Difference between revisions of "Rising in the West/Toben"

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==Attributes==
 
==Attributes==
 
*Physical: Strength 2, Dexterity 3, '''Stamina 3'''
 
*Physical: Strength 2, Dexterity 3, '''Stamina 3'''
*Social: '''Charisma 4''', '''Manipulation 5''', '''Appearance 2'''
+
*Social: '''Charisma 4''', '''Manipulation 5''', '''Appearance 3'''
*Mental: Perception 3, Intelligence 4, '''Wits 5'''
+
*Mental: Perception 2, Intelligence 3, '''Wits 5'''
  
 
==Abilities==
 
==Abilities==
*Awareness 2
+
*'''Awareness 2'''
 
*Martial Arts 4
 
*Martial Arts 4
*'''Integrity 4'''
+
*Thrown 2
 +
*'''Integrity 3'''
 
*Performance 4
 
*Performance 4
 
*Presence 4
 
*Presence 4
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*Larceny 2
 
*Larceny 2
 
*'''Stealth 3'''
 
*'''Stealth 3'''
*'''Bureaucracy 4'''
+
*Bureaucracy 3
 
*Linguistics 1
 
*Linguistics 1
*Sail 3
+
*Sail 2
 
*Socialize 1
 
*Socialize 1
  
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*Tattoo Artifact (Moonsilver Bracers) 2
 
*Tattoo Artifact (Moonsilver Bracers) 2
 
*Reputation 1
 
*Reputation 1
*Resources 3
+
*Resources 4
*Mentor (Eight Monkey Attack) 1
+
*Mentor (Eight Monkey Attack) 3
*Solar Bond (Puukani) 3
+
*Solar Bond (Puukani) 5
  
 
==Finishing Touches==
 
==Finishing Touches==
*Essence: 2
+
*Essence: 3
*Virtues: Compassion 2, Conviction 3, Temperance 1, Valor 4 (Curse of the Lone Wolf)
+
*Virtues: Compassion 3, Conviction 2, Temperance 1, Valor 4 (Curse of the Lone Wolf)
 
*Willpower: 7
 
*Willpower: 7
  
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===Stamina===
 
===Stamina===
 
*Ox-Body Technique x1
 
*Ox-Body Technique x1
*First Stamina Excellency
+
 
*Bruise-Relief Method
+
===Charisma===
 +
*Sacred Guardian Renewal
  
 
===Manipulation===
 
===Manipulation===
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==Accounting==
 
==Accounting==
Experience Points earned: 24<br>
+
Abilities:5bp
Experience points spent: 23<br>
+
Virtues:1bp
 +
Willpower:2bp
 +
Essence:10bp
 +
 
 +
Prey's Skin Disguise:8xp
 +
Lunar Blood Shaping Technique:8xp
 +
Thrown:9xp
 +
Sacred Guardian Renewal:10xp
 +
 
 +
Unspent:5xp
  
 
==Description & History==
 
==Description & History==
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==Combat Block==
 
==Combat Block==
Personal Essence: 16<br>
+
Personal Essence: 17<br>
Peripheral Essence: 33/37 (4 committed)<br>
+
Peripheral Essence: 42/46 (4 committed)<br>
 
WP: 7<br>
 
WP: 7<br>
  
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Soak B/L/A: 7/8/7, Hardness 3/3 (Orichalcum Chain Shirt)<br>
+
Soak B/L/A: 3/3/3, (Moonsilver Bracers Tattoo)<br>
HL: -0/-1/-1/-1/-2/-2/-2/-2/-4/incap<br>
+
HL: -0/-1/-1/-2/-2/-2/-2/-2/-2/-4/incap<br>
  
 
===Social===
 
===Social===
 
Join Debate: 7 (10 DBT)<br>
 
Join Debate: 7 (10 DBT)<br>
 
Dodge MDV: 7<br>
 
Dodge MDV: 7<br>

Revision as of 21:42, 16 December 2011

This character is played by Artifex in the Rising_in_the_West campaign

Toben Shen

TobenShen.jpg

  • Caste: Changing Moon
  • Spirit Shape: Civet
  • Tell: Barely visible stripes
  • Motivation: The end of slavery in Creation
  • Intimacies:
Slaves and Refugees (Camaraderie)
Solars (Friendship)
Eight Monkey Attack (Respect)
Puukani (Ancient Bond)

Attributes

  • Physical: Strength 2, Dexterity 3, Stamina 3
  • Social: Charisma 4, Manipulation 5, Appearance 3
  • Mental: Perception 2, Intelligence 3, Wits 5

Abilities

  • Awareness 2
  • Martial Arts 4
  • Thrown 2
  • Integrity 3
  • Performance 4
  • Presence 4
  • Resistance 1
  • Survival 3
  • Lore 1
  • Athletics 3
  • Larceny 2
  • Stealth 3
  • Bureaucracy 3
  • Linguistics 1
  • Sail 2
  • Socialize 1

Backgrounds

  • Tattoo Artifact (Moonsilver Bracers) 2
  • Reputation 1
  • Resources 4
  • Mentor (Eight Monkey Attack) 3
  • Solar Bond (Puukani) 5

Finishing Touches

  • Essence: 3
  • Virtues: Compassion 3, Conviction 2, Temperance 1, Valor 4 (Curse of the Lone Wolf)
  • Willpower: 7

Knacks

  • Humble Mouse Shape
  • Towering Beast Form
  • Prey's Skin Disguise
  • Lunar Blood Shaping Technique
  • Deadly Beastman Transformation (claws, fangs, enhanced smell, enhanced hearing, fur, tail)

Charms

Stamina

  • Ox-Body Technique x1

Charisma

  • Sacred Guardian Renewal

Manipulation

  • First Manipulation Excellency
  • Butterfly Eyes Tread
  • Butterfly Eyes Defense
  • Butterfly Eyes Fist
  • Mirror Sight Dismay
  • Mask of White Jade
  • New Friend Aroma

Accounting

Abilities:5bp Virtues:1bp Willpower:2bp Essence:10bp

Prey's Skin Disguise:8xp Lunar Blood Shaping Technique:8xp Thrown:9xp Sacred Guardian Renewal:10xp

Unspent:5xp

Description & History

Exaltation

When Toben first met Sheller the Accountant in the jungles of the East, the notion that one might one day impersonate the other must have been utterly unthinkable. There was Toben, a primitive in a loincloth, a desperate traveler without a destination, whose only knowledge of civilization was a childhood dream that had ended in fire, next to the very model of a civilized man. Sheller the Accountant had a Guild position waiting for him in Nexus, and though his caravan had fallen to the hazards of the jungle, he never for a moment doubted that he would be there to accept it, because Creation had an order to it; it was a machine. An infectious idea, as Toben would find out, although had he known how dangerous it could become, he might never have offered to guide Sheller out of the jungle.

There came a day not long after that offer had been accepted that Toben and his friends found themselves hiding from a Guild slaving party. This was by no means an unusual situation. Since no one from their band of refugees had been taken in years, it had even become a sort of game. Toben found himself looking forward to showing Sheller the tricks of misleading and escaping trackers- a small exchange for the knowledge Sheller had given him regarding the nature of civilized business- but Sheller's reaction upon seeing the slavers shocked everyone involved. He ran toward them, and tried to argue.

Now, had Sheller still been wearing his fine clothing, and had he been clean, what happened next might have gone differently, but Sheller was a man who didn't believe that the order of Creation could be broken by something as petty as appearance. It may have been the strength of that conviction that kept the refugees from running just then, something that might have saved them. Instead, the result was most of Toben's friends in chains, and Sheller the Accountant murdered for showing defiance.


It was some time later that Toben came up with his utterly insane plan. The few remaining free friends he had told him that it was insane, but Toben wouldn't be dissuaded, so they had to let him try it. The first part of the plan was to obtain a set of civilized clothing-- accomplished simply enough by tracking down the remains of Sheller's caravan. The next part involved traveling to Nexus, claiming to be Sheller, and accepting his job. This, of course, could never possibly have worked. Toben barely understood furniture, let alone how to manage the assets of an intercontinental conglomerate. And yet, somehow, against all of the rules by which the world was supposed to operate, it did just that. It worked for more than a year.

Toben had never really dared to hope for more than a chance to join his captive friends wherever they had been taken, but he didn't fail to take advantage his miraculous situation. He proceeded to steal an enormous amount of money from the Guild. He learned how to move money away from the Guild's accounts without affecting it's bottom line; he sold his bosses on fictitious investments; occasionally, he just pocketed coins. When he had enough, he found his friends and bought them.

Of course, it wasn't a simple as that. "Sheller" had aroused all kinds of suspicions, and when he finally made his move, there were powerful men waiting with interest. Toben's joyous reunion with his friends quickly turned into a long overdue desperate flight for freedom. But his luck persisted. The last he ever saw of them was waving from the decks of five different ships as Guild employees searched the docks behind them.

It was just after those ships pulled away from the Nexus docks, with every one of his formerly captive friends aboard, and himself headed for the far West on a ship built by a Solar, that Toben Shen exalted.

Post-Exaltation

Now, you might be asking yourself: was the fact that Toben Shen exalted on the deck of a ship built by a Solar half a world away from it's home waters pure chance, or was it Fate? Well, although the reason you'd ask a question like that of yourself when you know nothing of Fate must remain a mystery, there happens to be a clear answer, revealed to Toben decades after the fact by an enigmatic traveler from Yu Shan: No, it was pure coincidence. The other Solars who joined the crew later on: now, that was Fate.

In any case, those first few days aboard the galley were the happiest of Toben's life. That was in no small part thanks to the ship's Exalted owner and builder, a man called Driftwood who had probably risked his life for a stranger on the Nexus docks, and who Toben would grow to respect immensely. The respect even became a bit mutual when it turned out that the Lunar could take on the life of a sailor as easily as he had that of a hunter-gatherer or accountant. In time, and after a brief tutelage under an eccentric Silver Pact Lunar named Eight Monkey Attack, who gave him his caste marks and taught him the nature of his gift, Toben became a permanent member of the ship's crew, and something of a right-hand-man to their Solar leader.

The first time he recognized Puukani was almost as great a shock as his exaltation. It wasn't love- he'd known that for a time back in the jungle. It was to love what bedrock is to a hill. It made him feel like the dream of a greater personality; made his deepest held motivations feel like someone's passing mood. Suddenly, he realized there was only one person he really knew, and he didn't even know her name.


Combat Block

Personal Essence: 17
Peripheral Essence: 42/46 (4 committed)
WP: 7

Join Battle: 7 (10 DBT)
Dodge DV: 3 (4 DBT)(
Move/Dash/Jump: 3/9/10/5 (4/10/16/8 DBT)

Human:
Punch: Speed 5 Acc 8 Damage 2B Parry 5 Rate 3
Kick: Speed 5 Acc 7 Damage 5B Parry 3 Rate 2

DBT:
Claws: Speed 4 Acc 9 Damage 4L Parry 4 Rate 2
Bite: Speed 5 Acc 9 Damage 8L Parry 3 Rate 1


Soak B/L/A: 3/3/3, (Moonsilver Bracers Tattoo)
HL: -0/-1/-1/-2/-2/-2/-2/-2/-2/-4/incap

Social

Join Debate: 7 (10 DBT)
Dodge MDV: 7