Difference between revisions of "Running Sheet Alvah"

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(Points{94})
(Points{125 })
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'''''Total:125 =50 Stats +14 Powers{c} +10 Skills +23 Items +0/0 allies/Enemies -2 Good Stuff +30 Storage'''''
 
'''''Total:125 =50 Stats +14 Powers{c} +10 Skills +23 Items +0/0 allies/Enemies -2 Good Stuff +30 Storage'''''
 +
=='''''Advancement'''''===
 +
1 Pip-Hair and Chocla-Waiting.
  
 
=='''Statistics {50}'''==
 
=='''Statistics {50}'''==

Revision as of 08:31, 21 May 2021

Alvah

Alvah1.jpg

Father: Delwin aka Sir Kendel Chambers. Knight of the British Empire.

Mother: Unknown

Children:none

Description:

Hobbies:

  • Plays Jews Harp

Ranks

Dresden Files world.


Points{125 }

Total:125 =50 Stats +14 Powers{c} +10 Skills +23 Items +0/0 allies/Enemies -2 Good Stuff +30 Storage

Advancement=

1 Pip-Hair and Chocla-Waiting.

Statistics {50}

  • Psyche: 30
  • Strength: Amber
  • Endurance: Amber
  • Warfare:20


Powers {14}

  • (50)Pattern -Maybe not taken yet.
  • 10 Power Words
  • 3 Low Order Magic.
  • 1 Cantrips

Skills {12}

  • 2 Dancing
  • 2 running
  • 2 parkour (i love to watch parkour)
  • 1 Motorcycle
  • 1 Horsemanship
  • 2 Thief Skills (20th Warlock Thief)
  • 1 Percussion instruments- Mouthharp, drums,
  • 1 Piano

Allies & Enemies {0/0 = 0}

Allies

Various

Enemies

Various

Companions

Cicero (28)

  • 4 Amber Vitality
  • 4 Engine Speed
  • 2 Amber Stamina
  • 1 Combat Training
  • 2 Double Damage Teeth-Poison Bite
  • 2 Danger Sense
  • 2 Speak & Sing (not actually talking but understands commands, can act on its own)
  • 1 Psyche Neutral
  • 2 Shadow Path
  • 2 N/N forms Snake, tiny snake,
  • 4 Regenerate
  • 1 Ability
  • 1 Ability
  • Subtotal-28
    • Loyal, creative, slightly sinister, and possibly more.

Items {23}

Alvah's Rapier-Signature Piece-

  • 4 Engine Speed 5-Transfer
  • 4 Endless Stamina 5-transfer
  • 4 combat mastery
  • 4 Invulnerable
  • 4 Deadly Damage
  • 4 Regeneration
  • 2 N/N Forms-Rapier, Knife, small knife,
  • 1 Ability-Awkward and unbalanced in the hand of others.
  • 1 Ability-Sense of location if in the same shadow.
  • 1 Ability-Call to Hand
    • total 39


Ryba's Coat of Holding-13 pips

  • 6 Pips-Mixed Holding Spaces.
  • 1 Ability-Possessive. People tend not to notice the coat, nor take it from her unless magically compelled to. It is usually overlooked. If he is captured and the prisoners are ordered to strip he is generally allowed to keep his coat for unknown reasons.
  • 4 Limited Shapechange.
  • 1 Ability-Warmth. Comfortable Environment. Keeps him warm and can confer that warmth to 2 others.
  • 1 Appears well-maintained, as if worn and mended.

War Boots.-10 pips

  • 4 Invulnerable
  • 4 Deadly Damage Steel Toed
  • 2 N/N Forms

Shadows{}

Stuff{2}

  • 2 Good Stuff

Storage{20}

  • 20 for Sorcery and assorted magic.

Miscellany

Dresdenverse

Estate-North Shore Chicago [[1]]