Rouen Fien Rua

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Rouen Fien Rua

Details

Class: Race: Alignment: Deity:
Psychic Warrior Human Lawful Good The Divine Minds
Level: Size: Age: Gender:
4 Medium 17 Male
Height: Weight: Eyes: Hair:
5' 9" 147 lbs Blue Red



Abilities
STR 16 +3
DEX 13 +1
CON 14 +2
INT 8 -1
WSD 14 +2
CHA 8 -1
 
Hit Points
TOTAL wounds subdual
36 0 0
Initiative
TOTAL dex other SPEED
1 1 0 0
Armor Class
FINAL = base + armor + shield + dex + magic + other spell failure armor check penalty
18 10 7 0 1 0 0 0 0


Battle Scores
MELEE = base + str + magic + other
6 3 3 0 0
RANGED = base + dex + magic + other
4 3 1 0 0
Saving Throws
TOTAL = base + stat + magic + other
FORT 7 4 2 1 0
REFL 3 1 1 1 0
WILL 4 1 2 1 0



Weapons

Weapon Bonus Damage Critical Range Weight Size Type Special
Greatsword +1 +7 2d6+6 19-20/x2 8 lb medium slashing
Longbow +4 1d8 x3 100 ft 3 lb medium piercing




Armor

Armor Type Bonus Penalty Max Dex % Failure Speed Weight Special
Banded Mail +1 Heavy +7 -5 +1 20 ft 35 lbs




Feats & Special Abilities

Feat / Ability Description/Notes
Psionic Powers 9 Power Points per day.
Proficencies Proficient with all simple and martial weapons. Proficient with light, medium and heavy armour. Proficient with shields (except tower shields)
Psionic Body +2 hp per psychic feat
Dodge +1 AC against selected target
Psionic Dodge +1 AC against selected target
Psionic Meditation Psionic Focus as a Move action
Psionic Weapon +2d6 weapon damage when expending psionic focus




Skills

Skill Name Ability Skill Mod = Ability Mod + Ranks + Other
Concentration CON +9 +2 7
Autohypnosis WIS +9 +2 +5 +2
Knowledge (psionics) INT +3 -1 2 +2




Spell List

Name Level Ready? Count Cast Time Range Save Description/Effect
Biofeedback 1 no 1 PP= Gain DR 2/- (+1 per 3 extra pp)
Force Screen 1 no 1 PP= +4 shield bonus (+1 per 3 extra PP) Summons a floating disk of energy to protect manifester.
Precognition, Offensive 1 no 1 PP= +1 attack bonus (+1 per 3pp extra)
Body Adjustment 2 no Heal 1d12 damage for 3 PP (and an additional d12 per 2pp extra)




Gear

Gear Location Weight Description/Special
Lantern (Hooded) backpack 2 lb
Waterskin Backpack 4 lb
Rations (10 days) Backpack 10 lb
Arrows (20) Quiver (back) 3 lb
Backpack back 2 lb
Dagger Hip 1 lb
Cloak of Resistance +1 back 1 lb
Boots of Stomping Feet 1 lb Alllows use of 'Stomp' power three times per day. (Reflex save DC 13) When wearer stomps feet.




Treasure/Money

Item Location Value Weight Description/Special
32 gp Pouch




Experience

Current Next Level
6000 10000




Description

Though he is, in purely physical terms, an average human of medium height and build everything else about this boy, from his alien accent to his to his outlandish clothes, screams ‘foreign’. His instinctively regal manner and pale skin would seem to indicate that he is from a well-to-do background.

Rouen stands at five feet and nine inches, clad in a fine suit of banded mail, of obvious foreign make, sporting symbol of a strange hand-within-a-claw against a golden sun on the centre of the chest-piece. Aside from the armour itself, Rouen wears exotic looking but practical cotton clothes of dark-red and black, and a pair of tough looking yet well cared for black leather boots. Despite the exotic finery of his other clothes his cloak is fairly worn and non-descript, a dark green (bordering on black) cloak which can potentially cover his entire body, though Rouen usually keeps it hung back, so that his deadly-looking great sword is within quick reach should things turn nasty.




Personality

A missionary by necessity rather than choice, Rouen is not a natural speaker, and his short time outside Eladan has already gifted him with a healthy sense of paranoia. Foreigners are savages, lacking the moral compass that comes only from attunement to their Divine Mind.

Despite his paranoid front, Rouen is still more of a child than he would care to admit, simplisticly naïve in his outlook and far more willing to follow than lead. With the absence of his more worldly brother, and the prophet-kings he has looked up to all his life more distant than ever, Rouen is mostly aimless beyond the vague instructions left to him and anyone who can sufficiently win his trust will find a loyal (or perhaps gullible) ally.



Background

To the people of the east, the Theocracy of Eladan is a complete unknown. Even the greatest sages of Erethol have heard only vague rumours of what goes on beyond the forbidding walls that surround what was the centre of psionic learning in Gavilan. The tales vary wildly with each teller, some speaking of a paradise ruled by living gods, where men roam the land freely without fear of bandit or monster and gifted seers manipulate the future through prophecy to ensure a time of unlimited prosperity. Others of a harsh totalitarian state, ruled by despotic aberrations dominating the minds of their human subjects and whose every whim is law.

Both stories likely contain grains of truth, but since the guardians of the wall are instructed to slay anyone approaching the walls of Eladan without question and reaching Eladan by boat requires journeying through the Bitter Sea, whose tainted waters are home to a kingdom of Aboleths and their aberrant slaves, little of the Great Theocracy is known.

Certainly it has been many centuries since Eladan sent out missionary-knights to convert those of the surrounding countries to worship of the Elan Prophet-Kings, either by the book or by the sword, and entered an unbroken period of isolationism. Indeed, the young Disciple of the Divine Form (or Psychic Warrior, as the few surviving Gavilan texts on psionics refer to them) is probably the second Eladine citizen to travel more than fifty yards from his countries’ borders in over a hundred years.

Ostensibly Rouen is a missionary charged with spreading the teachings of the Divine Mind and Form to the eastern barbarians, though even Rouen himself doesn’t give that lie much credit. The young noble will freely divulge that his real reason for being here concerns his family and the prophecies of his homeland, and ask if they have heard tell of another psychic from Eladan who bears close resemblance to him. Though anyone wanting to pry further would first have to earn his trust.