Revered Elder, The PL27

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The Revered Elder (Sorcerer Supreme)

Compassionate, wise and almost too good-hearted to be true. The Elder maintains a coolness under fire that can only come from being in the face of danger the likes of which has never been seen before.

At one point he was a simple farmer, but when the, then, Sorcerer Supreme, saw him and his magical potential he was recruited to study magic with the master. He is over 300 years old and is nearing the end of his time here. He has selected a replacement and is training Dimitrios as quickly as he can.

He is charged with protecting the DIMENSION, not just the planet. He is strong enough to hold back Demon Lords and Conquering Gods, though not forever. His ability to fight gods, is only effective if they are not from this dimension, if they are (and have many followers) he will be tossed aside like a rag doll. This character is not playable (PL27) but can appear from time to time to help against an Extra-Dimensional threat (The only thing that he really cares about anyway)

The Revered Elder (Sorcerer Supreme)

PL 27 (405PP); Init +4; 30ft (Run), 100ft (Flight); Defense 21/17 (7 Base, 4 Dex); BAB +9; +8 Melee, +13 Ranged (20S Mystical Bolts), +14 Mental (20S Mental Blast); SV Dmg +3 (20 Protection), Fort +5, Ref +4, Will +25; Str 8, Dex 18, Con 16, Int 20, Wis 20, Cha 18 (Total 81PP)

Skills: KS: Earth Magicians 5/+20, KS: Earth Occult Experts 2/+17, KS: Extra-Dimensional Magicians 2/+17, KS: Extra-Dimensional Cultures 2/+17, KS: Occult Knowledge 3/+18, KS: Demonology 2/+17, KS: Mystic Artifacts 6/+21, KS: Earth Religions 3/+18, Search 2/+17, Listen 3/+26, Spot 3/+26, Disguise 3/+7 (Total 43PP)

Feats: Trance, Indomitable Will, Iron Will, Great Fortitude, Assessment, Connected, Endurance, Heroes Luck, Inspire, Rapid Healing (Total 20PP)


  • Super Wisdom +18 (Source: Training; Extras: Super Intelligence [+10]) (Cost 3 / Total 46PP)
  • Sorcery +20 (Source: Training; Effect: Mind Control, Force Field, Impenetrable, Comprehend, Illusion, Stun, Create Object and Teleportation; Stunts: Energy Blast, Flight, Mental Blast, Telekinesis, Telepathy, Invisibility) (Cost 8 / Total 160+10PP)
  • Spell Knowledge (Gadgets) +10 (Source: Training; Extras: Expanded Spells [x4], No Device Flaw; Flaw: Limited [Only in this Dimension]) (Cost 5 / Total 50)