Difference between revisions of "Running Sheet Laravella"

From RPGnet
Jump to: navigation, search
(Items {})
m (Reverted edits by BROFLAKE MAD (talk) to last revision by Tolknor)
(Tag: Rollback)
(44 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
<big>'''Laravella, Daughter of Brand'''</big>
 
<big>'''Laravella, Daughter of Brand'''</big>
  
[[?]]  
+
[[File:Laravella.jpg]]  
 
    
 
    
 
'''Father:Prince Brand of amber'''
 
'''Father:Prince Brand of amber'''
 
   
 
   
'''Mother:(Unknown)'''
+
'''Mother: Jasra Hendrake'''
  
 
'''Children:none'''  
 
'''Children:none'''  
Line 12: Line 12:
  
 
'''Hobbies:'''   
 
'''Hobbies:'''   
 +
 +
'''Wiki Page'' [[Laravella]]  Anything on this page is public knowledge.
  
 
=='''Ranks'''==
 
=='''Ranks'''==
  
  
=='''Points-{}'''==
+
=='''Points-{131 (70)}'''==
  
'''''Total: = Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage'''''
+
'''''Total:131(70) = 25 Stats+75(40) Powers +6 Skills +10 Shadows +10 Items +14/-14 allies/Enemies +5 Stuff +0 Storage'''''
  
* in Stats  
+
* 25 in Stats  
* x (x) in Powers
+
* 55 (20) in Powers
* in Skills
+
* 6 in Skills
* (x) in creatures/Items
+
*0 (50) in creatures/Items
*0 in Allies (0/0)
+
*10 in Shadows
* Stuff
+
*0 in Allies (+14/-14)
 +
*4 Good Stuff
  
 
===''Advancement''===
 
===''Advancement''===
 +
*1 pip in Parkour -Trip with Bleys
  
 +
=='''Statistics-{25}'''==
 +
*Psyche: 10
 +
*Strength: Amber
 +
*Endurance: Amber
 +
*Warfare: 15
  
=='''Statistics-{}'''==
+
=='''Powers {75 (40)}'''==
*Psyche:
+
*(10) Logrus Study (Originally assisted by Brand, further assistance by a [[Kecadar Hendrake]]) Working Toward eventually taking Logrus.
*Strength:
+
*15 Sorcery
*Endurance:
+
*40 Trump
*Warfare:
+
*20 (10) Partial Shape Change (Amber Racial)  5 pips shy of full shapechange
 +
*(10) Pip of Brand's Doing that will become evident down the line.
 +
*(10) Attunment to the Jewel of Treseil and its staff.
  
=='''Powers {}'''==
+
=='''Skills {6}'''==
 +
*Armorer
 +
*Leather worker
 +
*Thari (Includes Amber History and related Chaos History)
 +
*Swimming,
 +
*Survival (Arctic).
 +
*Parkour (from a time Bleys made her come with him to a shadow were the two of you learned it)(I occasionally award points for game sessions outside advancement lists to mark a particularly memorable session or occasion)
  
 +
''Spellcraft-I'm not sure what this would be if not a quantity of shadow magic.  I don't know how it would work as a skill.  Creating spells would be part of the Sorcery power  A skill at creating spells?  Creating spells is part of the Sorcery power.  getting better at creating spells would be putting points toward Advanced Sorcery''
  
=='''Skills {}'''==
+
=='''Shadows{10}'''==
 +
==='''Minth'''===
 +
*5 Personal- Control of Destiny
 +
A world of Dark Ages, with High Order magic and low technology. One main continent only surrounded by ocean. Laravella is a highly respected and trusted Sorceress.
 +
==='''Cyrus'''===
 +
*5 Personal- Control of Destiny
 +
A frozen world with very few people. Mostly polar bears and wolves. Small settlements dot the frozen land, but technology is very bare.
  
 +
(describe the Destiny element of both)
  
 
=='''Allies & Enemies {0/0 = 0}'''==
 
=='''Allies & Enemies {0/0 = 0}'''==
===Allies-3===
+
===Allies===
various
+
*6 Chaos Devote: Kecadar Hendrake.
 +
*4 Chaos Ally Game Play
 +
*2 Amber Ally-Rinnaldo
 +
*1 Ally Game Play
 +
*1 Vek
  
===Enemies-3===
+
===Enemies===
various
+
*6 Enemy Game Play
 +
*4 Enemy Someone in Hendrake
 +
*2 Enemy Game Play
 +
*1 Enemy Game Play
 +
*1 Enemy Someone in Regor
  
 
=='''Companions'''==
 
=='''Companions'''==
 +
===Pet===
 +
===Elite===
  
 
+
=='''Items {10(50)}'''==
=='''Items {}'''==
 
 
[[File:Laravella-staff1.jpg]]
 
[[File:Laravella-staff1.jpg]]
  
 +
===The Staff of Treseil===
 
The Staff of Treseil is a powerful artifact whose personality is that of a Dufiro of Binding.  
 
The Staff of Treseil is a powerful artifact whose personality is that of a Dufiro of Binding.  
 
*Chaos Vitality 2
 
*Chaos Vitality 2
Line 66: Line 101:
 
*Mold Reality 4
 
*Mold Reality 4
 
*Regeneration 4
 
*Regeneration 4
*N/N forms 2: Staff, Buckler, Chair-back decoration, 10' Tent pole, steel rose,  
+
*N/N forms 2: Staff, Buckler, Chair-back decoration, 10' Tent pole, steel rose, short fighting knife
 
*Rack and Use spells 4-12 minor spells, 6 major spells.  
 
*Rack and Use spells 4-12 minor spells, 6 major spells.  
 
(39)
 
(39)
Line 76: Line 111:
 
*The Dufiro will not give its name.  Names are powerful.  It responds to ''"Staff"'' or ''"Svyazannyy"''.
 
*The Dufiro will not give its name.  Names are powerful.  It responds to ''"Staff"'' or ''"Svyazannyy"''.
  
=='''Stuff{}'''==
+
===Loyal Followers===
 
+
*Follower Horde
 +
**Double Stamina 1-
 +
**Combat Training 1-
 +
**Armor vs weapons 1-
 +
**Rapid Heal 2-
 +
**alt form 1- humanoid, Animal
 +
**Rack a Spell 1- Able to learn one spell and cast it at a low power level. 
 +
x3 Horde (a trained following)
 +
*(21 pips.) 
  
 +
Brand contributes 11 and holds their ultimate loyalty.  Laravella Contributes 10 and commands them and has much of their adoration..
  
 +
we will flesh the details of these out in game play
  
=='''Miscellanea'''==
+
=='''Stuff{}'''==
Comments here for thoughts on character creation. obviously all this is how things played out in my multiverse of Amber!  Fun and games.
 
  
look at Skills in my game  [[Jeweled Amber Skill Points]]
 
 
 
'''''Chaosian Options'''''
 
*If you decide to go Chaosian. Ill pick the Chaosian since she will fit into the ongoing chaos politics.  Most likely a Henrdake.  Take a look at this for information on the Hendrake family in my game-[[Benedict/Hendrake breeding program]]
 
**Voya[[Heirs_and_spares#Voya._Daughter_of_Maylon]] is a good possibility. A Hendrake royal with Amber blood.
 
**I've toyed with the Helgram family that has been in the politics of Chaos and would have been a big part of the war.  A daughter of this house might be interesting.
 
**Brand, Fiona, and Bleys dealt with Hendrake and Helgram in fomenting the Black Road War. Bleys and Fiona withdrew from the Chaos forces as it became clear what the endgame for Chaos was once the pattern was damaged.  Another character is dealing with Brand now and a lot of his side of the story will be in play. He is claiming that the effort to edit the pattern, using Martin, failed and he was badly deranged by the effort. 
 
  
'''''Regorian options'''''
 
*I think a Regorian heritage might be good too. [[Regor]] Regor is a major inscription. Regor has a very Russian vibe.  Minarets, cold, vodkas, etc...  It has been xenophobic and isolationist.
 
**Brand is a Regorian through his mother Queen Clarissa, as are Fiona and Bleys of course.    He could easily have been with a Regorian woman and that might work well. 
 
  
*''' Clearly this is a PC you have run before and so you have a character concept for Lara in her own world.  What her origins are and how much she knows about it is something to talk about.  Right now i have 4 active pcs.  one player having two.  3 of them are characters run in other games.  Im ok with that though i would prefer a new PC.  Since i don't know the history of the character in her worlds I may bounce ideas that are in her world that i don't want in my game.  All in all im pretty flexible about things. '''
 
  
You said ''I plan to take Warfare 25, Basic Trump, Conjuration, Sorcery, Chaos Strength and two 5 pt worlds with Destiny''
+
=='''Miscellanea'''==
 
 
*First off, i don't encourage taking stats down.  If its done i suggest it be one of the first things to try and buy up. Buying down stats implies some physical problem in the race of Amberites.  So if strength is bought down there should be a reason; Catastrophic magical accident,  touched by a curse, etc.
 
 
 
*Secondly, Two separate shadows is a lot to start with as personal shadows with a Destiny?  Clearly there is a reason for this i want to hear.  I think we should talk it over and work out.  there should be a good reason to spend so much on two shadows.
 
 
 
'''Ranks and stats.'''  I don't use Ranks.  First Ranks, Second rank, etc.  the concept never worked for me. Stats let a PC fit into the Stats of everyone else, PC or NPC.
 
  
*  '''Skills'''.  If you read the skill section it explain why i uses skills.  5 pips allows for a fair amount of expertise and some character development.
+
==Commentary==
  
* '''Shadow Magic'''Listed as a power, a few pips in shadow magic makes her a mighty wizard. Of course the shadow magics don't work everywhere[[Shadow_Magic#Warlock_Magery]]
+
*Brand, Fiona, and Bleys dealt with Hendrake and Helgram in fomenting the Black Road War. Bleys and Fiona withdrew from the Chaos forces as it became clear what the endgame for Chaos was once the pattern was damagedAnother character is dealing with Brand now and a lot of his side of the story will be in play. He is claiming that the effort to edit the pattern, using Martin, failed and he was badly deranged by the effort.   
  
'''Signature Piece'''each PC starts off with a good signature pieceIn the 40 pip rangeGrayswandir, Werewindle. Maybe a wizards staff
+
* [[Regor]] Regor is a major inscription. Regor has a very Russian vibe. Minarets, cold, vodkas, etc..It has been xenophobic and isolationist.
 +
**Brand is a Regorian through his mother Queen Clarissa, as are Fiona and Bleys of course.    He could easily have been with a Regorian woman and that might work wellAs a child of Brand Laravella has Regorian ancestry and her grandmother is Czarina of RegorShe is married to Nicholas II, Czar of Regor.
  
*'''Pet'''.  Each PC will end up with a pet of some kind.  
+
*'''Pet'''.  Each PC will end up with a pet of some kind. Think about it.  Ill take suggestions that are character suitable but may pick something else.  PC pets include cats, dog, ferret, sparrow, Hawk, and Horse. 
  
 
*'''Elite'''.  Once a Amberite is on good terms with King Random they are assigned an Elite.  Basically a body guard. They act as a companion, can travel with the pc, reports back to Random, and acts as a funnel for the GM to feed information to the pc.  They don't HAVE to keep them with them but it helps.
 
*'''Elite'''.  Once a Amberite is on good terms with King Random they are assigned an Elite.  Basically a body guard. They act as a companion, can travel with the pc, reports back to Random, and acts as a funnel for the GM to feed information to the pc.  They don't HAVE to keep them with them but it helps.
  
*'''Trumps''' Obviously 40 pips in Trump is the reason most of the below ideas are point high. However, while i have one pc with Trump he is not really designed to be active with other PCs or NPCS.  So having Trump is something I want to have the PCs have more access too. Also nearly none of my NPCs have Trump artist so i envision that if Lara is on good terms with Amber she might get calls to make Trumps for people.  So in a way, im allowing abut ''20 pips'' as a kind of Player Contribution since i have an idea how it will work out.
+
*'''Companions''' I like having an NPC that the PC has met recently.   It will turn up in game play.  
 
 
 
 
*'''Pattern''' As a unknown daughter of Brand it is unlikely she would start with pattern.  To gain it she needs to talk with Random, or find one to get the Pattern Imprint.  Either way it won't cost her pips. All the known shadows of the Pattern are guarded so sneaking one's way to walking the pattern is a good trick and worth the points.
 
 
 
 
===<big>'''Ideas'''</big>===
 
All these options are just ideas.  nothing set in stone.  just working out a character concept. 
 
 
 
===='''Idea 1: 142  Woven Logrus option.''' ====
 
*Stats:25
 
**Psyche:10
 
**Strength:Amber
 
**Endurance:Amber
 
**Warfare:15
 
 
 
*Powers 117
 
**(25) Woven Logrus [[Woven Logrus]](Gifted by Brand)
 
**25 (10) Shapechange (When the pattern was repaired, Amberites gained 10 pip's worth of Shapechange allowing limited shapechange like finger prints, facial features, webbed feet and fingers, ear shapes.)
 
**15 Sorcery
 
**20 conjuration
 
**40 Trump based on Woven Logrus. 
 
**5 Shadow Magic [[Shadow Magic]]
 
**10 Shadows (2)
 
**5 skill
 
**3 bad Stuff
 
 
 
 
I like the idea of a PC with Woven Logrus.  If she ever gets to take the full logrus she would have 25 pips set aside for it a good idea.
 
 
 
This option would not necessarily be related to chaos.  It could easily be someplace else in shadow so she would not have been raised in chaos.  This would give her full shapechange.
 
 
 
===='''Idea 2:145  Chaosian option.'''====
 
*Stats:15
 
**Psyche:10
 
**Strength:Chaos(+10)
 
**Endurance:Amber
 
**Warfare:15
 
 
 
*Powers:130
 
*10 Logrus-Partial (study allowing for future full Lorgus.  Allows Logrus based sorcery and trumps)
 
*25 (10)Shapechange (Racial)
 
*15 Sorcery
 
*20 conjuration
 
*40 trump
 
*5 Shadow Magic
 
*10 Shadows (2)
 
*5 skills
 
 
 
A bit high on points but workable.  It has her having studied the Logrus enough to use sorcery and trumps and ready to someday assay the full logrus. It does not allow her to raise the Sign of hte Logrus or use the logrus for defense, make tendril, etc.  Woven Logrus would be an additional 10 pips. Dropping endurance to Chaos, a thing i don't like, would free up 10 pips to buy Woven Logrus. 
 
 
 
===='''idea 3:115.  Chaos Sway option'''====
 
*'''Stats:30 '''
 
*Psyche:10
 
*Strength:Amber
 
*Endurance:5
 
*Warfare:15
 
*'''Powers:85'''
 
*10 Logrus-Partial
 
*(10)Shapechange
 
*15 Sorcery
 
*20 conjuration
 
*40 trump
 
*5 Shadow Magic
 
*10 Shadows (2)
 
*5 skills
 
This one drops shapechange and puts Strength at Amber.  It has Partial Logrus allowing sorcery and Trump.  This assumes some access to Chaos, possibly not actually in Chaos but places in the Chaos sway or the Black Zone..
 
 
 
====Idea 4:125 Regorian Option 1====
 
*Stats:30
 
**Psyche:10
 
**Strength:Amber
 
**Endurance:5
 
**Warfare:15
 
 
 
*Powers:95
 
*(20) Regor Imprint
 
*(10)Shapechange (Racial)
 
*15 Sorcery
 
*20 conjuration
 
*40 trump-Based on the Sigil of Regor
 
*5 Shadow Magic
 
*10 Shadows (2)
 
*5 skills
 
A bit high on points but workable.  I really like the idea of a Regorian PC.
 
 
 
====Idea 5:120  Regorian option 2====
 
*Stats:25
 
**Psyche:25
 
**Strength: Chaos(+10)
 
**Endurance:Amber
 
**Warfare:10
 
  
*Powers:95
+
*'''Pattern''' As a unknown daughter of Brand won't start with pattern.   To gain it she needs to talk with Random, or find one to get the Pattern ImprintEither way it won't cost her pips. All the known shadows of the Pattern are guarded so sneaking one's way to walking the pattern is a good trick and worth the points.
*(20) Regor Imprint
 
*(10)Shapechange (Racial)
 
*15 Sorcery
 
*20 conjuration
 
*40 trump
 
*5 Shadow Magic
 
*10 Shadows (2)
 
*5 skills
 
This is a bare bones idea. It is a Regorian one.  Giving her Trump, sorcery, conjuration. You mentioned 25 warfare. That's a lot of warfare for a sorceress who may want Psyche to be competitive with other sorcerers.  Swapping Psyche and Warfare would give her solid Psyche and a respectable military mind.
 
  
====Idea 6:Brand's Prawn. 120 (1500 ====
+
===Background===
*Stats:45
 
**Psyche:15
 
**Strength: 5
 
**Endurance:5
 
**Warfare:20
 
  
*Powers:75 (40)
+
Born in Krestrixiol, a shadow near Chaos, one  of a pair of twins to '''Prince Brand of Amber''' and '''Jasra Hendrake''', a Handmaiden of Hendrake. The other was '''Rinnaldo'''.   
*(20) Woven Logrus (Brand)
 
*(10)Shapechange (Racial)
 
*15 Sorcery
 
*40 trump (See comments on trumps)
 
*(10) Pip of Brand's Doing
 
*(10) Attunment to the Jewel of Treseil and its staff.  
 
*5 Shadow Magic-Magery & [[Dufiro]] Ritualism (read about the Dufiro)
 
*10 Shadows (2)
 
*6 skills: Armorer & Leather Worker(one skill), Survival(Arctic), Heraldry, Thari and SwimmingParkour(explained below)
 
*1 Bad Stuff
 
  
Okafter our chat last night i had these thoughts.  Your picking Brand is serendipitous. '''This is a suggested background for us to modify as needed.'''
+
Brand left Krestrixiol with '''Jasra''' and '''Rinnaldo''', leaving '''Laravella''' with guardians in the House HendrakeOver her youth she saw '''Brand''' occasionally, during the time he did spend time with her, mostly discussing Amber and its history and language. She knew '''Fiona''' and '''Bleys''' while she was a young girl. This was in the time that '''Bleys''', '''Fiona''', and '''Brand''' were learning in Chaos themselves.
  
A frequent of the courts but not a Lady yet since she has not taken the full LogrusPerhaps her early years were in a shadow in the Black Zone that Brand owned(as in a personal shadow of his with a Woven Logrus) He does not have Logrus but does have Woven Logrus. So she had access to his estate in this shadow and his staff treat her as the mistress now since Brand has not been around a lot before Pattenfall.
+
While growing up '''Bleys''' took her with him occasionally when he exercised.  He taught her ''Parkour'' acrobatics.  He was fanatical about it, he charmed her, and Brand didn't mind.  Its a very acrobatic thing she and '''Bleys''' did for a time.  (I include it since it is important to a couple Pcs and it might be a nice game some day. the youtube vids are wild.)(you may want to put a pip in the skill of Parkour.  If not its still something you know how to do if needed)
  
Say we start her off a good hundred years before the Black Road War.  She was born in a world near Chaos that has interactions with ChaosShe knew Fiona and Bleys while she was a young girl.  She might have had a crush on either one of them, your pick.  This shadow would be where the trio did a lot of their planning and training for the upcoming warso a lot of coming and going of Chaosians. She would know a variety of chaos nobles who were polite but aware of your amber blood. There is a Woven Logrus in the realm and Brand, Bleys, and Fiona all learned it. you grew up around it and took it early. Your sorcery and your trump are based on it.
+
While not a noble of Hendrake, she was considered something of a Ward of the House and allowed to come and go with no responsibilitiesDuring this time she met a Bone Warrior of Hendrake named '''Vek''', who was a member of the royal line but whose position was clearly not one of importanceA musician and a chef, as well as a warrior, he was often found in the libraries or near the magical representations of the Logrus studying them. he was always friendly to Lara but was haunted, as if he lived in fear for his life. When Lara began her own traveling in the Chaos Sway or Black Zone, '''Vek''' disappeared into the Bone Warriors and she never saw him again. His legion was known to have been destroyed in the Battle of Patternfall and it was assumed he was slain.
  
Bleys, Brand, and Fiona taught her heraldry and Thari in preparation for their eventual rule in Amber.
+
A frequent of the courts but not a Lady yet since she has not taken the full Logrus.  She found her personal shadow by traveling in the far parts of the Chaos Sway and spent years in them on her own.  Having her adventures in those worlds.  While still visiting Chaos and House Hendrake on occasion.  Not a Member of the House but granted "Honored Guest" status.
  
While growing up Bleys took her with him when he exercisedHe taught her ''Parkour'' acrobatics.  He was fanatical about it, he charmed her, and Brand didn't mind.  Its a very acrobatic thing she and Bleys did for a time.  (I include it since it is important to a couple Pcs and it might be a nice game some day.  the youtube vids are wild.)
+
Then the Black Road War cameBeing a denizen of the Chaos Sway but not having responsibilities in Chaos she could come and go but was not considered a combatant.  
  
Eventually Fiona and Bleys broke with Brand and he was angry a lot afterwards.  He returned warped, talking about the destruction of the universe and a lot of that kind of madness. he was somehow changed.
+
She learned that '''Fiona''' and '''Bleys''' broke with '''Brand''' and chaos disavowed the two of them and '''Brand''' became closer allied in Chaos with Hendrake and Helgram war efforts.  He returned warped, talking about the destruction of the universe and a lot of that kind of madness. He was somehow changed and was mostly angry.
  
Then the wars happened and a lot of stuff we can discuss later happened; her involvement with the Chaosians and the Patternfall War.  During those years you met a Hendrake bone warrior named Vek(a PC).
+
The war was fought and lost she heard that '''Brand''' was defeated and fell into the Abyss.
  
Finding her own shadows and living in them for many years.
+
Suddenly she was Trumped by '''Brand'''. He was badly magically damaged and his healing took a long time.  Bringing him to her realms she nursed him back to health.  He said he had taken '''Deirdre''' into the Abyss.  He gave her to the Serpent to save his own life.  She was some how split in two. The unicorn rescued one half of her and stole the jewel from him.  The other half the Serpent of Chaos took. he was left to fend for himself in the deepest parts of the abyss.  It was bad.
  
Suddenly she was Trumped by Brand. Badly hurt.  Bringing him to her realms she nursed him back to health. He said he had taken Deirdre into the Abyss.  He gave her to the Serpent to save his own lifeShe was some how split in two. The unicorn rescued one half of her and stole the jewel from himThe other half the Serpent of Chaos took.
+
In time he recovered his clarity of thought if not necessarily his sanity.   In gratitude he summoned the Staff of Treseil and bound it to you. At one point he grasped her head and did something magical that was unsettling for a timeWhat it was she never knew. (10 pips above).   
  
He was badly magically damaged and his healing took a long time.
+
Eventually he recovered somewhat. He went to [[Regor]].  Sometimes everyone needs to see their mommy. Taking her with him she met '''Queen Clarissa''', the Czarina of Regor, and her brood of children, including the precocious '''Alexei'''.  As a Child of '''Brand''' she was treated well, royally even.  But '''Brand''' was severely magically damaged and despite some recovery he got lost.  '''Clarissa''' assigned Alexei to be Brand's keeper.  '''Clarissa''' had offered to see Lara through the Inscription of Regor but it never happened.
  
At one point he grasped her head and did something magicalWhat it was she never knew. (10 pips above)
+
'''Alexei''' and '''Lara'' having had a tumultuous, mostly flirtatious, relationship'''Alexei''', a friendly rogue as well as a Prince of regor was interested in more but his duties did not allow. He spent a great deal of time followig Brand and returning him home as he went through bouts of madness, weakness, alcohol and chemical abuse and poetry readings.  
  
Eventually he recovered somewhat. He went to [[Regor]].  Sometimes everyone needs to see their mommy. Taking you with him you met Queen Clarissa, the Czarina of Regor, and her brood of children, including the precocious Alexei.  As a Child of Brand she was treated well.  But Brand was severely magically damaged and got lost.  Clarissa assigned Alexei to be Brand's keeper.   Clarissa had offered to see Lara through the Inscription of Regor but it never happened.  It is your call but Alexei and Lara having had a tumultuous sexual relationship would be very interesting in timeIt could have been eager Flirtations and wishful thinking on Alexei's part. (Im running Alexei with another PC as a flirtatious and charming rogue as well as officially Brand's keeper while he was unstable).
+
'''Lara''' left Regor to return to her worlds and her life. She lived in her shadows, visited Chaos frequently.   
  
Lara left Regor.  She may have gone back every now and thenLife went on.  She lived in her shadows and there it was.
+
She learned that the Bone Warrior '''Vek''' had eventually taken the Logrus, been declared a Lord of Hendrake, a grandson of '''Maylon Hendrake''' and thus a great-grandson of '''Benedict of Amber''' and Princess '''Lintra Hendrake'''The revelation of his family line explained much '''Lara''' remembered of him in their youth about how he was both hated and protected by the elders of the chaos house.
  
 
Till recently.  
 
Till recently.  
  
Alexei came to you and told you that Brand had been Captured by Lord Vander, a son of Eric of Amber(and a PC).  He was in the dungeons of Amber.  He had a lock on an Amberite with access and was going to seek her out. (the PC Carissa)  
+
'''Alexei''' came to you and told you that '''Brand''' had been Captured by Lord '''Vander''', a son of Eric of Amber(and a PC).  He was in the dungeons of Amber.  He had a lock on an Amberite with access and was going to seek her out. (the PC Carissa)  
  
Your mission, if you choose to accept it:
+
Your missions, if you choose to accept them, in no particular order:
  
*Seek out Clarissa and gain the Regor Inscription.
+
*Seek out '''Clarissa''' and gain the Regor Inscription.
*Locate an Amberite and come to the Court of Amber, requesting to see Brand, as he is her father.
+
*Locate an Amberite and come to the Court of Amber, requesting to see '''Brand'', as he is her father.
*Interact with Vek
+
*Interact with '''Vek'''
*Deal with Random, possibly swear fealty to Amber, write an article of submission, and gain a pattern imprint.  
+
*Deal with '''Random''', possibly swear fealty to Amber, write an article of submission, and gain a pattern imprint.  
*Speak to brand in the Dungeons of Amber.
+
*Speak to '''Brand''' in the Dungeons of Amber.
*Pay off 1 Bad Stuff
+
*Find out what the war with [[Azcala]] is all about.

Revision as of 15:04, 17 January 2020

Laravella, Daughter of Brand

Laravella.jpg

Father:Prince Brand of amber

Mother: Jasra Hendrake

Children:none

Description:

Hobbies:

'Wiki Page Laravella Anything on this page is public knowledge.

Ranks

Points-{131 (70)}

Total:131(70) = 25 Stats+75(40) Powers +6 Skills +10 Shadows +10 Items +14/-14 allies/Enemies +5 Stuff +0 Storage

  • 25 in Stats
  • 55 (20) in Powers
  • 6 in Skills
  • 0 (50) in creatures/Items
  • 10 in Shadows
  • 0 in Allies (+14/-14)
  • 4 Good Stuff

Advancement

  • 1 pip in Parkour -Trip with Bleys

Statistics-{25}

  • Psyche: 10
  • Strength: Amber
  • Endurance: Amber
  • Warfare: 15

Powers {75 (40)}

  • (10) Logrus Study (Originally assisted by Brand, further assistance by a Kecadar Hendrake) Working Toward eventually taking Logrus.
  • 15 Sorcery
  • 40 Trump
  • 20 (10) Partial Shape Change (Amber Racial) 5 pips shy of full shapechange
  • (10) Pip of Brand's Doing that will become evident down the line.
  • (10) Attunment to the Jewel of Treseil and its staff.

Skills {6}

  • Armorer
  • Leather worker
  • Thari (Includes Amber History and related Chaos History)
  • Swimming,
  • Survival (Arctic).
  • Parkour (from a time Bleys made her come with him to a shadow were the two of you learned it)(I occasionally award points for game sessions outside advancement lists to mark a particularly memorable session or occasion)

Spellcraft-I'm not sure what this would be if not a quantity of shadow magic. I don't know how it would work as a skill. Creating spells would be part of the Sorcery power A skill at creating spells? Creating spells is part of the Sorcery power. getting better at creating spells would be putting points toward Advanced Sorcery

Shadows{10}

Minth

  • 5 Personal- Control of Destiny

A world of Dark Ages, with High Order magic and low technology. One main continent only surrounded by ocean. Laravella is a highly respected and trusted Sorceress.

Cyrus

  • 5 Personal- Control of Destiny

A frozen world with very few people. Mostly polar bears and wolves. Small settlements dot the frozen land, but technology is very bare.

(describe the Destiny element of both)

Allies & Enemies {0/0 = 0}

Allies

  • 6 Chaos Devote: Kecadar Hendrake.
  • 4 Chaos Ally Game Play
  • 2 Amber Ally-Rinnaldo
  • 1 Ally Game Play
  • 1 Vek

Enemies

  • 6 Enemy Game Play
  • 4 Enemy Someone in Hendrake
  • 2 Enemy Game Play
  • 1 Enemy Game Play
  • 1 Enemy Someone in Regor

Companions

Pet

Elite

Items {10(50)}

Laravella-staff1.jpg

The Staff of Treseil

The Staff of Treseil is a powerful artifact whose personality is that of a Dufiro of Binding.

  • Chaos Vitality 2
  • Confer Movement 1
  • Invulnerable 4
  • Double Damage 2
  • Tongues 4
  • Extraordinary Psychic Sensitivity 4
  • Psychic Resistance 4
  • Seek in shadow 4
  • Mold Reality 4
  • Regeneration 4
  • N/N forms 2: Staff, Buckler, Chair-back decoration, 10' Tent pole, steel rose, short fighting knife
  • Rack and Use spells 4-12 minor spells, 6 major spells.

(39) Willingly Bound Dufiro of Binding to hold the Jewel of Treseil

The Jewel of Tresal- A shadow of the Jewel of Judgement.

  • The staff was forged by Brand to harness and protect the Jewel of Treseil. The stone may be detached by requesting the Dufiro to release it and it may or may not upon its own choice.
  • The Dufiro will not give its name. Names are powerful. It responds to "Staff" or "Svyazannyy".

Loyal Followers

  • Follower Horde
    • Double Stamina 1-
    • Combat Training 1-
    • Armor vs weapons 1-
    • Rapid Heal 2-
    • alt form 1- humanoid, Animal
    • Rack a Spell 1- Able to learn one spell and cast it at a low power level.

x3 Horde (a trained following)

  • (21 pips.)

Brand contributes 11 and holds their ultimate loyalty. Laravella Contributes 10 and commands them and has much of their adoration..

we will flesh the details of these out in game play

Stuff{}

Miscellanea

Commentary

  • Brand, Fiona, and Bleys dealt with Hendrake and Helgram in fomenting the Black Road War. Bleys and Fiona withdrew from the Chaos forces as it became clear what the endgame for Chaos was once the pattern was damaged. Another character is dealing with Brand now and a lot of his side of the story will be in play. He is claiming that the effort to edit the pattern, using Martin, failed and he was badly deranged by the effort.
  • Regor Regor is a major inscription. Regor has a very Russian vibe. Minarets, cold, vodkas, etc... It has been xenophobic and isolationist.
    • Brand is a Regorian through his mother Queen Clarissa, as are Fiona and Bleys of course. He could easily have been with a Regorian woman and that might work well. As a child of Brand Laravella has Regorian ancestry and her grandmother is Czarina of Regor. She is married to Nicholas II, Czar of Regor.
  • Pet. Each PC will end up with a pet of some kind. Think about it. Ill take suggestions that are character suitable but may pick something else. PC pets include cats, dog, ferret, sparrow, Hawk, and Horse.
  • Elite. Once a Amberite is on good terms with King Random they are assigned an Elite. Basically a body guard. They act as a companion, can travel with the pc, reports back to Random, and acts as a funnel for the GM to feed information to the pc. They don't HAVE to keep them with them but it helps.
  • Companions I like having an NPC that the PC has met recently. It will turn up in game play.
  • Pattern As a unknown daughter of Brand won't start with pattern. To gain it she needs to talk with Random, or find one to get the Pattern Imprint. Either way it won't cost her pips. All the known shadows of the Pattern are guarded so sneaking one's way to walking the pattern is a good trick and worth the points.

Background

Born in Krestrixiol, a shadow near Chaos, one of a pair of twins to Prince Brand of Amber and Jasra Hendrake, a Handmaiden of Hendrake. The other was Rinnaldo.

Brand left Krestrixiol with Jasra and Rinnaldo, leaving Laravella with guardians in the House Hendrake. Over her youth she saw Brand occasionally, during the time he did spend time with her, mostly discussing Amber and its history and language. She knew Fiona and Bleys while she was a young girl. This was in the time that Bleys, Fiona, and Brand were learning in Chaos themselves.

While growing up Bleys took her with him occasionally when he exercised. He taught her Parkour acrobatics. He was fanatical about it, he charmed her, and Brand didn't mind. Its a very acrobatic thing she and Bleys did for a time. (I include it since it is important to a couple Pcs and it might be a nice game some day. the youtube vids are wild.)(you may want to put a pip in the skill of Parkour. If not its still something you know how to do if needed)

While not a noble of Hendrake, she was considered something of a Ward of the House and allowed to come and go with no responsibilities. During this time she met a Bone Warrior of Hendrake named Vek, who was a member of the royal line but whose position was clearly not one of importance. A musician and a chef, as well as a warrior, he was often found in the libraries or near the magical representations of the Logrus studying them. he was always friendly to Lara but was haunted, as if he lived in fear for his life. When Lara began her own traveling in the Chaos Sway or Black Zone, Vek disappeared into the Bone Warriors and she never saw him again. His legion was known to have been destroyed in the Battle of Patternfall and it was assumed he was slain.

A frequent of the courts but not a Lady yet since she has not taken the full Logrus. She found her personal shadow by traveling in the far parts of the Chaos Sway and spent years in them on her own. Having her adventures in those worlds. While still visiting Chaos and House Hendrake on occasion. Not a Member of the House but granted "Honored Guest" status.

Then the Black Road War came. Being a denizen of the Chaos Sway but not having responsibilities in Chaos she could come and go but was not considered a combatant.

She learned that Fiona and Bleys broke with Brand and chaos disavowed the two of them and Brand became closer allied in Chaos with Hendrake and Helgram war efforts. He returned warped, talking about the destruction of the universe and a lot of that kind of madness. He was somehow changed and was mostly angry.

The war was fought and lost she heard that Brand was defeated and fell into the Abyss.

Suddenly she was Trumped by Brand. He was badly magically damaged and his healing took a long time. Bringing him to her realms she nursed him back to health. He said he had taken Deirdre into the Abyss. He gave her to the Serpent to save his own life. She was some how split in two. The unicorn rescued one half of her and stole the jewel from him. The other half the Serpent of Chaos took. he was left to fend for himself in the deepest parts of the abyss. It was bad.

In time he recovered his clarity of thought if not necessarily his sanity. In gratitude he summoned the Staff of Treseil and bound it to you. At one point he grasped her head and did something magical that was unsettling for a time. What it was she never knew. (10 pips above).

Eventually he recovered somewhat. He went to Regor. Sometimes everyone needs to see their mommy. Taking her with him she met Queen Clarissa, the Czarina of Regor, and her brood of children, including the precocious Alexei. As a Child of Brand she was treated well, royally even. But Brand was severely magically damaged and despite some recovery he got lost. Clarissa assigned Alexei to be Brand's keeper. Clarissa had offered to see Lara through the Inscription of Regor but it never happened.

'Alexei and Lara having had a tumultuous, mostly flirtatious, relationship. Alexei, a friendly rogue as well as a Prince of regor was interested in more but his duties did not allow. He spent a great deal of time followig Brand and returning him home as he went through bouts of madness, weakness, alcohol and chemical abuse and poetry readings.

Lara left Regor to return to her worlds and her life. She lived in her shadows, visited Chaos frequently.

She learned that the Bone Warrior Vek had eventually taken the Logrus, been declared a Lord of Hendrake, a grandson of Maylon Hendrake and thus a great-grandson of Benedict of Amber and Princess Lintra Hendrake. The revelation of his family line explained much Lara remembered of him in their youth about how he was both hated and protected by the elders of the chaos house.

Till recently.

Alexei came to you and told you that Brand had been Captured by Lord Vander, a son of Eric of Amber(and a PC). He was in the dungeons of Amber. He had a lock on an Amberite with access and was going to seek her out. (the PC Carissa)

Your missions, if you choose to accept them, in no particular order:

  • Seek out Clarissa and gain the Regor Inscription.
  • Locate an Amberite and come to the Court of Amber, requesting to see 'Brand, as he is her father.
  • Interact with Vek
  • Deal with Random, possibly swear fealty to Amber, write an article of submission, and gain a pattern imprint.
  • Speak to Brand in the Dungeons of Amber.
  • Find out what the war with Azcala is all about.