willpower: 6 (0)


Skills

  • Mechanics 2
  • Perception 3
  • Thievery 2
  • Stealth 2
  • Languages:


Attacks:

  • Melee: Dagger. +0, 1D.
  • Ranged: Fenrir. +1, 1D. Range 8


Equipment

  • Armor: Leather (+7 DF)
  • R. Hand: Fenrir
  • L. Hand: Fenrir
  • Gold: 10g


Items

  • Ammo
  • Dagger
  • Lantern


Class Abilities

  • Lands criticals on 11 - 12
  • Marksman(+1 range)

Congee

Congee.gif Congee was found at the gates of the local monastery as a baby. He enjoys cooking and meditating!

  • Class: Monk
  • Level: 1
  • XP: 0/20
  • DF: 7
  • Resistance: +0
  • HP: 12/12
  • Initiative: +0


  • Strength: 7
  • Dexterity: 6
  • Intelligence: 6
  • Willpower: 11


Skills

  • Knowledge 2
  • Entertainment 2 -- carved wooden flute
  • Athletics 2
  • Medicine 2
  • Languages: Common


Attacks:

  • Melee: Twin Flails. +0, 2K1. (Also gets 1D damage for unarmed fighting)
  • Ranged: Sling. +0, 1D, Range 3"


Equipment

  • Armor: Leather
  • R. Hand Flail
  • L. Hand Flail
  • Relic Antidote Potion
  • Relic
  • Gold: 0


Items

  • (You have a number of item slots equal to your strength score.)
  • Sling and bullets


Spells

  • Level 1

Cure

  • Level 2

Eilowyn

Eilowyn-wizard-sprite.png

Her father is the Mayor’s biggest business rival. Her mother was a wandering Wizard who stayed in the village for a year, long enough to bear a child, then moved on. She was raised to marry someone who would inherit the business from her father, but always wanted to follow in her mother's footsteps.


  • Class: Wizard
  • Level: 1
  • XP: 0/20
  • DF: 7
  • Resistance: +0
  • HP: 8/8
  • Initiative: +0


  • Strength: 6 (+0)
  • Dexterity: 6 (+0)
  • Intelligence: 12 (+2)
  • Willpower: 6 (+0)


Skills

  • Civics 3
  • Diplomacy 3 (fine clothing)
  • Knowledge 2
  • Perception 2
  • Languages: Common, ?, ?


Attacks:

  • Melee: quarterstaff. +0, 1D. two-handed


Equipment

  • Armor: leather
  • R. Hand: quarterstaff
  • L. Hand: quarterstaff
  • Relic
  • Relic
  • Gold: 70G


Items

  • lantern


Spells

  • Level 1
    • Pain

Lothario

Lothario has no problem being the village hero, and enjoys his responsibilities and duties.

  • Class: Wizard
  • Level: 1
  • XP: 0/20
  • DF: 7
  • Resistance: +0
  • HP: 6/6
  • Initiative: +1


  • Strength: 4 (-1)
  • Dexterity: 9 (+1)
  • Intelligence: 11 (+1)
  • Willpower: 6


Skills

  • Diplomacy 2
  • Knowledge 2
  • Occult 2
  • Stealth 2
  • Trade 2
  • Languages: Common


Attacks:

  • Melee: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)
  • Ranged: Sling, +1, 1D, full ammo


Equipment

  • Armor
  • R. Hand
  • sling
  • Relic
  • Relic
  • Gold:


Items

  • 4 slots
  • Healing potion. Heals 2K1 damage
  • Freeze Scroll. Deals 2D damage


Class Abilities


Spells

  • Level 1
    • Sleep
  • Level 2

Triss

  • Class:
  • Level:
  • XP: X/Y
  • DF:
  • Resistance:
  • HP: X/Y
  • Initiative:


  • Strength:
  • Dexterity:
  • Intelligence:
  • Willpower:


Skills

  • (List skill name, rank, and any associated equipment
  • Languages:


Attacks:

  • Melee: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)
  • Ranged: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)


Equipment

  • Armor
  • R. Hand
  • L. Hand
  • Relic
  • Relic
  • Gold:


Items

  • (You have a number of item slots equal to your strength score.)


Class Abilities


Spells

  • Level 1
  • Level 2

Blank Character Form

  • Class:
  • Level:
  • XP: X/Y
  • DF:
  • Resistance:
  • HP: X/Y
  • Initiative:


  • Strength:
  • Dexterity:
  • Intelligence:
  • Willpower:


Skills

  • (List skill name, rank, and any associated equipment
  • Languages:


Attacks:

  • Melee: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)
  • Ranged: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)


Equipment

  • Armor
  • R. Hand
  • L. Hand
  • Relic
  • Relic
  • Gold:


Items

  • (You have a number of item slots equal to your strength score.)


Class Abilities


Spells

  • Level 1
  • Level 2

NPCs

Game Notes & Quests

  • Fix the lighthouse: 25XP
  • Visit Port Nanto: 50XP

The Setting & Maps

House Rules

Important Threads